Left 4 Dead 2

Left 4 Dead 2

Statistiche:
will left 4 dead 3/L4D3 ever exist?
this game was released in 2009 (I think) and its 2020 and we still dont have Left 4 Dead 3. Do you think we will ever get it?
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Hyped people for back 4 blood in coming
Messaggio originale di **DeiRowtag:
Hyped people for back 4 blood in coming
uh oh
Thing about Valve is they aren't into making 3 installments, if there are any they're far in between. I've played Tf2 and know for a fact that game hasn't seen an update in over 3 years. They might have games that get new skins or levels but nothing that could be said of actually new substance.
Valve isn't like a normal company. They don't have dedicated teams, instead a crappy "work on what you want" system that means games like TF2/L4D2 can get completely abandoned for years if more than 10 people aren't in the same mindset. What are the odds for that?

L4D3 CAN exist. It CAN be successful. You just have to wait for the stars to align.
well they kinda abandoned it last time they updated this game was about at 2016 or 2015
L4D3 almost existed but I'm damn glad it didn't. It took place in morocco out of all places and it was an "open world" game, with class-based gameplay much like TF2. But thanks to Valve's incompetence with their "do whatever you want whenever you want" mentality it never got out of few map designs. But now that Valve got out of their "dark phase" you might see them being active again but there's no guarantee it would be on L4D series.

Basically, this series dodged a ♥♥♥♥♥♥♥♥ tomahawk and nobody realized it.
Messaggio originale di Survivor of Bad Circumstance:
L4D3 almost existed but I'm damn glad it didn't. It took place in morocco out of all places and it was an "open world" game, with class-based gameplay much like TF2. But thanks to Valve's incompetence with their "do whatever you want whenever you want" mentality it never got out of few map designs. But now that Valve got out of their "dark phase" you might see them being active again but there's no guarantee it would be on L4D series.

Basically, this series dodged a ♥♥♥♥♥♥♥♥ tomahawk and nobody realized it.
Pretty much ^
Everyone is so focused on wanting a new instalment that nobody even thinks about the fact that it would very likely end up being terrible.
Not to mention everyone either has no idea what could be added or the suggestions made are terrible ideas that don't fit the series at all.
maybe...
i still hope
I have some hope that HOPEFULLY, a VR game set in the Left 4 Dead universe pretty soon.
Messaggio originale di Survivor of Bad Circumstance:
L4D3 almost existed but I'm damn glad it didn't. It took place in morocco out of all places and it was an "open world" game, with class-based gameplay much like TF2. But thanks to Valve's incompetence with their "do whatever you want whenever you want" mentality it never got out of few map designs. But now that Valve got out of their "dark phase" you might see them being active again but there's no guarantee it would be on L4D series.

Basically, this series dodged a ♥♥♥♥♥♥♥♥ tomahawk and nobody realized it.

The game always followed a linear setting of make it from point A to point B as fast as possible with the hope of rescue, turns out in nearly every circumstance the survivors are always well... 'surviving'. It gets repetitive fast. You have two games in the US, you might as well see what others parts of the world are like. Would actually justify the creation of new infected as that particular strain couldn't have reached the Americas instead of just lazily transitioning over into L4D2 with no logic added.

Speaking of which, the fact that the virus is never explained just shows incompetence in writing. Instead you have to give thoughts and speculation about what the virus is through graffiti. That might sound cool but you're never going to get a valid answer. Just one of the gripes I have in zombie games, at least explain this ♥♥♥♥ instead of a side-stepping it.

Anyway...

I would say the right idea would to be branch off these paths, so that in one map there isn't just one end saferoom to go by. In L4D2 you had options of small divisions but they always ended up in the same place two minutes later. The finale could have two completely separate maps depending on what option you choose, I think that would be pretty neat.

Valve would have to be more involved with balancing and bug fixing, making sure that either route wasn't simple an option between easy and hard. Though I'd just put a selection menu in a match-making system where you can force particular routes for that specific mode. Especially in versus you'd need some care. Valve isn't really known for this sort of design philosophy. This is what L4D2 should've been if they didn't rush it so much.
Ultima modifica da Sharpie The Dragon; 25 lug 2020, ore 2:18
Messaggio originale di chocolate guy:
this game was released in 2009 (I think) and its 2020 and we still dont have Left 4 Dead 3. Do you think we will ever get it?
NO.
Messaggio originale di Sharples The Egg Layer:
Messaggio originale di Survivor of Bad Circumstance:
L4D3 almost existed but I'm damn glad it didn't. It took place in morocco out of all places and it was an "open world" game, with class-based gameplay much like TF2. But thanks to Valve's incompetence with their "do whatever you want whenever you want" mentality it never got out of few map designs. But now that Valve got out of their "dark phase" you might see them being active again but there's no guarantee it would be on L4D series.

Basically, this series dodged a ♥♥♥♥♥♥♥♥ tomahawk and nobody realized it.

The game always followed a linear setting of make it from point A to point B as fast as possible with the hope of rescue, turns out in nearly every circumstance the survivors are always well... 'surviving'.
That's the point, isn't it?
It gets repetitive fast.
That's an inherent flaw within L4D itself, but a class-based open world is never going to outperform.
You have two games in the US, you might as well see what others parts of the world are like.
Yeah in a massively under-populated mostly-empty country across the ocean. Morocco is a trash decision.
Would actually justify the creation of new infected as that particular strain couldn't have reached the Americas instead of just lazily transitioning over into L4D2 with no logic added.
Even for L4D standards that's too unrealistic. The virus would have to radically mutate to cope with the desert climate.
Speaking of which, the fact that the virus is never explained just shows incompetence in writing. Instead you have to give thoughts and speculation about what the virus is through graffiti. That might sound cool but you're never going to get a valid answer. Just one of the gripes I have in zombie games, at least explain this ♥♥♥♥ instead of a side-stepping it.
Valve.
Valve cancelled the game
it was either source 2 or valve
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Data di pubblicazione: 24 lug 2020, ore 18:37
Messaggi: 17