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I would agree with Valve if this was the case, because bhopping requires actual skill. When you're timing four, five, six bhops consistantly, it just shows how good you are at timing the hops. The window of time you have is ridiculously short.
But that is not the case here. It's literally because they're lazy and don't give a single care about anything involving the game, this goes for bhopping. It is entirely Valves fault for leaving it up to the community to mess around with. Not the players who exploit it. (Which is a considerable amount of players now because they've ignored it for so long).
They have to make money to survive, and in order to do that they have to please the customers. I can't blame them for that, though they were pretty brave when they blocked mods for versus.
No they don't. They only fix security exploits from reports via HackerOne. This is simply to cover their own backs from say legal action.
The last update was solely mine and Tsueys responsibility because we brought the crash exploit to light. And let me remind everyone here that they couldn't even do that properly. You can still lag the game with the same command, thanks to Tsuey for testing it out.
The same argument you're making that they won't touch bhop because of community backlash is mute when they themselves took down official versus modding, that was extremely controversial. And let me again remind you that you can STILL work around the solution. Basically what Valve does is try to find the quickest and easiest solution and leave it at that.
I find it hilarious because both of said examples were as a route of me complaining, and in both examples they did half-assed attempts at fixing them.
Bhopping is too difficult to fix, meaning it requires actual work. Something that Valve isn't known for present day.
You say that they have to make money to survive, but they're swimming in cash and can't even pay moderators for their work, moderate the workshop, listen to reports, fix MASSIVE exploits that break and ruin games, plenty of animation errors, they couldn't even make Artifact a cash machine as they were intending, it's pretty sad. And it's exactly what companies like EA do. Yet Valve gets a free pass because "oh hey, we have a monopoly because of steam sales, love us!"
Even if it was for the community, it still has a purpose of being skill based. That alone should warrant it being in the game. The bug is not something you can learn in a day, sure if you use some sort of script, which is a very scummy thing to do. But the main use for it takes years of practice to get consistent hops. Even timing 3 hops won't give you much speed over all compared to running, and timing just 3 can be a chore to do. There are a lot of mistakes that go into bhopping, and consistant failures end up in slowing you down more often.
Think of it this way, should they patch out Hunters being able to vertically jump upwards on a straight wall towards the maps ceiling, if there even is a wall? Or should it be patched out, because that 'wall' is invisible? It's the same principle here, it requires a bit of skill to pull off, but I'm very sure Valve didn't want you to be way high up on top of the map on an invisible ledge.
Even doing haymakers with the tank for that matter. The survivors are very overpowered, so to counteract this a little you could use your own tactics by rock and punching at the same time with the tank. It's not something that should be happening, but it's a viable strategy in Versus.
If you master it, then that just shows how much you've actually practiced in the game. It's no different that timing sniper shots against a Hunter ahead of time because the hitbox is always ahead of what you're seeing.
You're talking about half a decade (or ever longer) of bhopping here. That more than justifies keeping it in.
Honestly I have more respect for people who cheat using programs than for people like you who abuse glitches. It's cheap and pathetic. If you want to cheat then do it right, instead of doing it in a cheap way like this while even claiming it to be not only a part of the game but even a legit thing to do because "it's hard".
So you have more respect for people who do things like aimbot and speedhack but when somebody uses years of skill to do something you think that's worse?
That's the worst argument I've ever heard come out from these forums, maybe from any forum ever.
99% sure you just banned it because you can't learn how to bhop and that made you frustrated. I get it, just be honest about it. That'll at least give you some good trait.
It doesn't matter if it's harder or not since the end result is the same, right?
Try harder, I know you can do better than that.
Easy. Both require skill. Case closed.
Hilarious, considering you do the exact same type of trollish responses, you're well known for flaming. Remember that time you got banned?
If valve never intended players to fall through an elevator, why did they make it so that you could fall through it?
If valve never intended for live special infected to teleport to players, why did they make it so that they could do that?
If valve never intended for bunnyhopping to be a thing, why did they allow air acceleration in the first place?