RAGE 2
How is the rise of the ghosts dlc?
worth it or not?
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Showing 1-15 of 19 comments
Crythor Sep 29, 2019 @ 11:31am 
The new weapon, new power and new grenades are great! The project upgrades too (there arent many though)

The story is short as expected but the new enemies are fun. You ofc also have more missions beside the main story. The environment is ok i didnt find it too impressive though. The new bike is ok nothing special though.

There are sine bugs but nothing too big for most people one is important to know though so you dont miss out on your fun:

Some undiscovered locations marked with a “?” are empty and can’t be discovered by visiting them:
Some of the supply drop locations are marked on the map with a “?”, but will not populate until the player completes a nearby Antenna activity location.

I recommend doing the antennas first and search for they with the icarus.


If you like the rage 2 combat i would recommend it if combat is not the strong point of the game for you then i wont guarantee that its what you are looking for.
NativeOne Sep 29, 2019 @ 11:55am 
very good ..

side note: there is also added content locations to other area maps ;)

~fyi
HFM Sep 29, 2019 @ 12:30pm 
One note is that if you 100%'d and upgraded massively before doing ROTG, it will be pretty easy. I cut through pretty much everything like butter due to having grinded my char to the hilt previously while waiting. It's pretty good though, was worth playing.
Crythor Sep 29, 2019 @ 1:00pm 
Originally posted by NativeOne:
very good ..

side note: there is also added content locations to other area maps ;)

~fyi

What do you mean? Did they add locations to the old map?
servo Sep 29, 2019 @ 1:18pm 
Originally posted by Crythor:
Originally posted by NativeOne:
very good ..

side note: there is also added content locations to other area maps ;)

~fyi

What do you mean? Did they add locations to the old map?


Not that I have seen so far. Still quite a few Den's I can't 100% complete because of a missing enemy. Combat music ends with that last enemy nowhere in site even if you search around for a bit to see if they are stuck.


The Autopilot works well on the main map (Wasteland), can't really say I have seen anything else.


Such a fun game, just wish developers had some heart... this game could be a blast if they did it right. I hope this is not like FO4 where they released Nuka World and that was about it.

I know we will get at least 1 more DLC, not sure what it will be about. I have a feeling they would start a Rage 3 if they had a developing team, but I am still not all sure who did this game besides Bethesda & Avalanche using ID Software's "game/story".

I doubt we'll see any modding tools like FO4 got either, I could live without them I don't care about the skins and what things look like as long as they work. FO4 modding tool kit was neat but kind of ruined the experience of the game for me as I got a little carried away.


NativeOne Sep 29, 2019 @ 3:46pm 
Originally posted by Crythor:
Originally posted by NativeOne:
very good ..

side note: there is also added content locations to other area maps ;)

~fyi

What do you mean? Did they add locations to the old map?
i've noticed area maps, that weren't there after total completion of old area ..
so yes, new locations did infact open .. i've noticed two so far in total ..
they popped up as i drove by ..
FantasyFreak_UK Sep 29, 2019 @ 3:53pm 
A few bugs, but worth getting anyway
servo Sep 29, 2019 @ 5:50pm 
The only 2 new spots I noticed on the main/original Wasteland are The In and Out (DLC entrance) and the Sunrise Oak Drive. I believe those were the only 2 new locations I saw... but if there are any more I'd love to find them... maybe I'll drive around on autopilot later hehe.
Jet Sep 29, 2019 @ 7:01pm 
It's super boring. If you've 100% the mainland, you're gonna be bored going to every location on the island. The feltrite laser launcher has really short range for a laser weapon and the new void power really sucks. I guess the best thing about it is it's free. I'd never pay for this DLC in a million years.
It is AWESOME, I think if there is award of best DLC in 2019, I will choose Rise of the Ghost.
boybrushdRED Sep 29, 2019 @ 8:26pm 
(I posted this on another forum, so this is just some kind of a copy paste from that.)

Took me about 5 hours to finish the story. I did not do a 100% completion. I did not even explore enough to get the new ability but I got the new weapon, but never really used it. I sticked with the Assault Rifle, Shotgun, and Rocket Launcher.

Just like the main campaign, you gotta get a high enough level with the new NPC, so I just did enough missions to level up and just headed straight to the main mission when it became available. And the auto pilot on land vehicle is nice too (project with the new NPC). The new ghost enemy types with teleporting-like movement were annoying but not difficult to deal with. I was playing Normal difficulty.

Overall, I'd say it was good enough for the 5 hours of my time.
ReBoot Sep 30, 2019 @ 12:14am 
The feltrite laser is IMHO stupidly OP. Short range, but ridiculous damage and with the feltrite magnet & health regen from feltrite maxed out, all semblance of challenge is out the window no matter the difficulty.
Jhonny G Sep 30, 2019 @ 6:34am 
Started the DLC on NG+ Nightmare and so far I have spent somewhere between 10-15 hours in it without even having visited every location yet. That said I really love the Chernobyl vibe of this new area and truely enjoy walking around the city on foot or sneaking along the rooftops to launch surprise attacks from above.

The remastered "juiced" Ghost clan is interesting to fight and can provide quite a challenge if not careful. Even though I owned the old wasteland on a stick with my fully upgraded Walker I have been downed more times duing this DLC than in my previous 80 hour of gameplay put together. There's also a new form of mutants called Feltrite Zombies that are tough, fast and like to attack in huge swarms. They're a nice spin on the standard wasteland mutants and work very well with the new aesthetic.

The new multi-purpose Void ability is pretty useful and feel well balanced in the overall gameplay. Sadly the same thing can't be said about the Feltrite Laser which is horribly overpowered when fully upgraded and borderline game breaking. Not to mention it looks like some kind of advance sex toy. If you want combat to remain fun then do yourself a favor and forget the Feltrite Laser was ever included in the game.

While there are a number of annoying bugs in it, this is still one of the best expansions I have played in a long time and would say it's well worth the money. In the end I guess it comes down to what kind of gamer you are and what you expect from it. Find a review you can identify with and take it from there is my advice.
Steve Bollocks Sep 30, 2019 @ 12:43pm 
Rubbish. After four main missions, the end credits starts to roll.
Last edited by Steve Bollocks; Sep 30, 2019 @ 12:45pm
Machine Spirit Sep 30, 2019 @ 1:18pm 
It is just okay. The new weapon is good and the new enemies offer a challenge. I like how the new area looks but it is never capitalised on with gameplay. For example, there are hardly any enemy bikes despite there being loads of streets and roads, no convoys at all. The skyscraper buildings are for show and you cant go into any of them and have a raid style clear out of a multi floor enemy base.

The trade posts you liberate feel bare bones and a missed opportunity to have something interesting going on, like what Far Cry New Dawn did where the enemy can take them back and we take them back but with escalating difficulty. Outside of the main hub area, there is a lot that feels unfinished and lacks character. Lastly there are no replayable elements like Mutant Bash TV in the base game.

Take all this feedback knowing I haven't completed the DLC yet, so I don't know if anything of what I have said is wrong.

The DLC is more Rage 2 and that is okay with me, I wish the devs had more of a mandate to deliver something truly great and less rushed.
Last edited by Machine Spirit; Sep 30, 2019 @ 1:20pm
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Date Posted: Sep 29, 2019 @ 11:04am
Posts: 19