Deep Rock Galactic
Nivida Ansel-like Photo Mode for all players
Normally with a Nvidia GPU, Alt+F2 activates a photo mode that lets you move the camera freely, adjust filters, etc. to get more options for getting decent screenshots. However, this comes with some issues:

  1. AMD/Intel graphics card users can't use this.
  2. As mentioned on the DRG FAQ page in the misc section[www.deeprockgalactic.com], having Ansel enabled can cause performance issues.
  3. According to the Nvidia beta app page[www.nvidia.com], they mention "Photo Mode 360 & Stereo captures" were being discontinued. Although not mentioned by name, I looked those features up and the Ansel page mentions in its description "Now, you can capture and share your most brilliant gaming experiences with super-resolution, 360-degree, HDR, and stereo photographs. So it's likely Ansel itself is being discontinued as well.

With that being said, why not have a photo mode built-in that anybody can use regardless of graphics card? Maybe Ghost Ship Games can celebrate adding it into the game with a photo contest too. It'd be a shame to lose out on this, I've seen people make some creative screenshots with photo modes before.
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Showing 1-11 of 11 comments
MrPurple33 Feb 23, 2024 @ 1:26pm 
While this is a Nice Idea, it would be too much Trouble for the Devs to Implement,
JUST for the ability to have some extra type of Screenshot Capability, especially when
the Current 'Limited' Screenshots Players can do have produced so many Great Pics
that have been Shared with the Community

Also, according to what you yourself Listed-

1- I have an AMD Card, so this would be useless to Me- Also a Lot of Intel Cards out there
2- Listed on the DRG FAQ- Can cause performance issues
3- Even the Nvidia Photo Mode you Like is apparently being Discontinued

So Implementing that wouldn't be Feasable for DRG-
And If I'm reading your Suggestion correctly, you would want the Devs to Examine, Conceive, and Recreate something Similar to Nvidia's Photo Mode as a New or 'Updated' Screenshot Feature, which would still take time and be harder to Implement, just to attempt to Replace the current Screenshot Capability, which many Players already use well

And I'd guess Most Players would still Instinctually just take 'Regular Still Photo' Screenshots anyway, as Screenshots are taken somewhat quickly In-Mission because of the threat of Enemies showing up and attacking, and especially trying to take Screenshots Mid-Battle-
It would be pretty hard to pause, rotate, adjust angles, and use filters while a Pack of Grunts
is Chewing on you, or a Tri-Jaw or Acid Spitter is Gunning you down



So again, I Like the Idea, but it doesn't seem Worth the Effort
when the Screenshots we can take now are Pretty Good
Last edited by MrPurple33; Feb 23, 2024 @ 1:28pm
Útost Alronbem Feb 23, 2024 @ 9:50pm 
Originally posted by Fierce Deity Link:
With that being said, why not have a photo mode built-in that anybody can use regardless of graphics card?
Care to explain why would I need this?
Care to explain why ALL players might need this?
Vault Traveler Feb 24, 2024 @ 12:31am 
as nividia user I can tell you that feature is a complete wasts of time
Derpykat5 Feb 24, 2024 @ 12:43am 
Originally posted by DrinkFromTheCup:
Originally posted by Fierce Deity Link:
With that being said, why not have a photo mode built-in that anybody can use regardless of graphics card?
Care to explain why would I need this?
Care to explain why ALL players might need this?
"Because it's cool" is really where it ends.

I won't deny, as someone with access to the existing photo mode, it is cool, but there are more important things to work on.
FierceDeityLink Feb 25, 2024 @ 6:08pm 
So to address what I've seen so far here:

"This is too much hassle for the devs to do" I've seen multiple tutorials on youtube for implementing photo mode in unreal engine (what this game uses). I've also seen examples of pre-made ways to implement it, such as this asset here[www.unrealengine.com].

"I wouldn't be able to use this since my setup isn't supported" Correct, nor will Nvidia users themselves if Ansel really is getting discontinued. Which is why I suggest adding a built-in photo mode to the game.

"Could cause performance issues" That's specific to Ansel. A GSG-implemented option hasn't been implemented yet, so therefore nobody can say for sure. Even so, they could always offer an option to enable/disable it if needed.

"Nobody knows about this, so nobody would use it" Which is why I suggest when they do add it they can make a Steam news post with a contest to promote it.

"Matches are too hectic for it to be useful" In solo play they could allow for pausing the game with it enabled. And if you want to play missions with pals you could do so on lower hazard difficulties with this. Or in the spacerig, my pals and I always have fun goofing around there. Photo mode would allow for more options with silly screenshots.

"I wouldn't have use for it, so nobody else would either." Photo modes are still being added to games now like with the classic Tomb Raider remasters, and even mods like with Elden Ring. So there must be some demand by people for this in games.
Last edited by FierceDeityLink; Feb 25, 2024 @ 7:11pm
Útost Alronbem Feb 25, 2024 @ 6:48pm 
Originally posted by Fierce Deity Link:
"I wouldn't have use for it, so nobody else would either." ... So there must be some demand by people for this in games.
Are you sure you're not some politician?
The argument is "What would I need it for?"
Don't point me at imaginary crowd of people using it. Tell me about practical applications of it.

Originally posted by Fierce Deity Link:
Photo modes are still being added to games now like with the classic Tomb Raider remasters, and even mods like with Elden Ring.
So?
People smoke, do drugs and abuse alcohol left and right.
Under same logics of yours, it means that everyone should do so.
Which is plain wrong.

Note to Steam Moderation team (i. e. Valve's hirelings): go ahead, buggers, ban me for telling that doing drugs is bad. I dare ya.
Last edited by Útost Alronbem; Feb 25, 2024 @ 6:50pm
MrPurple33 Feb 25, 2024 @ 9:59pm 
Originally posted by DrinkFromTheCup:
Originally posted by Fierce Deity Link:
"I wouldn't have use for it, so nobody else would either." ... So there must be some demand by people for this in games.
Are you sure you're not some politician?
The argument is "What would I need it for?"
Don't point me at imaginary crowd of people using it. Tell me about practical applications of it.

Originally posted by Fierce Deity Link:
Photo modes are still being added to games now like with the classic Tomb Raider remasters, and even mods like with Elden Ring.
So?
People smoke, do drugs and abuse alcohol left and right.
Under same logics of yours, it means that everyone should do so.
Which is plain wrong.

Note to Steam Moderation team (i. e. Valve's hirelings): go ahead, buggers, ban me for telling that doing drugs is bad. I dare ya.
Good Rebuttal DrinkFromTheCup:steamthumbsup:

I couldn't have responded better myself
(although I DID give Clear Reasoning in my 1st Post, right under the OPost)



also, "Drugs are Bad......Mmmkay":steammocking:
Derpykat5 Feb 26, 2024 @ 3:58am 
Originally posted by Fierce Deity Link:
So to address what I've seen so far here:

"This is too much hassle for the devs to do" I've seen multiple tutorials on youtube for implementing photo mode in unreal engine (what this game uses). I've also seen examples of pre-made ways to implement it, such as this asset here[www.unrealengine.com].
It's not that it's difficult, it's that it's too much work for the return on investment.

It could be five minutes of code (it's not) and it would still be a waste if nobody ever uses it. I have access to the existing photo mode and I never use that.

Game development is a constant management of opportunity costs. If they spend two hours coding this and nobody ever uses it, that's two wasted hours they could have spent coding something else.
FierceDeityLink Feb 27, 2024 @ 4:35pm 
Originally posted by Derpykat5:
If they spend two hours coding this and nobody ever uses it, that's two wasted hours they could have spent coding something else.

The thing is though, not everything they put on here is something substantial like a rebalance, new gameplay content, etc. Sometimes it's silly decor for the hub. Other times it's new weapon skins. Heck other times they even spend a great deal of time just trying to fix physics for a cosmetic item. So I think compared to that hat, photo mode would be more useful. I forgot to mention too that console players would also have access to it as well, since they're just limited to normal screenshot/video record options too.

And they could always run a poll in the Steam update news, DRG subreddit, and their other social places to see what demand there is for an updated photo mode available to everyone.
Last edited by FierceDeityLink; Feb 27, 2024 @ 4:37pm
Útost Alronbem Feb 27, 2024 @ 8:56pm 
Originally posted by Fierce Deity Link:
So I think compared to that hat, photo mode would be more useful.
For the third time you're ignoring direct question on how in particular it would gonna be useful for anything except wasting the salary of a developer who would gonna have to implement it...
Derpykat5 Feb 28, 2024 @ 12:56am 
A lot of the things they add to the hub are very work-light. The arcade cabinet is just repurposing the existing minigame made endless with a simple model. The soccer game uses their object physics engine with some basic collision logic. Getting a hat to behave properly is expected of things they personally add.

A full-on functional recreation of the photo mode would be a it more work-intensive than that. That doesn't mean they can't or shouldn't do it, but it's not something I expect to be done.
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Date Posted: Feb 23, 2024 @ 8:01am
Posts: 11