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JUST for the ability to have some extra type of Screenshot Capability, especially when
the Current 'Limited' Screenshots Players can do have produced so many Great Pics
that have been Shared with the Community
Also, according to what you yourself Listed-
1- I have an AMD Card, so this would be useless to Me- Also a Lot of Intel Cards out there
2- Listed on the DRG FAQ- Can cause performance issues
3- Even the Nvidia Photo Mode you Like is apparently being Discontinued
So Implementing that wouldn't be Feasable for DRG-
And If I'm reading your Suggestion correctly, you would want the Devs to Examine, Conceive, and Recreate something Similar to Nvidia's Photo Mode as a New or 'Updated' Screenshot Feature, which would still take time and be harder to Implement, just to attempt to Replace the current Screenshot Capability, which many Players already use well
And I'd guess Most Players would still Instinctually just take 'Regular Still Photo' Screenshots anyway, as Screenshots are taken somewhat quickly In-Mission because of the threat of Enemies showing up and attacking, and especially trying to take Screenshots Mid-Battle-
It would be pretty hard to pause, rotate, adjust angles, and use filters while a Pack of Grunts
is Chewing on you, or a Tri-Jaw or Acid Spitter is Gunning you down
So again, I Like the Idea, but it doesn't seem Worth the Effort
when the Screenshots we can take now are Pretty Good
Care to explain why ALL players might need this?
I won't deny, as someone with access to the existing photo mode, it is cool, but there are more important things to work on.
"This is too much hassle for the devs to do" I've seen multiple tutorials on youtube for implementing photo mode in unreal engine (what this game uses). I've also seen examples of pre-made ways to implement it, such as this asset here[www.unrealengine.com].
"I wouldn't be able to use this since my setup isn't supported" Correct, nor will Nvidia users themselves if Ansel really is getting discontinued. Which is why I suggest adding a built-in photo mode to the game.
"Could cause performance issues" That's specific to Ansel. A GSG-implemented option hasn't been implemented yet, so therefore nobody can say for sure. Even so, they could always offer an option to enable/disable it if needed.
"Nobody knows about this, so nobody would use it" Which is why I suggest when they do add it they can make a Steam news post with a contest to promote it.
"Matches are too hectic for it to be useful" In solo play they could allow for pausing the game with it enabled. And if you want to play missions with pals you could do so on lower hazard difficulties with this. Or in the spacerig, my pals and I always have fun goofing around there. Photo mode would allow for more options with silly screenshots.
"I wouldn't have use for it, so nobody else would either." Photo modes are still being added to games now like with the classic Tomb Raider remasters, and even mods like with Elden Ring. So there must be some demand by people for this in games.
The argument is "What would I need it for?"
Don't point me at imaginary crowd of people using it. Tell me about practical applications of it.
So?
People smoke, do drugs and abuse alcohol left and right.
Under same logics of yours, it means that everyone should do so.
Which is plain wrong.
Note to Steam Moderation team (i. e. Valve's hirelings): go ahead, buggers, ban me for telling that doing drugs is bad. I dare ya.
I couldn't have responded better myself
(although I DID give Clear Reasoning in my 1st Post, right under the OPost)
also, "Drugs are Bad......Mmmkay"
It could be five minutes of code (it's not) and it would still be a waste if nobody ever uses it. I have access to the existing photo mode and I never use that.
Game development is a constant management of opportunity costs. If they spend two hours coding this and nobody ever uses it, that's two wasted hours they could have spent coding something else.
The thing is though, not everything they put on here is something substantial like a rebalance, new gameplay content, etc. Sometimes it's silly decor for the hub. Other times it's new weapon skins. Heck other times they even spend a great deal of time just trying to fix physics for a cosmetic item. So I think compared to that hat, photo mode would be more useful. I forgot to mention too that console players would also have access to it as well, since they're just limited to normal screenshot/video record options too.
And they could always run a poll in the Steam update news, DRG subreddit, and their other social places to see what demand there is for an updated photo mode available to everyone.
A full-on functional recreation of the photo mode would be a it more work-intensive than that. That doesn't mean they can't or shouldn't do it, but it's not something I expect to be done.