Deep Rock Galactic
Archmage MC Nov 30, 2021 @ 2:07pm
Buffing the MK2 to be equal to the Gemini system (Engineer tier 1 turrets)
As it stands right now, the MK2 is just inferior to a SINGLE gemini system sentrygun, both being equal in ammo to damage. In addition, the MK2 fires slower than Gemini sentries, meaning a single gemini sentry has higher DPS than the MK2 even if the MK2 has 2 more damage per bullet.

This holds true until you get both sentry ammo capacity AND ammo bags for the MK2, in which case the MK2 has about 5% more ammo efficency over the Gemini system (560 bullets @ 13/bullet vs 635 @ 11/bullet) however it loses any and all sentry upgrades that aren't the Defender system or ammo capacity to achieve any advantage over a SINGLE gemini.

Add in the fact that the Gemini can have two sentries, thus two points of damage that do more dps than an MK2 on their own with about the same ammo efficiency and can take the quick build sentry and stun chance (which gemini rolls far more often for) AND Gemini synchronizes much better with Turret Whip or electric turrets from the shotty/SMG and there is no reason to ever use an MK2 over even a single gemini.

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Now how could you actually make the MK2 equal to the geimini system? Turn it into a rocket turret! Instead of making it try to compete in damage/ammo capacity, have it do something entirely different that the Gemini just can't do, give it AoE damage as it shoots rockets instead of bullets! It would synchronize well with the MK2's lower fire rate and its longer range.
Date Posted: Nov 30, 2021 @ 2:07pm
Posts: 0