Deep Rock Galactic
happyfaceman Feb 28, 2018 @ 4:20am
Framerate Cap
Normally I wouldn't complain about a game running really well, i'm glad it does! But it runs a bit too well. I'm getting 300-400 FPS in-game which is kinda setting my GPU on fire. I don't want to turn VSync on in all FPS games because I want 0 mouse delay as possible. Could you please add this? I know I could cap it using my GPU Drivers, but many people don't know that. It would be a great help.
Last edited by happyfaceman; Feb 28, 2018 @ 4:21am
Originally posted by Boonie:
If you want to edit a file, you can set the framerate cap.

Go to: C:\Program Files (x86)\Steam\steamapps\common\Deep Rock Galactic\FSD\Saved\Config\WindowsNoEditor

Open GameUserSettings.ini and look for FrameRateLimit and set the limit you want and save.

Example:

FrameRateLimit=144

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Showing 1-6 of 6 comments
Sterbehilfe Feb 28, 2018 @ 9:46am 
Seconded. High end GPU are capable of frying themselves if ran at 100% for too long.
Master Feb 28, 2018 @ 3:54pm 
Turn on vsync, it should lock it to 60fps.
happyfaceman Feb 28, 2018 @ 4:32pm 
Originally posted by Master:
Turn on vsync, it should lock it to 60fps.

That causes input delay because it's vsync.
The author of this thread has indicated that this post answers the original topic.
Boonie Feb 28, 2018 @ 6:47pm 
If you want to edit a file, you can set the framerate cap.

Go to: C:\Program Files (x86)\Steam\steamapps\common\Deep Rock Galactic\FSD\Saved\Config\WindowsNoEditor

Open GameUserSettings.ini and look for FrameRateLimit and set the limit you want and save.

Example:

FrameRateLimit=144

happyfaceman Feb 28, 2018 @ 7:06pm 
Originally posted by Boonie:
If you want to edit a file, you can set the framerate cap.

Go to: C:\Program Files (x86)\Steam\steamapps\common\Deep Rock Galactic\FSD\Saved\Config\WindowsNoEditor

Open GameUserSettings.ini and look for FrameRateLimit and set the limit you want and save.

Example:

FrameRateLimit=144

Thanks, but it should be in the games options anyways.
Boonie Feb 28, 2018 @ 7:17pm 
Indeed it should, I actually suggested it back in the closed beta. I guess they just never got around to it.
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Showing 1-6 of 6 comments
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Date Posted: Feb 28, 2018 @ 4:20am
Posts: 6