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Only restarting game fix this until it appears again.
for now the restart fix the issue but its not a sustainable solution...
It generally just works, but it's not supported.
It's not about being bad guys, but they prolly aren't gonna bug fix for a platform they don't actually offer support for; you're on your own I'm afraid.
Why are you asking me? I'm not a developer.
But no, I wouldn't troubleshoot for a platform I don't support; sorry not sorry.
A. That's a pretty baseless assumption, performance issues stem from a myriad of reasons; and even similar results may not have similar causes especially on two different OS.
B. Even if they are, then those Windows users can make their own bug reports and expect technical support as a supported platform; including an unsupported platform in the reports just muddies the waters.
Maybe you guys should focus on actually helping eachother troubleshoot as Linux users, instead of getting butthurt that it's not officially supported?
No one's coming to help you, you need to help eachother; that's what I've been trying to tell you.
LoL! The only guy who is butthurting here - is you. So, leave this topic alone. We are also helping you. You may not see this small bug, cos of your system, but one day, through changes it may occur on your side. So, why not fix it BEFORE.
Tried on arch, deb and ubuntu based distros, different (ge)protons, dx 11-12 - same issue. After 1 mission i have to restart game, or deal with bug on 2nd mission. Bug triggers every 30-35 min
I'm sorry that I.. *checks notes* ..tried to politely inform you that Linux/Proton aren't officially supported, in case you weren't aware of that, in order to manage your expectations; and point you on a more productive path to actually fixing your issue.
launch game 15h25, enter mission 15h33, my mate and me lag/stutter @ 15h59.
We failed our mission 30 min later with 30 min of lag/stutter, respawn in the infirmary in the base and keep our lag/stutter. so we restart game again.
@Dworfkin : do you play solo or multiplayer ?