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I don't know if it's still true, but in the past it seemed like the game could have problems making the connection if the terrain around the station had been heavily changed. I had one mission where we had killed a bulk by a station. The station wasn't in the bulk crater. Just beside it. And nodes just didn't want to connect to it. We had them going in a circle all the way around it, and nothing. We did finally get it connected. I think engi put down some platforms by the station and, somehow, that allowed a node to connect. Or maybe we just got lucky and happened to get one in just the right spot. I can't remember for sure.
You can then make a bug report with the info you've collected, on the PLeaseFix site for DRG bugs.
I did upload it publicy but i have no clue how to link it here or anywhere so the devs see it.
https://steamuserimages-a.akamaihd.net/ugc/2487759448020627301/8D7874F401A4BE99F672813BFE59B2874C103687/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Yep, tried moving every single node aswell but nothing worked that i could think of.
When a salt pillar falls from the ceiling into a power station, it will sometimes block the node from connecting, and it's extremely tedious to mine the pillar to unblock the LOS.
I don't think we'll see a fix for this, it's been in the game for a while. In the meantime, use a C4 on the power station to fix the mission.
I used the seed in your screenshot in the Mission Selector mod to recreate that mission. Just so you know, Mission Selector is a sandbox mod. Those can affect game progression in various ways, so the game switches to a separate "sandbox" save when you enable a sandbox mod, so that your normal save isn't affected.
As you said, there was a Crassus. It was waiting for me in the Caretaker room. I killed it, just to get it out of the way. There was no point in collecting the gold, since I wasn't on my normal save.
For both power stations, I linked the nodes and then shot down the stalactites that were near the station. One station stayed connected, but the other one didn't. A stalactite fell right in the center, and the connection was broken. The really tricky part was that the stalactite was completely hidden inside the station. I couldn't see any trace of it from the outside. If I hadn't seen it fall, I wouldn't have had any idea that it was there (unless I was smart enough to notice the stub of the stalactite on the ceiling).
However, fixing it wasn't as difficult as JeanneOskoure said. Literally one power pickaxe hit to the center of the station and the connection came back.
So, sort of good news-bad news:
The good news is that you know how to fix it if you run into it again.
The bad news is losing that gold, time, etc. when it (presumably) could have easily been fixed, if you knew what the problem was.
As for GSG fixing it, one obvious idea would be to just avoid putting anything like stalactites on the ceiling above the power stations. Or, make the stations "solid", so that anything that falls on them bounces off. I don't know if either of those is possible. The second one sounds easier than trying to tweak the cave generation, but who knows.