Deep Rock Galactic
Crash after booting the game
Title, I get to the game, in a matter of a minute i'm out with that crashlog:

Fatal error: [File:Unknown] [Line: 684] pResource->Map(Subresource, pReadRange, reinterpret_cast<void**>(&pData)) failed at C:\BuildAgent\work\DRG-release\UnrealEngine\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:1181 with error DXGI_ERROR_DEVICE_REMOVED with Reason: 887A002B

FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
FSD_Win64_Shipping
kernel32
ntdll

Send Karl.
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Showing 1-9 of 9 comments
Parasect May 4, 2022 @ 12:52pm 
I'd make sure that your game is running on the same Dx level as it used to, before the latest major update dropped.

Alternatively, if you usually run DRG on, say, Dx11, try switching to Dx12 (or vice versa).

Verifying the game files integrity doesn't hurt, too.
Danteus Maverick May 4, 2022 @ 3:05pm 
Originally posted by A brawl:
I'd make sure that your game is running on the same Dx level as it used to, before the latest major update dropped.

Alternatively, if you usually run DRG on, say, Dx11, try switching to Dx12 (or vice versa).

Verifying the game files integrity doesn't hurt, too.


I do run it in dx12, will try that and change to dx11 tomorrow, will do integrity as well.
Danteus Maverick May 5, 2022 @ 12:40am 
Crash is definitely DX12's doing. Integrity check finds nothing.
Ser Pounce May 5, 2022 @ 1:27am 
Originally posted by Danteus Maverick:
Crash is definitely DX12's doing. Integrity check finds nothing.

So it worked with DX11 ?
Danteus Maverick May 5, 2022 @ 2:45am 
Originally posted by Ser Pounce:
Originally posted by Danteus Maverick:
Crash is definitely DX12's doing. Integrity check finds nothing.

So it worked with DX11 ?
Yep, in game right now. seems to be something getting corrupted after some time with DX12, running on an RTX3070Ti, updated Nvidia drivers as well just in case, but it seems one of the files not being optimised and just killing the game after it gets invoked, it's some kind of source thing so maybe a reflecction or something that basically kills the game.
Last edited by Danteus Maverick; May 5, 2022 @ 2:45am
xBlineCx Feb 21, 2023 @ 10:58am 
Originally posted by Danteus Maverick:
Originally posted by Ser Pounce:

So it worked with DX11 ?
Yep, in game right now. seems to be something getting corrupted after some time with DX12, running on an RTX3070Ti, updated Nvidia drivers as well just in case, but it seems one of the files not being optimised and just killing the game after it gets invoked, it's some kind of source thing so maybe a reflecction or something that basically kills the game.

How do you change to dx11 without ingame options?
Danteus Maverick Feb 21, 2023 @ 11:08am 
Originally posted by xBlineCx:

How do you change to dx11 without ingame options?

Launch the game through steam library, it should ask for dx 11 or 12. You could also try doing -dx11 parameter in launch options
xBlineCx Feb 21, 2023 @ 11:15am 
Originally posted by Danteus Maverick:
Originally posted by xBlineCx:

How do you change to dx11 without ingame options?

Launch the game through steam library, it should ask for dx 11 or 12. You could also try doing -dx11 parameter in launch options
Thnx bro
AniDay Jan 20, 2024 @ 11:56pm 
aha ha im playing on pentium 2 core with gt 630 and have crasg but i used to play yesterday
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Date Posted: May 4, 2022 @ 10:54am
Posts: 9