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If you use MINT and don't name your lobbies as modded, you as the host alone are the responsible party, and the host should be reprimanded somehow. Mod.IO has too many bugs and quirks, ♥♥♥♥♥♥♥ with networking and causing visual bugs. I love the game, but GSG has had years to iron this single annoying bug out. I'm happy to keep playing, but when there is a better service right next door, I'll make my own decisions. I don't host lobbies. I join lobbies and have backups of my save in case I stumble into a few billion minerals or wild mods. I enjoy the chaos, GG, replace my save, and join another. It's not wasted time if it's fun. It's not wasted time if you as the individual are prepared to correct a mistake.
Except it doesn't do the exact same job, because it doesn't segregate Verified, Approved; and Sandbox mods from eachother. Nor does it segregate Approved and Sandbox mods from the Vanilla/Verified lobby list.
You should probably read up on the modding categories system and how it works, so you know what you're talking about; no offense.