Deep Rock Galactic
Rat Bastard May 11, 2023 @ 2:46am
Looking for Zhukov build.
Specificaly focused on dealing with multiple enemies since my primary is focues on single target.
Originally posted by Sokaku:
Zuks have plenty of good options for wave clear and single target.

Cryo Minelets - A really good OC /w blowthrough but if running the M1k I'd personally only recommend it when running in teams or /w a Hipster build. Frozen targets take considerably more damage, but you don't want to be wasting M1k rounds shattering frozen bugs, and the Minelet build has a negative damage modifier so it's kind of a waste to use it to clean off the frozen bugs. Best to just freeze lock enemies for the rest of the team, or to be able to move off for other objectives.

Gas Recycling - This OC turns the Zuks into trash cleanup, working well with blowthrough. Just hose them down at close range. Not my favoriite build because I find it just burns through ammo.

Explosive Detonators - Contrary to an earlier post, it is quite good for cleaning up trash while still useful for single-target opportunities. When facing a wave you just want to spray across the group then trigger the explosions. Like a NTP gunner, you have to break the instinct of wanting to shoot bugs 'til their dead.

Custom Casings + Conductive Bullets + Boomerangs - This is honestly becoming one of my favorite wave clear Zuk builds combined with Better Weight Balance and Hollow Point. It works well on groups and single target. Instead of just spraying down groups, you lead with a Boomerang to shock-lock much of the group. The Zuks have massive clip capacity so you can just prioritize targets as you see fit. It can absolutely murder HVTs as well with the combination of bonus damage and +45% weakpoint. Mouth shots on approaching zapped and unzapped trash are similarly modified, and Wardens get erased if they get caught by the Boomerang, even at moderate range it's easy to hit them. With 8 boomerangs, and the generous shock duration, this build can clean up.
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Showing 1-12 of 12 comments
SCamp May 11, 2023 @ 3:02am 
tldr: Build accuracy and pierce mods. Line up enemies and shoot them.

===

Gas Recycling OC or Cryo Minelets OC with Accuracy and Pierce mods would be your best crowd control/kill builds.

Can do a budget version with Minimal Magazines OC or Custom Casings OC for more well-rounded experiences.
King Fossil May 11, 2023 @ 3:25am 
Originally posted by SCamp:
Gas Recycling OC or Cryo Minelets OC with Accuracy and Pierce mods would be your best crowd control/kill builds.
Yeah, these are the best options. If you're shooting into groups with blowthrough you can't reliably hit weakspots, so you need something that works well on bodyshots. Gas recycling has bonus damage and armour breaking so it's good at that, cryo minelets freeze enemies which makes bodyshotting them fine. So they're the best.
Embedded detonators also works except they're a huge pain to use against groups so don't do that.
Last edited by King Fossil; May 11, 2023 @ 3:25am
Rat Bastard May 11, 2023 @ 3:44am 
Originally posted by SCamp:
tldr: Build accuracy and pierce mods. Line up enemies and shoot them.

===

Gas Recycling OC or Cryo Minelets OC with Accuracy and Pierce mods would be your best crowd control/kill builds.

Can do a budget version with Minimal Magazines OC or Custom Casings OC for more well-rounded experiences.


Originally posted by King Fossil:
Originally posted by SCamp:
Gas Recycling OC or Cryo Minelets OC with Accuracy and Pierce mods would be your best crowd control/kill builds.
Yeah, these are the best options. If you're shooting into groups with blowthrough you can't reliably hit weakspots, so you need something that works well on bodyshots. Gas recycling has bonus damage and armour breaking so it's good at that, cryo minelets freeze enemies which makes bodyshotting them fine. So they're the best.
Embedded detonators also works except they're a huge pain to use against groups so don't do that.
Thanks
Aratorin May 11, 2023 @ 8:47am 
Originally posted by SCamp:
tldr: Build accuracy and pierce mods. Line up enemies and shoot them.

===

Gas Recycling OC or Cryo Minelets OC with Accuracy and Pierce mods would be your best crowd control/kill builds.

Can do a budget version with Minimal Magazines OC or Custom Casings OC for more well-rounded experiences.

Why go accuracy if you are going to use them point blank for crowd control? T3 damage seems better.
The Lunar Douche May 11, 2023 @ 9:34am 
Originally posted by Aratorin:
Why go accuracy if you are going to use them point blank for crowd control? T3 damage seems better.
Gas Recycling or not, that additional point of damage contributes little to hitting breakpoints, i.e. deciding on the number of hits to kill - especially if you consider that the Zhukovs fire two bullets at once, which makes breakpoints only relevant if they push you from an odd to an even number of hits.

On the other hand, a lower base spread means that you will land more hits, which counteracts the penalty from Gas Recycling.
kestrel May 11, 2023 @ 9:39am 
zhukovs for waveclear is a joke, use boomstick instead
Originally posted by kestrel:
zhukovs for waveclear is a joke, use boomstick instead
depends on your primary
with an m1k zhukovs are better sicne they are better for stragglers
with the gk2 or drak the boomsticks burst damage would probably be more useful
kestrel May 11, 2023 @ 10:05am 
Originally posted by The man, the myth, the leg:
depends on your primary
with an m1k zhukovs are better sicne they are better for stragglers
with the gk2 or drak the boomsticks burst damage would probably be more useful

im not sure why people keep insisting that M1K and zhukovs need to be paired with one another. i feel like it's just a comfort thing because zhukovs are automatic. but the reality is you can use M1K and boomstick together just fine. you could even use M1K and boltshark together - M1K benefits a lot from taser, cryo and/or bodkin bolts

the reality is boomstick is, and always will be, the superior waveclear option due to 3x blowthru and blast wave
i don't get why people only use boomstick for single target and zhuks for waveclear, it should be the other way around. i hate the zhuks but they literally have a baseline weakspot modifier, they're meant for single target
Rat Bastard May 11, 2023 @ 2:25pm 
Originally posted by kestrel:
use boomstick instead
no
Last edited by Rat Bastard; May 11, 2023 @ 2:36pm
kestrel May 11, 2023 @ 2:33pm 
Originally posted by Rat Bastard:
no
yes
The author of this thread has indicated that this post answers the original topic.
Sokaku May 11, 2023 @ 2:47pm 
Zuks have plenty of good options for wave clear and single target.

Cryo Minelets - A really good OC /w blowthrough but if running the M1k I'd personally only recommend it when running in teams or /w a Hipster build. Frozen targets take considerably more damage, but you don't want to be wasting M1k rounds shattering frozen bugs, and the Minelet build has a negative damage modifier so it's kind of a waste to use it to clean off the frozen bugs. Best to just freeze lock enemies for the rest of the team, or to be able to move off for other objectives.

Gas Recycling - This OC turns the Zuks into trash cleanup, working well with blowthrough. Just hose them down at close range. Not my favoriite build because I find it just burns through ammo.

Explosive Detonators - Contrary to an earlier post, it is quite good for cleaning up trash while still useful for single-target opportunities. When facing a wave you just want to spray across the group then trigger the explosions. Like a NTP gunner, you have to break the instinct of wanting to shoot bugs 'til their dead.

Custom Casings + Conductive Bullets + Boomerangs - This is honestly becoming one of my favorite wave clear Zuk builds combined with Better Weight Balance and Hollow Point. It works well on groups and single target. Instead of just spraying down groups, you lead with a Boomerang to shock-lock much of the group. The Zuks have massive clip capacity so you can just prioritize targets as you see fit. It can absolutely murder HVTs as well with the combination of bonus damage and +45% weakpoint. Mouth shots on approaching zapped and unzapped trash are similarly modified, and Wardens get erased if they get caught by the Boomerang, even at moderate range it's easy to hit them. With 8 boomerangs, and the generous shock duration, this build can clean up.
Rat Bastard May 11, 2023 @ 3:15pm 
Originally posted by Sokaku:
Zuks have plenty of good options for wave clear and single target.

Cryo Minelets - A really good OC /w blowthrough but if running the M1k I'd personally only recommend it when running in teams or /w a Hipster build. Frozen targets take considerably more damage, but you don't want to be wasting M1k rounds shattering frozen bugs, and the Minelet build has a negative damage modifier so it's kind of a waste to use it to clean off the frozen bugs. Best to just freeze lock enemies for the rest of the team, or to be able to move off for other objectives.

Gas Recycling - This OC turns the Zuks into trash cleanup, working well with blowthrough. Just hose them down at close range. Not my favoriite build because I find it just burns through ammo.

Explosive Detonators - Contrary to an earlier post, it is quite good for cleaning up trash while still useful for single-target opportunities. When facing a wave you just want to spray across the group then trigger the explosions. Like a NTP gunner, you have to break the instinct of wanting to shoot bugs 'til their dead.

Custom Casings + Conductive Bullets + Boomerangs - This is honestly becoming one of my favorite wave clear Zuk builds combined with Better Weight Balance and Hollow Point. It works well on groups and single target. Instead of just spraying down groups, you lead with a Boomerang to shock-lock much of the group. The Zuks have massive clip capacity so you can just prioritize targets as you see fit. It can absolutely murder HVTs as well with the combination of bonus damage and +45% weakpoint. Mouth shots on approaching zapped and unzapped trash are similarly modified, and Wardens get erased if they get caught by the Boomerang, even at moderate range it's easy to hit them. With 8 boomerangs, and the generous shock duration, this build can clean up.
Thanks
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Date Posted: May 11, 2023 @ 2:46am
Posts: 12