Deep Rock Galactic
triat Jun 17, 2024 @ 4:59pm
is facemelter ever getting buffed
Originally posted by Iluszachane:
I'm testing it now and it's... pretty damn rough, even on hazard 4 lol. Ran completely out of ammo within like 8 minutes (point extraction). The DPS doesn't really justify its limitations, even with max flow rate and damage and tank size.

I feel like the use-case for FM should be a melee-oriented playstyle. Make the range even worse but give it massive DPS, and also boost Heat for faster ignitions. It should feel like carrying around a hand-held jet engine.

Either much greater damage, or much greater flow rate with ammo and tank size bonuses thrown in. Giving it crazy flow rate (like 200% or something) would also change the 'feel' of the weapon to resemble more of a jet engine or a blowtorch.
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Showing 1-15 of 82 comments
Tiom Jun 17, 2024 @ 5:45pm 
*consults magic 8-ball* Outlook not so good
Victor Jun 17, 2024 @ 5:46pm 
Why does it need a buff though. Facemelter encourages an entirely less effective, lowest skill gameplay style for driller.
The OC insists it is supposed to be used in the least effective way to use the crspr flamethrower, to suffer less for suboptimal play.

If Facemelter is weak, that is because the playstyle it insists upon is already innately weak.

I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect that other OC's used with just a smidgen more finesse can reap bigger upsides.

"It's worsebro" is not justification to bring it to par with other OC's.
The very way Facemelter wants to be used is supposed to be. It's a drawback-reduction OC. Cool, but not deserving more.
Last edited by Victor; Jun 17, 2024 @ 5:51pm
triat Jun 17, 2024 @ 5:49pm 
Originally posted by Victor:
Why does it need a buff though. Facemelter encourages an entirely less effective, lowest skill gameplay style for driller.
The OC insists it is supposed to be used in the least effective way to use the crspr flamethrower, to suffer less for suboptimal play.

If Facemelter is weak, that is because the playstyle it insists upon is already innately weak.

I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect that other OC's, that with just a smidgen more finesse reap bigger upsides, just because "it's worsebro."

The very way Facemelter wants to be used is supposed to be. It's a drawback-reduction OC. Cool, but not deserving more.
because burning bugs is ♥♥♥♥♥♥♥ hilarious
Dollop of Mayo Jun 17, 2024 @ 5:53pm 
Originally posted by Victor:
Why does it need a buff though. Facemelter encourages an entirely less effective, lowest skill gameplay style for driller.
The OC insists it is supposed to be used in the least effective way to use the crspr flamethrower, to suffer less for suboptimal play.

If Facemelter is weak, that is because the playstyle it insists upon is already innately weak.

I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect that other OC's used with just a smidgen more finesse can reap bigger upsides.

"It's worsebro" is not justification to bring it to par with other OC's.
The very way Facemelter wants to be used is supposed to be. It's a drawback-reduction OC. Cool, but not deserving more.

A lot of words to say "I don't like the weapon personally so I'm gonna invent a reason why it shouldn't be buffed
MrPurple33 Jun 17, 2024 @ 5:55pm 
They Burn Just as Good with the Sticky Flames OC, or any other OC-
I Can Lay Down Nice Options with Sticky Flames, Yet Still Single Target Enemies
for Direct Damage, Even Mactera
Victor Jun 17, 2024 @ 5:56pm 
Originally posted by EvilHillbilly:
because burning bugs is ♥♥♥♥♥♥♥ hilarious
Yep.

Originally posted by Victor:
I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect of other OC's
Victor Jun 17, 2024 @ 6:01pm 
Originally posted by Dollop of Mayo:
A lot of words to say "I don't like the weapon personally so I'm gonna invent a reason why it shouldn't be buffed

An overclock isn't a weapon. A lesser amount of words to suggest such. Maybe argue your point genuinely then.
triat Jun 17, 2024 @ 6:14pm 
Originally posted by Victor:
Originally posted by EvilHillbilly:
because burning bugs is ♥♥♥♥♥♥♥ hilarious
Yep.

Originally posted by Victor:
I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect of other OC's
i want to "click at bugs" in hazard 5
hazard 4 and 5 is all i ever play
Shirojacky Jun 18, 2024 @ 2:20am 
Originally posted by Victor:
Why does it need a buff though. Facemelter encourages an entirely less effective, lowest skill gameplay style for driller.
The OC insists it is supposed to be used in the least effective way to use the crspr flamethrower, to suffer less for suboptimal play.

If Facemelter is weak, that is because the playstyle it insists upon is already innately weak.

I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect that other OC's used with just a smidgen more finesse can reap bigger upsides.

"It's worsebro" is not justification to bring it to par with other OC's.
The very way Facemelter wants to be used is supposed to be. It's a drawback-reduction OC. Cool, but not deserving more.
That's a lot of words for "I don't want different strategies to be equally viable."
Lansov Jun 18, 2024 @ 2:40am 
Don't think so because it's already perfectly viable, obviously it's not as ammo efficient as sticky flames playstyle but I feel comfortable using it on haz5.
Whatever_man Jun 18, 2024 @ 2:51am 
Is Face Melter supposed to be bad? I've switched to it from Sticky Fuel recently because I got tired of it and I find Melter to be quite effective.
Last edited by Whatever_man; Jun 18, 2024 @ 2:51am
The author of this thread has indicated that this post answers the original topic.
Iluszachane Jun 18, 2024 @ 4:50am 
I'm testing it now and it's... pretty damn rough, even on hazard 4 lol. Ran completely out of ammo within like 8 minutes (point extraction). The DPS doesn't really justify its limitations, even with max flow rate and damage and tank size.

I feel like the use-case for FM should be a melee-oriented playstyle. Make the range even worse but give it massive DPS, and also boost Heat for faster ignitions. It should feel like carrying around a hand-held jet engine.

Either much greater damage, or much greater flow rate with ammo and tank size bonuses thrown in. Giving it crazy flow rate (like 200% or something) would also change the 'feel' of the weapon to resemble more of a jet engine or a blowtorch.
Last edited by Iluszachane; Jun 18, 2024 @ 4:51am
eMercody Jun 18, 2024 @ 10:07am 
The upside of face melter is indeed negligible compared to the crippling downside, to the point sticky flames is the most effective build on this OC. If you want a direct flame build, consider a different OC, most of them have more staying power.

We are in agreement that it needs a buff.
Originally posted by Victor:
Why does it need a buff though. Facemelter encourages an entirely less effective, lowest skill gameplay style for driller.
The OC insists it is supposed to be used in the least effective way to use the crspr flamethrower, to suffer less for suboptimal play.

If Facemelter is weak, that is because the playstyle it insists upon is already innately weak.

I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect that other OC's used with just a smidgen more finesse can reap bigger upsides.

"It's worsebro" is not justification to bring it to par with other OC's.
The very way Facemelter wants to be used is supposed to be. It's a drawback-reduction OC. Cool, but not deserving more.

This is such ♥♥♥♥♥♥♥ terrible reasoning. Congrats, that takes some effort.
RUCKUS RELOADED Jun 18, 2024 @ 10:19am 
Originally posted by Victor:
Why does it need a buff though. Facemelter encourages an entirely less effective, lowest skill gameplay style for driller.
The OC insists it is supposed to be used in the least effective way to use the crspr flamethrower, to suffer less for suboptimal play.

If Facemelter is weak, that is because the playstyle it insists upon is already innately weak.

I'm fine if someone wants to just click at bugs in haz 3's because it's easy, but not them being at the same level of effect that other OC's used with just a smidgen more finesse can reap bigger upsides.

i don't agree with that. direct damage CRSPR is perfectly viable, just because it's not as good as sticky flames or heat spread builds doesnt make it a bad way to use the gun. you can easily build a direct CRSPR with a much better overclock: compact feed valves, which gives you the extra ammo and mag size necessary to take on hordes without needing to rely on the CRSPR's other mechanics

the issue lies with face melter itself. its penalties are absolutely crippling and preclude it from being useful as a direct damage OC. youre either reloading constantly or you have pathetic range and youre constantly at the mercy of mactera and spitters

they should scrap both its penalties and replace it with a reduction to sticky flame duration, or maybe a heat buildup reduction. something to reduce the viability of hybrid builds and keep face melter in its lane as a "burst damage" OC

unfortunately this will never happen because popularity clause, people will still just keep brainlessly hosing down oppressors with face melter whilst claiming "but i'm habing fun!!! :DDD" so it will never get improved
Last edited by RUCKUS RELOADED; Jun 18, 2024 @ 10:20am
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Date Posted: Jun 17, 2024 @ 4:59pm
Posts: 82