Deep Rock Galactic
Label07 Mar 14, 2024 @ 5:45pm
Double XP Event Felt like Correct Progression Rate
Felt like double XP was the correct amount of XP for season pass. Finding trophy was a nice touch as well. I think it should be normalized into the game.

Feel like I slowed WAY down after event ended and losing motivation to continue. The same thing happened when HoTS had a winter event. Progression felt good but after it ended and progression went back to a grind, lost interest...
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Showing 1-15 of 36 comments
Old Shoe (Banned) Mar 14, 2024 @ 6:19pm 
yeah they do these seasonal events for the sake of engagement, hoping they can draw people back with the allure of an ugly hat and xp. in the end the whole game is a huge grind and it starts to become less fun after you get all the OCs you want.
RUCKUS RELOADED Mar 14, 2024 @ 6:46pm 
it feels good because you're seeing consistent progress every play session. when you go back to standard progression, it feels slow because it takes multiple missions to gain just one level, which you may not achieve in one session
i believe the devs said they wanted it to take an hour per level, so 100 hours for one pass. one wonders why they decided to design the pass this way when most players are only going to be around for 30-40 hours - but that's just how it works
Label07 Mar 14, 2024 @ 7:01pm 
It seems there is no paid version of the season pass which is very generous. I would actually like to see them implement a paid version, obviously keeping the amount of free items there currently are but an option to contribute would be good. Maybe different class portraits in paid version, ionno...something.

Also, making each season available for purchase that would unlock both free and paid track would be smart. No FOMO, complete at your own pace. I love Ghost Ship, they are good example of how AA should be done.

It's okay to put live-service type content out there for monetary gain, just be careful not to go overboard. I am of the belief IF a company gives players a good game that has good progression and the player doesn't feel as though the dev is trying to gouge them, players will in turn be more likely to give money.
Chibbity Mar 14, 2024 @ 7:05pm 
Seasons will never be paid or have a paid option, that's not even open for discussion lol.

However, the next double XP event is right around the corner; and there is no FOMO anways.
ShugoTheRipper Mar 14, 2024 @ 7:19pm 
Originally posted by Label07:
I would actually like to see them implement a paid version
https://www.youtube.com/watch?v=-JmVjdYE7qY
True Winger Mar 14, 2024 @ 7:24pm 
Originally posted by Label07:
It's okay to put live-service type content out there for monetary gain, just be careful not to go overboard. I am of the belief IF a company gives players a good game that has good progression and the player doesn't feel as though the dev is trying to gouge them, players will in turn be more likely to give money.
You have no idea what you're talking about.

DRG is not live-service, yet it offers a good game with good progression that doesn't try to gouge the player because the only other stuff you can get with IRL money is completely cosmetic.

You are confused about what a DLC is and the concept of a live-service game, the latter of which has no purpose being discussed here.


Originally posted by Label07:
Also, making each season available for purchase that would unlock both free and paid track would be smart. No FOMO, complete at your own pace. I love Ghost Ship, they are good example of how AA should be done.
They're doing this completely for free in the Season 5 update.

Do not defend live-service in front of me with that logic ever again.
Label07 Mar 14, 2024 @ 7:29pm 
Originally posted by Chibbity:
Seasons will never be paid or have a paid option, that's not even open for discussion lol.

However, the next double XP event is right around the corner; and there is no FOMO anways.
Can season 4 items be attained when season 5 releases?

Originally posted by Rick64:
Do not defend live-service in front of me with that logic ever again.

For some reason I want to defend it all the more now...
There are ways to do it right, that was my point in the prior reply. Maybe you missed it.
Last edited by Label07; Mar 14, 2024 @ 7:29pm
Chibbity Mar 14, 2024 @ 7:30pm 
Originally posted by Label07:
Originally posted by Chibbity:
Seasons will never be paid or have a paid option, that's not even open for discussion lol.

However, the next double XP event is right around the corner; and there is no FOMO anways.
Can season 4 items be attained when season 5 releases?

Yup, every-single-one.
Last edited by Chibbity; Mar 14, 2024 @ 7:30pm
Label07 Mar 14, 2024 @ 7:32pm 
Originally posted by Chibbity:
Originally posted by Label07:
Can season 4 items be attained when season 5 releases?

Yup, every-single-one.
Can season 1 items be attained while in season 5? Season 2? Season 3?
I wasn't around for the last 3. LONG break. What if there were items in season 1-3 that I wanted after completing season 4 and 5? Could I grind those out afterwards? Is that possible?
Last edited by Label07; Mar 14, 2024 @ 7:33pm
Chibbity Mar 14, 2024 @ 7:35pm 
Originally posted by Label07:
Originally posted by Chibbity:

Yup, every-single-one.
Can season 1 items be attained while in season 5? Season 2? Season 3?
I wasn't around for the last 3. LONG break. What if there were items in season 1-3 that I wanted after completing season 4 and 5? Could I grind those out afterwards? Is that possible?

Yes, yes, yes, yes; and yes.

No seasonal items are ever removed from the game, they transition to the normal loot pools (the shop, cargo crates, cosmetic cores, lost equipment; etc...) once the season ends; on top of that the devs are adding a way to replay specific seasons so you can get said items faster.
Last edited by Chibbity; Mar 14, 2024 @ 7:38pm
True Winger Mar 14, 2024 @ 7:37pm 
Originally posted by Label07:

Originally posted by Rick64:
Do not defend live-service in front of me with that logic ever again.

For some reason I want to defend it all the more now...
There are ways to do it right, that was my point in the prior reply. Maybe you missed it.
I'm a stinker, what else can I say.

My counterpoint is that DRG isn't live-service, yet accomplishes everything you said a live-service game should accomplish.

With none of the voluminous downsides I don't feel like spamming this awesome forum with.
Last edited by True Winger; Mar 14, 2024 @ 7:38pm
Kuma Mar 14, 2024 @ 9:25pm 
I can tell you after leveling a lot using double event exp that the balance is off, I ended up reaching level 100 way before I had all script needed to unlock all items from the cosmetic tree.

So in the end those double exp events don't help much because double exp doesn't speed up your script unlock rate.
CyrusWindstrider Mar 14, 2024 @ 11:30pm 
Originally posted by Kuma:
I can tell you after leveling a lot using double event exp that the balance is off, I ended up reaching level 100 way before I had all script needed to unlock all items from the cosmetic tree.

So in the end those double exp events don't help much because double exp doesn't speed up your script unlock rate.
The only way you didn't get all of your scrip before finishing the tree is if you did pretty much nothing as far as the meteors went.

As for the pass, the big boosts during non-event times (and events are honestly pretty frequent) are the side missions (complete specific mission types, biomes, etc) that give experience boosts for the season. I don't think it took me 100 hours to complete the pass, though maybe on lower difficulties/with lower success rates the pass would take longer to complete. Either way, the passes are extremely generously timed for completion from start to finish, especially this season; just letting it sort of run in the background rather than obsessing over it is a way to get a nice chunk of loot every now and then.
Kuma Mar 14, 2024 @ 11:43pm 
Originally posted by CyrusWindstrider:
The only way you didn't get all of your scrip before finishing the tree is if you did pretty much nothing as far as the meteors went.
There is a maximum of 15 scrip you can get by farming Plaguehearts from meteors, that's nowhere near the number you need to unlock everything which is 90.

As a matter of fact I just looked and I am level 180 right now, but still missing 3 scrip since the only way left of acquiring them is relying purely on RNG to roll for one of those daily litophage missions that reward you with +1 scrip, the grind is real.
Vault Traveler Mar 15, 2024 @ 12:24am 
Originally posted by Old Shoe:
yeah they do these seasonal events for the sake of engagement, hoping they can draw people back with the allure of an ugly hat and xp. in the end the whole game is a huge grind and it starts to become less fun after you get all the OCs you want.

Sometimes I wonder why you keep playing if its not fun anymore?
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Date Posted: Mar 14, 2024 @ 5:45pm
Posts: 36