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Zgłoś problem z tłumaczeniem
Sure, that takes time but now they've increased the potential cost of a lack of preparation.
Isn't there a saying that even goes something like this "if you fail to prepare, you are preparing to fail"
I have seen them WAY too many times. And yes, most of the time they are okay-ish. They simply die before they get to do anything too horrible.
But then you see the entire ground is covered in goo and all you can see is this goo being flinged over from a cliff that you can not climb whatsoever, unless you are a scout. This is screwed up on several levels.
Stingtail is cool. When it works, instead of suddenly yeeting you into the ground and instagibbing. And it doesn't work most of the time. Devs really didn't bother here, it feels like this whole attack system was being thrown together at the last moment.
also stingtail once teleported me to another end of the cave one time through the wall so there's that
Salvage missions however, they're so incredibly annoying I wonder how they haven't been disabled for that mission type.
They're a smaller groundbound goo bomber that turns an already cramped defensive area into the most lethal game of "the floor is lava".
It's worse than goo bomber because at least with goo bomber, you can still play around it(take unstoppable, pop the sacks before killing it, accept that you're going to be slowed down).
If you're unlucky enough to have a spreader spawn above the zone? Hope you didn't like standing in the zone.
Remarkably, even stingtails aren't this much of a problem compared to spreaders, just kill the stingtail and run back to the zone.
Spreaders just feel like a big ♥♥♥♥ you.