Deep Rock Galactic
Any scout perks you recommend for fast runs?
So far am thinking deep pockets, veteran depositor, strong arm, field medic, and iron will.
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Showing 1-6 of 6 comments
Chris!! Mar 17 @ 11:34am 
Strong Arm, Deep Pockets, Veteran Depositer - Active perks doesn't matter much, maybe Berzerker and See You In Hell to get rid of bugs pestering you.
Mar 17 @ 11:42am 
pockets and heightened senses
kestrel Mar 17 @ 12:57pm 
field medic and heightened senses are a given on scout but i quite like taking shield link too. giving teammates who die an extra 60HP mitigates their need to quickly find red sugar and generally improves survivability
I'd argue field medic is less useful on scout than the others, gunner is best suited to use it I reckon. Other than that, shield link or berserker are also great for scout, though they're just great in general.
Sokaku Mar 17 @ 4:26pm 
Deep Pockets & Sixth Sense, Strong Arm, Sweet Tooth, and Born Ready are regular picks for me with Scout. I also run Field Medic to insta-revive a Gunner or someone downed on the way back to the drop pod.

The biggest boost to mission speed though is Special Powder on the boomstick. It's not only for movement speed in open areas but also fall damage mitigation so you can be a LOT more aggressive with your grappling, notching attempts, etc. Highly recommend Born Ready with Special Powder. Pairs very well with either AISE or Electrified Reload GK2. Conductive Thermal plasma splash Drak is another viable pick /w Phosphorus Shells.
Xrystus Mar 18 @ 2:14am 
I tend to run beast master for the early warning and additional firepower.
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Showing 1-6 of 6 comments
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Date Posted: Mar 17 @ 11:32am
Posts: 6