Deep Rock Galactic
removed overclock for the cryo cannon?
I used to run the ice spike build for my cryo cannon. it was mad fun dealing damage and freezing ground enemies as they approached playing more of a support role. am I stupid or did they remove the overclock that made the ice path damaging icicles?
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Showing 1-7 of 7 comments
Nope, it's still there. Crystal Nucleation, balanced Overclock (yellow)
Lizara May 30 @ 1:21pm 
Originally posted by JeanneOskoure:
Nope, it's still there. Crystal Nucleation, balanced Overclock (yellow)

bruh... then it just deleted itself off my overclocks because I used to have it.
is there a way to get it back except for getting back on the grind?
Lizara May 30 @ 1:25pm 
cancel that. for some reason I had to forge it again... well at least it went back to being a core i gotta forge and not just ♥♥♥♥ off completely.
Originally posted by Lizara:
cancel that. for some reason I had to forge it again... well at least it went back to being a core i gotta forge and not just ♥♥♥♥ off completely.
I didn't even know such a bug existed, interesting.
Lizara May 30 @ 1:54pm 
Originally posted by FecklessJoota:
I didn't even know such a bug existed, interesting.

me neither. I haven't played in months so I was giga confused why my cryo built was messed up
Maker May 30 @ 4:43pm 
maybe you loaded an old save file
Lizara May 31 @ 6:26am 
Originally posted by Maker:
maybe you loaded an old save file
I wouldn't even know how I would have, but it's definitely not it since all my loadouts were there. it was just this overclock that was missing and it was even replaced in my loadout with a different one. i have 2 for the cryo cannon. one for normal missions one for mactera warning
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Showing 1-7 of 7 comments
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