Deep Rock Galactic
Worth it for purely solo experience?
I just like playing by myself. Wondering if the game has enough game to play solo without multiplayer interactions.

Thank you!
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Showing 1-15 of 24 comments
The game is fully playable solo, and unlike other games that are "playable" solo this one actually scales down the difficulty to make it tolerable. I'd definitely recommend giving it a try if you're interested.
Wolf66 May 4 @ 2:46pm 
A lot of people will say no, this is a coop game first and foremost.

I would disagree.

I understand that I'm in the minority, but I play a lot of missions solo. You don't have the mouse icon indicating you've purchased the game, so I'll explain some of the more foundational aspects.

There are four classes, Gunner, Scout, Driller, and Engineer. A non-modded game has four player slots, by design you'll have one of each class in a full sized mission. The game won't force you to have one of each, but there's a host setting to prevent joining players from taking a double class. All four classes have a set of tools for dealing with bugs and moving around the cave. Scout wants to zip around and deal with high priority targets, Driller wants to clear terrain and deal with hoards of smaller bugs, Engi wants to set up a defensive posture or build platforms, and Gunner wants to kill everything. Somewhat oversimplified but you get the picture on a macro level.

The classes are designed to complement each other, and team play was one of the developer's goals when they designed the game. It's a fun coop hoard shooter about shooting bugs with friends or public randos.

For me, solo DRG becomes something different. It changes from a game about teamwork to a game about resource management. You're given a limited set of tools to complete your objective and your resources are limited by what you can carry. I've personally found that there's a lot of creativity and potential to explore solo that you just don't get with other players. The pace is slower, and you have a chance to slow down and just enjoy the beautiful caves the developers made for us to shoot bugs in.

I think it's absolutely worth playing solo, it's like getting two games with the same guns and abilities.
Roger that; thank you kindly!
Bloxn May 4 @ 2:54pm 
I had a long stretch of time where Bosco was my best bud, and I had a good time, but even randoms are fun if you want to go for that.
For a long time I only played solo, and Bosco is such a great help. It's definitely perfectly possible and fun.
T-Ham May 4 @ 3:11pm 
You can definitely experience the whole game solo.

But it's more fun with friends and other players, for sure. I'd recommend trying to get out of your comfort zone and trying that! The game doesn't punish you for losses, so if it goes poorly, you're as well off as you were before.
I've played the game solo throughout my entire time with this game and I think you should most definitely try it, you won't regret it.:mhwhappy:
RENGOKU May 4 @ 3:47pm 
Yeah, I played solo for a very long time and if you decide to rotate the class while you play by yourself, you get a pretty good understanding so if you ever want to go to public, you should know how the classes synergize.
GIRL May 4 @ 3:47pm 
you're missing like 3/4 of what makes the game fun and interesting between missions but sure, its technically playable
Yes. Contrary to the above I don't think you miss much at all. Public crews aren't too bad at all either, especially past Hazard 3. This has become a game I like to hop on by myself even when my friends aren't on.
CCShad May 4 @ 4:56pm 
At least 1,000 of my hours are solo games, it's definitely enjoyable.

At first, it's a very different experience from Multiplayer, with feelings of eerieness, loneliness, almost even a slight horror element. Once you've played for a bit though and know what the caves have to offer, it's just the satisfaction of being a one-man army raiding the planet for all it's worth.
Sokaku May 4 @ 9:43pm 
It's perfectly fine solo, however my advice is to not discount the public random multiplayer experience at all. DRG is unlike virtually any other game in this sense. It's not like Helldivers, Sea of Thieves, Darktide, or the L4D etc. where you can expect to come across some level of toxicity on a nearly daily basis. DRG was designed from the ground up as a cooperative experience so there is literally no incentive for players to be toxic. Arguably the only real issue a new player might encounter is rushing and getting in over their heads intentionally or accidentally. (I.e. joining Hazard 4 or 5+ missions before they know the ropes) Playing at H3 or 4 the vast majority of players are chill and very supportive.

In DRG there are no lobbies for general assignment play, you can join a mission at any time, and all rewards are duplicated equally across all players. (not shared) So if you collect 200 crafting material with 4 players, each player gets 200, not a share of 200. You have infinite revives in multiplayer, so you aren't wasting resources if you get downed, just stick near your team and play at a reasonable difficulty when starting. There is also ZERO need for voice comms in the game, and the vast majority of players do not use voice comms. 99% of communication is done via a laser pointer which has built in shouts for the dwarfs. The only chat you need to be aware of is the "r"eady check before starting events/stages.

The game is enjoyable solo, especially when learning the basics, but joining random lobbies or simply opening one yourself public at Hazard 3 or 4 is how you can really learn a lot about the game and progress through it more efficiently as well.
Thank you all for the responses; I really appreciate the depth of them, too. I may fork out the exorbitant amount it's on sale for right now lol. :)
Chris May 5 @ 12:53am 
yeah game is great solo
Solo is good enough, but once you start getting bored I suggest going to public and see how you do with others. Not everyone is alike so you will find some interesting situations in the game be it funny, stupid or smart.
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