Deep Rock Galactic
More shield and hp?
How do i get more shield and hp? I seem to get 1 shot by everything and other players seem to be able to tank about 30 hits before going down.
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Showing 1-12 of 12 comments
Chibbity Apr 2, 2023 @ 10:10am 
You can get a bit more HP by buying all the armor rig upgrade options.

There are also choices in said upgrade options for more shields and additional HP.

None of them are very large though, so I wouldn't expect it to be a life changing difference.
Last edited by Chibbity; Apr 2, 2023 @ 10:11am
Nosteru Apr 2, 2023 @ 10:28am 
What difficulty you play? For example in Haz4 you need like 3 bite from a Grunt to even break your shield.
Aimee Apr 2, 2023 @ 10:30am 
At the same place you can upgrade your weapons and select grenades, you can also upgrade your armor.

The reason why it seems like others can take ''30 hits' while you go down fast, is because of shield regeneration. If you let your shield regenerate between hits, you can mitigate lots of damage, since shield recharged endlessly unlike heath that has a finite amount.
Vaati Apr 2, 2023 @ 10:32am 
You get five extra HP for every three upgrades you unlock in armour upto 15 extra health and theres a tier 2 armour upgrade that gives 20 extra health for upto 35 extra health, you can also randomly get a daily special ale that increases your health by 30% for one mission.

But no, your not being one shot (Only the giant enemies can accomplish that) and other players are not tanking 30 hits, its just avoiding damage.
1) There are some health and shield upgrades (armor upgrades and one buff beer).
2) There are some damage reduction perks and upgrades (armor upgrades, perks).
3) If your shield is damaged or down, focus on avoiding damage for a little while so you can start regenerating it (also affected by armor upgrades).
4) Try avoiding damage as much as possible. All health, shield, and dmg reduction upgrades help but preventing damage by kiting and killing everything is the way to go.
Last edited by Siphonophorous Shenaniganry; Apr 2, 2023 @ 10:34am
Nosteru Apr 2, 2023 @ 10:34am 
Originally posted by Vaati:
You get five extra HP for every three upgrades you unlock in armour upto 15 extra health and theres a tier 2 armour upgrade that gives 20 extra health for upto 35 extra health, you can also randomly get a daily special ale that increases your health by 30% for one mission.

But no, your not being one shot (Only the giant enemies can accomplish that) and other players are not tanking 30 hits, its just avoiding damage.
That beer buff is quite more in effect. It change your 125 Health to 201, however it not add together with armor health, it maxed on 201.
Johnno Apr 2, 2023 @ 10:34am 
The secret is not getting hit. You need to keep your head on a swivel, and keep moving constantly.
Frisky Apr 2, 2023 @ 10:38am 
Originally posted by Vaati:
You get five extra HP for every three upgrades you unlock in armour upto 15 extra health and theres a tier 2 armour upgrade that gives 20 extra health for upto 35 extra health, you can also randomly get a daily special ale that increases your health by 30% for one mission.
beer buffs apply twice with themselves due to a bug so instead of 30% like the game says oddly you get a 69% increase in HP
Last edited by Frisky; Apr 2, 2023 @ 10:38am
Bogan Apr 2, 2023 @ 12:26pm 
maybe change your name as a start
Sokaku Apr 2, 2023 @ 1:29pm 
The issue I commonly see with new players is not prioritizing their health/shields properly. For instance not seeking out red sugar (glowing red crystals) when hurt. They will try to rely on resupplies and expect to survive until their ammo is down to a point to request a supply. Resupplies are poor for health management compared to red sugar as you need to wait stationary to get health which comes at the very end. Red sugar gives health immediately, and with Sweet Tooth, gives a substantial speed boost.

Shields are a small, rechargeable health buffer. They won't protect you for long against enemies at Haz 4+, or beyond a single hit from many enemies. When you lose them, you should consider switching to a more evasive playstyle until they recharge. Big hits will go against non-regenerating health, and chip damage will keep them from recharging and keep you vulnerable.

When you see veteran players surviving, they have learned how to manage their health pool and stay out of the danger zone. They also do a better job of prioritizing threats, prioritizing things like acid spitters & slashers which can be lethal.
Cor. Apr 2, 2023 @ 1:38pm 
Khaine said this once on his Darkness Falls YT, and it applies just as much here.

"You dont have to bloody fight everything. Run away and regroup"

Well, close to what he said, MIGHT of use a couple of more harsh words, but you get the picture.

If you are getting overrun, GET OUT OF DODGE!
Regroup, let your shield recharge and control your fight.
Macteras blasting you, get cover and reengage on your terms.
Little pink/green sausages swarming you, run and drop AOE

Control the engagement, dont let it control you.

And if all else fails, remember:
"You dont have to run faster than the monster, just faster than your buddies"
DeathRow Apr 3, 2023 @ 6:10am 
Originally posted by Cor.:
Khaine said this once on his Darkness Falls YT, and it applies just as much here.

"You dont have to bloody fight everything. Run away and regroup"

Well, close to what he said, MIGHT of use a couple of more harsh words, but you get the picture.

If you are getting overrun, GET OUT OF DODGE!
Regroup, let your shield recharge and control your fight.
Macteras blasting you, get cover and reengage on your terms.
Little pink/green sausages swarming you, run and drop AOE

Control the engagement, dont let it control you.

And if all else fails, remember:
"You dont have to run faster than the monster, just faster than your buddies"
main reason I play scout, works wonderfully
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Date Posted: Apr 2, 2023 @ 10:08am
Posts: 12