Deep Rock Galactic
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Kicking a player
If you are playing public and people join you are you unable to kick them? Anytime I've had someone call the drop pod when they were specifically told not to I am unable to kick them. Is it just that you can't kick people once the drop pod is on the way?
Originally posted by AsianBackFrip:
yes. its so you cant troll and kick people 1 second before they get in the pod
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A moderator of this forum has indicated that this post answers the original topic.
AsianBackFrip Jan 15, 2021 @ 5:26pm 
yes. its so you cant troll and kick people 1 second before they get in the pod
Last edited by AsianBackFrip; Jan 15, 2021 @ 5:54pm
Only way to kick after drop pod is called is to effectively pull the nuclear option and reset your router. Which, obviously, will kick everybody.
Ser Pounce Jan 15, 2021 @ 5:50pm 
Originally posted by FeelZeSchadenfreude:
Only way to kick after drop pod is called is to effectively pull the nuclear option and reset your router. Which, obviously, will kick everybody.

That or you can just abandon the mission.
binxmuldoon123 Jan 15, 2021 @ 7:31pm 
That's unfortunate.
Fortytudo Jan 15, 2021 @ 7:49pm 
You kinda have to guess which one of your teammates will turn out to be a leaf lover. Its pretty easy to determine actualy. Just look for those who wander away from the group and do some weird ♥♥♥♥ - those will never listen to anybody and wont care, so just kick them beforehand.
MADanger Jan 15, 2021 @ 8:20pm 
I solo Haz 4 and 5.

I can walk away from the group and be fine 98% of the time.
Professor Hugedix Jan 15, 2021 @ 8:31pm 
Originally posted by YA BOY TRUMP DAWG:
I solo Haz 4 and 5.

I can walk away from the group and be fine 98% of the time.
Keep soloing them then, by joining a group and then going off on your own you've effectively just increased the difficulty for the other 3 dwarves by increasing the enemy HP and spawn rate while not being there to support them.
Mika gunhild Jan 15, 2021 @ 8:41pm 
Originally posted by YA BOY TRUMP DAWG:
I solo Haz 4 and 5.

I can walk away from the group and be fine 98% of the time.

good for you man
Scuzz MB Jan 15, 2021 @ 9:12pm 
Originally posted by binxmuldoon123:
That's unfortunate.

Why? The damage is done by then. Wouldn't you be better off just finishing the mission and telling the player they shouldn't be calling the drop pod before the team is ready and maybe preventing them or at least making them think twice before doing it again rather than not know why they were kicked?
Fortytudo Jan 15, 2021 @ 9:18pm 
Originally posted by Scuzz:

Why? The damage is done by then. Wouldn't you be better off just finishing the mission and telling the player they shouldn't be calling the drop pod before the team is ready and maybe preventing them or at least making them think twice before doing it again rather than not know why they were kicked?
And you think they will listen? I had plenty of cases where people just wont respond to anything meaning they cant be reasoned with.
GIRL Jan 15, 2021 @ 9:23pm 
Either way, it's better than allowing the host to kick everyone after the button's been pressed.

Not allowing kicks after calling pod: 1 person causes mission to end early. Might be annoying, but entire team can still get rewards by making it back to the pod.

Allowing kicks after calling pod: Troll hosts would become a problem, kicking everyone after the pod is called. Like C4 Drillers blowing people up on the drop pod ramp, but worse.

This debate has been had a hundred times. The current system isn't perfect, but there is no "perfect" system. The one we have is the best option, the lesser of all evils. Any change to how calling the drop pod works would inevitably open more doors for trolls than it would close.
Enfild Jan 15, 2021 @ 10:00pm 
Imo, host must have all the power. I mean, this is my game, i should be in control. I wouldn't say it happens too often, but it happens, and we with friends do sometimes just abandon missions, because we don't want to encourage such behaviour. But it hurts us as well, so we kinda feel punished for playing with others.
Or get host an option to block button until he decides to push it, it also will be enough. Although, just control over kicking players on evac will be much better.
Last edited by Enfild; Jan 15, 2021 @ 10:02pm
binxmuldoon123 Jan 15, 2021 @ 10:10pm 
Yeah i dont understand how this prevents hosts for kicking people for no reason at the end of a mission, if someone was just trolling you they would just kick you right after objectives are met before anyone presses the button.
The way it's set up now is especially painful in escort missions with a matrix core filling side mission. Gotta get the drilling done so the dozer isn't holding you back.
I would much rather be able to get kicked out of someone elses game for no reason than have the option for people to ruin the game I am hosting.
Fortytudo Jan 15, 2021 @ 10:18pm 
Originally posted by A Cardboard Box:

Allowing kicks after calling pod: Troll hosts would become a problem, kicking everyone after the pod is called. Like C4 Drillers blowing people up on the drop pod ramp, but worse.
But the DRG community is overwhelmingly positive so that shouldnt happen, right? :lunar2019grinningpig:
Last edited by Fortytudo; Jan 15, 2021 @ 10:19pm
R.- Jan 15, 2021 @ 10:30pm 
It's not a fundamental unspoken rule like "no double dipping" or "no team killing". The game is literally designed to give everyone the right to end a mission.

Have your rules written in the server name. By playing on your server, the player agrees to your rules. If it's not written, you have no ground to kick a player for pressing the button.

If you ask me, the actual rule is: "You need everyone's consent to continue the mission after the primary objective is done." By continue playing, you're risking to lose the reward the team has already earned.

I would probably press the button if I saw 3 greenbeard teammates trying to start an OMEN on Haz 4. I simply do not agree risking more time and effort.
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Date Posted: Jan 15, 2021 @ 5:24pm
Posts: 124