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报告翻译问题
SD is good but it's not the best the gun has to offer. it reduces the gun's effectiveness to only really just grunts as well as making it useless at anything beyond point-blank range. you really need to take LOK1 with it, warthog and stubby are already low range and running them with SD leaves you so vulnerable to so many different threats
it's only really worth taking for defensive missions like salvage ops or escort duty where you're going to be standing in one place for long periods of time
the area denial potential is very good. i'd way sooner have an SD engie than some moron who spams nukes if a swarmer gets within the same postcode as him. but breach is one of those guns that's just extremely good at base. if the situation doesn't call for it, you don't really want to be pigeonholing it to such a niche role when the defining feature of the breach is its versatility
I main engi and have been using the same loadout (which includes those two different breach cutter variants) for about 3 or 4 years now, so I can explain it to you better personally if you'd like. I'm a huge fan of it, but maybe it just fits my playstyle. No matter how effective the weapon is for one person, it just might not /feel/ effect for someone else. And that's all it comes down to.
I Do Love the LOK, and Use Executioner On It With the PGL and Plasma Grenades For Those Moments If I Get Rushed Close Up- Your Setup For the LOK and the Breach With Inferno Looks Interesting, I Shall Note This and Try It Out
Thanks kestrel
Me running it with a short ranged full-auto Warthog build:
https://www.youtube.com/watch?v=jP7knNW_b7c
my brother in christ what do you even do when a menace shows up
Dash
Shoot
?
Profit
…And hope all yer pellets connect! Ar ar ar ar ar ar ar ar ar ar!
(Jeez I’ve been watching too much SpongeBob. Doesn’t help that the Vengance pirate DLC is coming soon)
Then Full-Auto Unload On That Mutha'
As for the use of a BC? Mainly use it for clusters of enemies. Whether ones that you have kited into a group or using a Lure, or are just chasing each other towards you. For OCs, the BC doesn't really need one, simply taking ammo is often good enough, especially with plasma trail. Spinning Death with tri-beams, and stun is fun defensively. I have no idea why anyone takes Return to Sender as you get roughly half the ammo. I much prefer the option of fire & forget two beams instead of babysitting one.
One key advantage of the BC is that it travels through terrain. This means you can fire at dangerous enemies from behind cover. I.e. BET-C in cannon mode.
When you need something dead ASAP, ammo efficiency be damned, the BC is one of the best tools in the game - while still being versatile for normal use cases. Spitballer right in your face on Escort? Two shots will instantly kill it. Menace hitting your team? Run up and magdump to deal with it instantly. Praetorian about to down you and your low health teammates? Stun and kill with one or two bolts. Even smaller enemies like Tri-jaws or stalkers are sometimes in really bad positions, where only the BC has the DPS to kill them in time.
Of course, Hyper Propellant or Overdrive SD can do similar things; the whole point of Engi's secondaries is to provide the team with a "use in case of emergency" weapon. I've actually started using the SD more, I think it's really solid. Still, the wave clear and DPS from a good BC shot is hard to compete with, so all the weapons are good choices.
I'll give a try to your builds !
Rock & Stone !
I'd say to focus on using it for AoE and to deal with most single targets using your secondary, but it certainly can be used for very effective single target damage.