Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There is no exception other than lack of support, or poor cooling performance of your own system.
There are known minor graphical glitches with DX12. But DX12 will always yield better results on properly configured and set up systems in DRG.
Some will disagree, but to blunt; they are wrong.
Since this got bumped here are some API performance numbers (Draw Calls).
http://www.3dmark.com/aot/406124
A rudimentary representation; as to why DX12 is better.
A bump again? Some house cleaning so the screechers can keep crying.
Who cares? Who asked? We are talking about Deep Rock Galactic.
I already mentioned the known issues. No need to write a story. DX12 in Deep Rock Galactic is a net positive for frame-rate and time; no exception. My GTX-1080 had the crazy visual bugs, it was still better than the frame drops. I have not seen a single visual hickup after going to the RTX cards across several builds and systems.
Yeah no. Everything I say is accurate in relation to Deep Rock Galactic. The only variable is a users hardware.
Sure I will tell them; its easy they just need to fix their unstable rigs or stop trying to run DX12 on unsupported hardware. There is a whole host of other troubleshooting they could do, but probably don't know how.
I have never had that experiences. DX12 has always been the better choice in every game I have played with the two choices.
Why that is, is beyond me.
You should try DX12 unless you find issues with it, in which case, you should use DX11.
So yea, try out 12 and if everything seems fine stick with it, otherwise just use 11.
I guess it depends on your PC, if you have an old PC maybe you'll have better performances with DX11, but if you have a pretty recent or recent PC you should probably use DX12
The best option for you is to try a mission with DX11 and another mission with DX12 and you''ll get your answer, what works best for your PC
Except we are not always wrong. I get texture issues on DX12 on an RTX3080 using the lastest NVIDIA drivers. There's no "configuration" issue at at all. Playing on the exact same rig on an RTX2060 before I got the 3080 I had no problem at all with DX12.
With DX12 now, lots of textures flashing. Exploders are consistently just washed out bright blobs of light. Some other enemies are intermittently this as well. Every time there's a hotfix, I go back to try DX12 again and as of the most recent hotfixes since U35, still the same.
Other than stressing your system slightly less, there's absolutely no difference between the two visually in the game. The answer is, if the game runs fine with no issue under DX12, then run DX12. If you have any issues that you can't live with using DX12, drop back to DX11.
i9 10900k, 3080 Ti, 32gb Ram
DX11 usually runs better in games. This isn't because DX11 is better, it's because DX11 is more optimized for in 99% of games. I see almost 10 fps more in DX11 on my lower end gtx 960 laptop than on DX12. Not sure on the home PC as it will never drop below the 120fps cap.
And your not going to see any difference with those specs. 10 fps less on DX12 doesn't matter when you have 300+ fps. It shows on lower end to mid end hardware. DRG definitely runs a little faster on DX11.
For me it's DX12 because it almost doubles my FPS.
^That. "If" your system can properly handle/support it it is the better choice. Only reason to use 11 if you have the choice is cause your system has issues with it.
Works that way with most software, but you are probably not going to upgrade your system cause of a newer DX/software version.
So in 'real life' it depends on how it works out for you.