Deep Rock Galactic
Kyrth Nov 25, 2024 @ 12:49pm
2
Why make Rogue Core?
why make it into a separate game where all of my cosmetics and account progress is null.
is it to charge full price? because it's my understanding that we were buying skin packs to support DRG's development, not spending even more money on content that should be added to the base game.

Edit: what i'm talking about. if they didn't tell you it wasn't DRG, you wouldn't think otherwise.
https://youtu.be/VXnK8YrWdA0
Last edited by Kyrth; Nov 25, 2024 @ 12:51pm
Originally posted by Chibbity:
Originally posted by Kyrth:
i hope you're right mate, i really do.

GSG has always been pretty trustworthy, and they have little reason to lie about it; If they were making a sequel they'd just say that.

DRG is very old at this point and they've updated and supported it for free all this time, even if they were making a sequel and abandoning it; they'd have every right to do so.
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Chibbity Nov 25, 2024 @ 12:51pm 
2
Because it's an entirely different genre of game?
JeanneOskoure Nov 25, 2024 @ 12:51pm 
Because Rogue Core has a completely different gameplay loop that doesn't mesh with DRG.
Kyrth Nov 25, 2024 @ 12:53pm 
Originally posted by Chibbity:
Because it's an entirely different genre of game?
it's a procedurally generated first person shooter, made with the same assets, in the same engine, under the same brand.

you could easily just add this to the station as an alternative gamemode.
Derpykat5 Nov 25, 2024 @ 12:54pm 
Because it's an entirely different game and the devs deserve to be paid for that level of work.

Also because DRG as it is isn't built to support the systems that Rogue Core would require, even as a separate game mode.
Frisky Nov 25, 2024 @ 12:55pm 
Originally posted by Kyrth:
it's a procedurally generated first person shooter, made with the same assets, in the same engine, under the same brand.

you could easily just add this to the station as an alternative gamemode.

from what I know that was apparently the original idea but then I suppose it got too big and they decided to make it its own game, and given it's a rougelike and differs a lot from DRG off that alone I would rather it stay it's own game than be crammed into DRG as yet another one and done gimmick

also to be fair on the visuals they do say it's pre-alpha footage using placeholders so theres a chance that visually they might make it more distinct as the game is developed
Last edited by Frisky; Nov 25, 2024 @ 12:56pm
Chibbity Nov 25, 2024 @ 1:01pm 
Originally posted by Kyrth:
you could easily just add this to the station as an alternative gamemode.

Rofl, so you do game development then? Maybe you should take care of that for them, they'd appreciate the help.
babuk.fracal Nov 25, 2024 @ 1:15pm 
There are a few exemples of games that were not supposed to be a full game at first.

Nothing too popular though

Just hollow knight silksong and Fallout New Vegas
Last edited by babuk.fracal; Nov 25, 2024 @ 1:15pm
Bookslayer10 Nov 25, 2024 @ 1:45pm 
The BEST part about DRG: Rogue Core for me is how the devs get to start from scratch and don't need to deal with the technical debt of working on a mature game like DRG.

The amount of effort the devs are putting into DRG:RC would obviously qualify it to be a paid DLC at the very least, it would never be a free update, so it being a separate game is only a good thing.

Also, because RC is a very different gameplay loop, there would potentially be lots of players who don't want to play base DRG but do want RC. If RC was an expansion to DRG, then people who ONLY want RC would need to pay double the price, loosing a lot of potentially really dedicated players.
sam Nov 25, 2024 @ 2:02pm 
It was going to be a part of DRG, but then it went rouge
Driftkel Nov 25, 2024 @ 4:22pm 
Well the devs decided to work on a new game, which hopefully goes well.
SCamp Nov 25, 2024 @ 4:37pm 
Originally posted by sam:
It was going to be a part of DRG, but then it went rouge
Is this why the logo has reddish hues?
Imo the biggest reason is so they can loosen up a lot of the restraints they have with normal DRG. For example one of the first classes they've shown has a huge melee attack which is probably something they'd never try to implement in the normal game. We'll just have to wait and see how much they get to let loose once they can get out of the placeholder phase.
boRZ Nov 25, 2024 @ 6:32pm 
because we get to rock and stone with more miners, this time with 5 or "even more classes in the future" also,
MUSHROOM
ReaperLord Nov 25, 2024 @ 6:55pm 
Originally posted by babuk.fracal:
There are a few exemples of games that were not supposed to be a full game at first.

Nothing too popular though

Just hollow knight silksong and Fallout New Vegas

Saints Row 4
Halo 3
Kyrth Nov 25, 2024 @ 7:05pm 
Originally posted by babuk.fracal:
There are a few exemples of games that were not supposed to be a full game at first.

Nothing too popular though

Just hollow knight silksong and Fallout New Vegas
but those games weren't payed for with money that was community-sourced for another project.

it irks me greatly that nobody seems to be bothered by this.

The co-op shooter market is saturated at the moment, and competing to get your game popular versus the others is a financial risk that isn't worth taking when you already have a relatively new, popular live-service title in the Genre.

realistically speaking, if account progression & cosmetic inventory isn't shared between these two games, then they'll be competing with each other, which will agitate the community & kill one of the two games.

you can't have two drivers & 1 bus.
Last edited by Kyrth; Nov 25, 2024 @ 7:06pm
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Date Posted: Nov 25, 2024 @ 12:49pm
Posts: 79