Deep Rock Galactic
ChickenShred 8 AGO 2024 a las 7:14
Need help with Pump Action Shotgun Build
Before I start, I just want to say that I ADORE pump action! It feels so good one-shot a glyphid grunt or a row of glyphid grunts. If feels so good to actually have armor break and still do amazing dps against praetorians and stingtails. It can even kill web and acid spitters from farther away. This oc is spas-12 levels of powerful, like am playing a classic fps game again like Half Life or F.E.A.R.

However, am having a lot of trouble finding a good secondary. I need something that can kill swarmers because it takes too much time and ammo to kill swarmers with pump action. I also want it to still be viable against dreadnoughts and big targets somehow.

I try using mini nuke pgl, and while I do love it’s aoe and big target damage, it’s not good against swarmers (and I think I kill other players too much with it). Then I try using spinning death breach cutter, but it doesn’t have much reach against groups of flying shockers. Then
I do 12221 pack rat pgl, but I feel like I could do better big target damage potential than this.

I guess what am trying to say is, do you have any ides of secondary builds that work well with a pump action shotgun? Ideally builds that are good at killing swarmers and big targets would be nice.
Última edición por ChickenShred; 8 AGO 2024 a las 7:19
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Derpykat5 8 AGO 2024 a las 7:17 
If you're trying for a hybrid AoE/single target, the Shard Diffractor is probably your best choice. Feedback Loop or Overcharger depending on which way you want to skew.
LT2483 8 AGO 2024 a las 9:03 
I run it alongside the shard diffractor, 32122 Feedback Loop. Use the warthog for individuals and small groups, and the shard for everything else (including swarmers, just click once to clear them).
ThanatosX 8 AGO 2024 a las 9:38 
The lava ground effect from the Shard Diffractor will melt the swarmers if that's what you want in a gun. The weakspot enhancement is good if you want to hold it on big targets.

Either that or load a bunch of ammo and AoE onto the PGL for swarms of trash.
RUCKUS RELOADED 8 AGO 2024 a las 9:58 
PGL is off the table for hybrid builds (or anything, really)
BC is a bit redundant to take when pump action already has blowthrough and armour break. you could probably do it, but i don't think it's ideal

that leaves the shard, which is definitely the best since it's a perfectly accurate with no range limit. honestly, just efficiency tweaks alone is a really good pairing if you take T1 direct damage and T2 weakspot. it's really good against mactera, menaces, patrol bots, stationaries, basically anything that pump action can't reach
I don't recommend fat boy in general. It's fun, but there are better alternatives that are far more versatile.
Introducing... wait for it... Feedback loop! Every second you hold M1 down your AoE damage increases by 1 and your radius increases by 0.3. Yeah, it doesn't have a fancy shmancy radioactive field, but you can use it more AND can deal good damage with it. In lazy maybe's shard video he destroyed an OMEN with it like it was nothing and he did this WITHOUT turning the battlefield into a dangerous fallout zone!
edit: My recommended build is 3X112. WP bonus is nice for tanky targets while AoE radius helps for starting your ray of doom!

What if you want to stick with the PGL then don't run hyperprop. It's obvious, I know, but I made the mistake of bringing hyperprop and an ammo hungry warthog into a haz 5+ mission and instantly regret it because my lack of horde clear. Instead, use RJ250 compound. I'm gonna be straight with you, if you want a basic "vanilla" PGL build then you want RJ250. Don't bother with the other balanced and clean overclocks. Just make sure to use the fire mod (which you always should be running UNLESS you are using the unstable or want to suffer because you can't even kill a slasher with the PGL). I also recommend taking at least one ammo mod because even with one ammo mod you will have more ammo than the balanced OC that gives you more ammo (because it's a multiplicative bonus. Man, the balance in this game can be freaking wack sometimes)

The breech cutter does pierce enemies and has a really good armor break mod (unlike PGL which SHOULD destroy all armor plates like the breech mod), meaning it's not necessarily a bad pick, but a boring one because both guns overlap in a similar niche. However, while writing this I came up with the idea of using spinning death for maximum funny potential, but I don't know if that would actually be viable (but it would be funny!)

Oh, and in case you wanted a shotgun build (although it already seems like you got it figured out) I would recommend 1131X. I like to take ammo over the other options because it gives you a massive total damage boost with this overclock, and in T5 I found that both options are viable.
Última edición por Torres, The Devourer; 8 AGO 2024 a las 10:49
Frisky 8 AGO 2024 a las 11:01 
3,2,2,x,3 plascrete catalyst shard diffractor is usually my go-to for a ton of engie builds, it has insane AoE and damage, stupidly ammo efficient costing only about 13 units of ammo for a 300 damage explosion (on top of the doubled AoE size and damage from hitting platforms) it's highly spammable and can crush hordes of small-medium enemies effortlessly and can even be useful in a pinch vs bigger targets

it's laughably small ammo penalty and recharge speed reduction also mean in a pinch you still have the standard shard diffractor to work with without much worry

with some practice quickly shooting plats and swapping to the beam you can on-demand vaporize almost anything for comically low ammo costs, a great option to compliment pump action (or almost anything honestly)
Última edición por Frisky; 8 AGO 2024 a las 11:04
ChickenShred 8 AGO 2024 a las 18:26 
Publicado originalmente por Derpykat5:
If you're trying for a hybrid AoE/single target, the Shard Diffractor is probably your best choice. Feedback Loop or Overcharger depending on which way you want to skew.
I was testing shard diffractor and it was definitely what I was looking for. Am using a 21113 with efficiency tweaks, and so far it does its job well at clearing swarmers and damaging big targets. I tried feedback loop/overcharger but I never found them good at ammo efficiency, so am just sticking with efficiency tweaks for now. Thanks for the recommendation though. Rock and Stone!
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Publicado el: 8 AGO 2024 a las 7:14
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