Deep Rock Galactic
Fenriven Apr 6, 2024 @ 6:49am
Scout Flares are NOT for you!
Yea I said it; Scout's flares are not for YOU... it's for everyone and themselves. Everyone wonders what the sterotype of a Gunner main is... well I'll tell ya- It's a lazy player that pings nitra 5 meters away from their location, on ground level, and walks by it with an empty deposit bag. Scout is my least played class but I do indeed keep caves lit the whole time we're gaming because of my set up. I usually get nitra without the need for plats or anything so I don't need you pinging every mineral you see and then doing nothing but waiting for me to get the mineral. What you should be doing is worrying about what YOU can do instead of what "I can do for you". As someone that has spent most their time playing driller, I can assure you that; driller is very capable and sometimes more capable of getting a resource than a Scout. My issue doesn't lie with Driller's though, I suppose it's excusable if a green beard as a Driller pings a resource they can't reach, or if an Engi Pings something that is valid as well; BUT DEAR GOD MY GUNNER'S IN CHRIST... Please for the love of God help gather ground based resources and try to resist the urge to ping literally everything you see while just existing. THAT'S THE STEROTYPE OF A GUNNER MAIN, just existing and pinging resources that they themselves could easily acquire. Also don't ask for flares; press F instead, the scout is likely out of flares or gathering a resource in a separate section of the cave than you. Shout out to Engineer's: pro tip- your flare has the strongest luminosity in the game, use it.
< >
Showing 16-30 of 35 comments
Big Dick Apr 10, 2024 @ 5:55am 
That's just unreadable
Hunvokmar1 Apr 10, 2024 @ 7:07am 
Average driller main complaining about gunners.
You should spend less time on drg, go out and socialise.
I'm extremely conservative on flare usage as a Scout because I feel like you really do not get enough to illuminate some of the larger caverns, especially on Hollow Bough or the sand biome. Smaller tunnel systems like in mining expeditions, sure, all is well, but then you get these gigantic areas where you need 9-12 flares just to light up a third of it for a short period of time. I just tell people who complain to throw glowsticks or rely on their own headlight.
Cursed Hawkins Apr 10, 2024 @ 7:50am 
Originally posted by Chibbity:
Originally posted by Dingodile:
Shout out to Engineer's: pro tip- your flare has the strongest luminosity in the game, use it.

Don't think that's actually true, unless you're just talking about the color?

They were all standardized long ago.
Even the argument on the color is weak when everyone and their mother knows that the flares from the Scout's flare gun has an upgrade that can make them brighter, for OP to think that the standard flare from all Dwarves is brighter than the flare's from the flare gun is delusional at best.
Not Char Aznable Apr 10, 2024 @ 8:19am 
I cannot spare any clowns for OP, my points pile is running low.
Nightwolf Apr 10, 2024 @ 8:51am 
Originally posted by CrackSmokingWarlock:
I'm extremely conservative on flare usage as a Scout because I feel like you really do not get enough to illuminate some of the larger caverns, especially on Hollow Bough or the sand biome. Smaller tunnel systems like in mining expeditions, sure, all is well, but then you get these gigantic areas where you need 9-12 flares just to light up a third of it for a short period of time. I just tell people who complain to throw glowsticks or rely on their own headlight.

You are given plenty of flares to light caves. The larger biomes like on sand your job is not to light the cave for your team it’s to check for nitra veins. Be systematic launch a flare then sweep your way through the cave. You only need to do it once. Use your personal waypoint to mark veins to come back to.

The only cave it’s impossible to check throughly are Uber caves. Unless you get 2 Uber caves cross connected you’re better off not even trying. Secondaries can be seen in the dark. Just do your best and move on
Jimmy Hunter Apr 10, 2024 @ 8:54am 
Originally posted by CrackSmokingWarlock:
I'm extremely conservative on flare usage as a Scout because I feel like you really do not get enough to illuminate some of the larger caverns, especially on Hollow Bough or the sand biome. Smaller tunnel systems like in mining expeditions, sure, all is well, but then you get these gigantic areas where you need 9-12 flares just to light up a third of it for a short period of time. I just tell people who complain to throw glowsticks or rely on their own headlight.

Unless you have some massive 200m+ cave, you have plenty of flares. Pace yourself and section off parts of these larger caves so your light isn't going to waste. Move through it part by part, section by section.

If you have a ridiculously high ceiling, don't spend all your flares trying to look around up there. Use your Laser Pointer and sweep around. If there's something worth mining, then flare it up, ping it if you've got an Engie with you, and grab your minerals.
ChiefBeef Apr 10, 2024 @ 10:54am 
i love pinging nitra as the scout is mining it, it adds a layer of unspoken resentment during the mission
Big Dick Apr 10, 2024 @ 10:56am 
I love actually being a good teammate who is not annoying or edgy
gamerdudeman3 Apr 10, 2024 @ 12:16pm 
I genuinely have no idea how this post even relates to Scout flares after you deliberately say you are giving the team light and then go on to complain about gunners for a paragraph and then randomly tack it back on at the end. From my experience as someone who used to play ONLY Scout, one of the Scout's priorities is to make sure you have enough Nitra for a resupply at basically all times. If you ran out of flares before that, you're probably failing at your job.
Chris!! Apr 10, 2024 @ 12:59pm 
Originally posted by gamerdudeman3:
I genuinely have no idea how this post even relates to Scout flares after you deliberately say you are giving the team light and then go on to complain about gunners for a paragraph and then randomly tack it back on at the end. From my experience as someone who used to play ONLY Scout, one of the Scout's priorities is to make sure you have enough Nitra for a resupply at basically all times. If you ran out of flares before that, you're probably failing at your job.
They're talking about the lazy manager kind of people that do not mine resources near the floor they themselves can easily get, but chooses not to because "it's the Scout's job to mine xd" - which leads to what I assume is people asking for lights in the cave so they can proceed to do nothing productive and instead every Nitra vein no matter how obvious instead of going for those they can reach.

The point that OP is trying to convey here is that the flares are to be used by people actively working on getting the resources hidden above in the dark, or to be more precise, the flares are for the Scout himself, with other teammates in the same cave being able to potentially assist the Scout get tricky veins or take a load off Scout's back by grabbing the ones closer to the surface, while Scout gets the ones high up.

The flares are not placed with the intention of letting the lazy manager type of teammates watch you work while they do nothing but ping ♥♥♥♥, that's stupid, and even more stupid to have them ask for flares if, as said before, they aren't going to do anything useful with it that pocket flares can't already solve (and pocket flares are good enough for almost everything).
Last edited by Chris!!; Apr 10, 2024 @ 1:00pm
gamerdudeman3 Apr 10, 2024 @ 2:33pm 
Originally posted by Chris!!:
Originally posted by gamerdudeman3:
I genuinely have no idea how this post even relates to Scout flares after you deliberately say you are giving the team light and then go on to complain about gunners for a paragraph and then randomly tack it back on at the end. From my experience as someone who used to play ONLY Scout, one of the Scout's priorities is to make sure you have enough Nitra for a resupply at basically all times. If you ran out of flares before that, you're probably failing at your job.
They're talking about the lazy manager kind of people that do not mine resources near the floor they themselves can easily get, but chooses not to because "it's the Scout's job to mine xd" - which leads to what I assume is people asking for lights in the cave so they can proceed to do nothing productive and instead every Nitra vein no matter how obvious instead of going for those they can reach.

The point that OP is trying to convey here is that the flares are to be used by people actively working on getting the resources hidden above in the dark, or to be more precise, the flares are for the Scout himself, with other teammates in the same cave being able to potentially assist the Scout get tricky veins or take a load off Scout's back by grabbing the ones closer to the surface, while Scout gets the ones high up.

The flares are not placed with the intention of letting the lazy manager type of teammates watch you work while they do nothing but ping ♥♥♥♥, that's stupid, and even more stupid to have them ask for flares if, as said before, they aren't going to do anything useful with it that pocket flares can't already solve (and pocket flares are good enough for almost everything).
If there are players who actually ignore nitra right next to them in public lobbies then damn... glad i dont play pubs lmao. I will say though that if the group is in a combat situation then scout's flares can actually be very useful, if theres ever a time to ask the scout for flares its then. But if this guy is seriously plagued with people who just sit there and want light so they can laser pointer the same nitra the scout sees then i can definitely see his point.
CapoFantasma97 Apr 10, 2024 @ 4:42pm 
People mine minerals they're in reach. But it's the entire point of Scout to collect anything inconvenient, out of reach, or that requires a decent amount of walking/moving away from the play area.

With the highest mobility in the game, we can haul stuff with ease. I'd rather have a Gunner shoot bugs than mine things. Scout doesn't have the tools to properly deal with waves of enemies; I hate swarmers the most. Driller also shouldn't dig convoluted tunnels to reach resources in high places, they should manipulate the terrain for the team's advantage and also deal with the small bugs.

What Scout weapon builds excel at is high single target damage. I can melt bigger enemies with ease using high burst DPS builds and the grappling hook to always be lined up with the weakspots.

Special targets become extra easy with this class: Zhukov with detonators can almost instantly pop the rocks that would hit Doretta, you can do that whole section solo even at Haz 5 with full lobby; I can solo with DRAK-25 a bunny/gnome from events, slowing it down with electricity and bullying it to submission in a few seconds.

Also players using Scout often forget to light up the places where necessary for the team, it's no wonder people request it.
Amazing Sun Apr 10, 2024 @ 6:33pm 
scouts are our pal tools, they should get everything we pinged! that's why I stopped playing scout unless I have to. Though I'm a driller main. I doubt that's a gunner issue, it's just aweful player that you encounter that's all. If you don't like mining everything you should come meet my Awesome plasma gun. that suits all mining needs
Old Shoe (Banned) Apr 10, 2024 @ 6:36pm 
we've got a Master Baiter here boys :dallas:
Last edited by Old Shoe; Apr 10, 2024 @ 6:36pm
< >
Showing 16-30 of 35 comments
Per page: 1530 50

Date Posted: Apr 6, 2024 @ 6:49am
Posts: 35