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Its a PVE game. Guns are allowed to be "too good".
I can't really add on to what you've said about the diffractor because you covered just about everything, especially the moving of heat % into the upgrade so you're less disruptive to cryo
but yeah a lot of weapons in this game suffer greatly from the OC wheelchair syndrome (Hello coilgun) I wish we could just have good base weapons with OCs being actual addons instead of a solution to a problem that wouldn't exist if they just balanced the weapons around their default state/mod tree, the Autocannon in my opinion comes close but NTP being broken and big bertha being situation as hell and it still needs tweaking
please god let S4 having a good balance wave
tell me you didn't actually read the post without telling me you didn't actually read the post
1) Laser,
2) Can draw whatever my rival miner wants.
Volatile Impact Reactor isn't exactly better than Sticky Flames. Sticky Flames have a hidden, unique property where they slash the "temperature cooldown rate" of whatever is walking through them. This means that enemies that usually cool off really fast, like Oppressors, will be easier to keep on fire if they've walked through Sticky Flames recently.
It sounds tiny on paper but this actually makes Sticky Flames waaaay better at lighting stuff on fire than VIR. VIR struggles to light Grunts on fire unless they pass 2+ lines, or are following you on a trail of magma. Sticky Flames can easily light just about anything on fire that walks over it.
give efficiency tweaks or ABC a try
yea im aware of this point, and it is notable. VIM also slows enemies less (%30) compared to sticky flame slowdown (%55) but VIM does much more damage and i think that justifies the loss in heat/slowdown
sticky flames average 15DPS (+5 with sticky fuel) whilst magma trail averages 40DPS. even with the burning status in play, VIM will do more damage. not to mention the shard fires significantly faster than the CRSPR. if you play at a high sens (or have a DPI) switch you can zig-zag your aim and make multiple magma trail passes the bugs have to run thru
driller also has more interest in keeping enemies ignited for heat spreading purposes or for proccing bonuses on the subata or CWC. engie doesnt really have to worry about that as much so igniting enemies doesn't matter for him