Deep Rock Galactic
Phidyx Mar 26, 2023 @ 7:45am
Seriously?
Hi,

I can understand the elite deep dive can be very hard, but doing it in loop during 10, 20, 30 times, I'm sorry but it's far from beeing fun!

This game is very good but I think devs must change this it a little bit.
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Showing 1-13 of 13 comments
Johnno Mar 26, 2023 @ 7:51am 
Change how?
Phidyx Mar 26, 2023 @ 7:55am 
Originally posted by Johnno:
Change how?

They should reduce a little bit the difficulty :)
Chibbity Mar 26, 2023 @ 7:57am 
The deep dives are randomly generated, the dev's don't have any input on how hard or easy they are; even they don't know what they'll be till they play them for the first time.
Smetrix Mar 26, 2023 @ 7:57am 
If it’s too hard then just wait for the next one lol.
Johnno Mar 26, 2023 @ 7:57am 
Originally posted by Phidyx:
They should reduce a little bit the difficulty :)

But it's ELITE for a reason :D

Play the normal deep dive, and play the weekly core hunt on higher difficulty until you're ready for the ELITE deep dive ;D
Adolf Rozenberg Mar 26, 2023 @ 7:58am 
With the introduction of Deep Dives, three new hazard levels are introduced that can only appear within a Dive: Hazard 3.5, 4.5, and 5.5; these can only be found within Deep Dives.

Difficulty for each Deep Dive stage (in order):

Regular Deep Dive: Hazard 3, Hazard 3.5, Hazard 3.5 — 2 Warnings (Total, max of 1 per stage)

Elite Deep Dive: Hazard 4.5, Hazard 5, Hazard 5.5 — 2 or 3 Warnings (Total, max of 1 per stage)

Each Deep Dive has a randomly generated seed upon the weekly reset, which makes a Deep Dive's difficulty slightly different when compared to the general 1 to 5 Hazard levels of regular missions.
Last edited by Adolf Rozenberg; Mar 26, 2023 @ 7:58am
Aimee Mar 26, 2023 @ 7:58am 
Seems a bit silly to make the hardest dificulty in the game easier.
Jack left town (Banned) Mar 26, 2023 @ 8:05am 
Originally posted by Aimee:
Seems a bit silly to make the hardest dificulty in the game easier.
Word on the block is Haz5 is easier than it used to be, or at least more inconsistent in how many flesh eating space lobsters are gonna spawn. Feels like haz2 kills wise sometimes.
Phidyx Mar 26, 2023 @ 8:15am 
Originally posted by Adolf Rozenberg:
With the introduction of Deep Dives, three new hazard levels are introduced that can only appear within a Dive: Hazard 3.5, 4.5, and 5.5; these can only be found within Deep Dives.

Difficulty for each Deep Dive stage (in order):

Regular Deep Dive: Hazard 3, Hazard 3.5, Hazard 3.5 — 2 Warnings (Total, max of 1 per stage)

Elite Deep Dive: Hazard 4.5, Hazard 5, Hazard 5.5 — 2 or 3 Warnings (Total, max of 1 per stage)

Each Deep Dive has a randomly generated seed upon the weekly reset, which makes a Deep Dive's difficulty slightly different when compared to the general 1 to 5 Hazard levels of regular missions.

Thank you very well for your explanations :)

I understand now why it's so hard!

Rock and Stone!
attempting a deep dive 10, 20, 30 times? yea, no, at some point you have to ask yourself if it doesn't make more sense to grind regular missions for levels, minerals, credits, perk point milestones and assignment progression.

i attempted the dde 3 times so far and i made it past the second mission just to die to leech and too many bugs on the last mission.

i'm not gonna run it another time because at this point it is just a waste of time to me. yea, i still need to get the cosmetic cores i have plenty of blanks to infuse though and every time i attempt the same dd again i can miss out on machine events or double xp/mineral mania missions.

while still grinding overclocks just getting the 1st core of a dd can be good enough for that week. ideally you also want the 2nd core as it's a overclock but if you can't get it you can't get it. don't waste your time for hrs and days on it it's not worth it.
V0lcanF1re Mar 26, 2023 @ 11:11am 
wierd did it in first time with 3 scouts where issue
rock and stone hit the bugs bones!
ShugoTheRipper Mar 26, 2023 @ 12:08pm 
Originally posted by Phidyx:
Originally posted by Johnno:
Change how?

They should reduce a little bit the difficulty :)

SKILL ISSUE

This stuff puts me to sleep, if anything they need to double the difficulty.
Cress Mar 26, 2023 @ 12:25pm 
Increase difficulty of EDD please.
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Date Posted: Mar 26, 2023 @ 7:45am
Posts: 13