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I'd say using them with ammo and carve radius is far from a waste, it's a great way to quickly remove a ton of rock in an instant and the 4 total charges means you get 2 per supply, you can still use them for crowd clear or a boost in single target in a pinch but being able to clear areas in an instant for better wiggle room is incredible
or you could do what I do and take frag shell and use them for AoE, it's not that useful because driller has tons of AoE but god is it satisfying when you blow up a giant horde of glyphids
Also, bug's don't tend to spawn on slag (which C4 leaves) which opens up some interesting options for controlling where bugs do and don't spawn.
You can still get decent damage and utility out of them even when specced for carving so you aren't gonna lose much either way.
I've been running both ammo upgrades with bigger blast radius, so I'll stick with that and try to utilize it more as a tool than a weapon. I still think it could be really useful for helping to revive teammates, but my friends don't go down enough for me to reliably test it. I'm sure that'll change once we get to haz 5 lol.
Or use it to improve navigation by removing troublesome cave structures, like before a Dreadnought fight.
Extra damage on the C4 is especially useful on the Caretaker. Any other situation is risking friendly fire, especially with one-hit-kill potential.
Never thought of using Fear with it. Perhaps useful for revives, as OP stated, or in other emergency situations, which can happen fairly often for me if my Driller gets separated from the team and is low on ammo.
Might have to try Combat C4 with Combat Drills and report back.
Also, personally, I hate Drillers who use a satchel for the "room" in a bunker. It makes the floor dip in, which is really annoying unless an Engie makes a floor over it. The point of wall bunkers is that you drill a long tunnel so you can shoot straight down it. Carving out the room with C4 and making a huge dent in the floor ruins the entire point of that.
https://youtu.be/bfzCi2TqVF8 this is the video I watched
Other missions are less suitable for this. Unless you have an Engineer or at least not dense Engineer I wouldn't do this when defending anything static. Exception is placing it on the wall, sometimes on low ceiling, and occasionally on the Drop Pod during Salvage Operation. Still, gotta be careful. When defending, such explosion could even wipe out your team. Destroying terrain is also a matter of skill since an unfortunate explosion can provide enemies cover or hinder your movement.
Sometimes during a swarm when half of it magically attaches to you you can lead them on for a bit and then smack the resulting death ball with a well placed C4. Sometimes it can be used to clear enemies around fallen allies, especially if they died in awkward places like inside a wall or something.
It's also a nice way to trigger Dreads without having to be there.
I go ammo, killswitch, ammo, fear. So combat-oriented rather than for blasting terrain. Friendly fire is a risk-reward. Still worth it imo.