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Ranged attack leads based on your movement, just requires faking your movement, changing direction when the shot fires to dodge it.
Or you know : just shoot down the projectiles, like you would do with a spitballer.
shellbacks (younglings or mature ones) are extremely weak to acid, so if you have a driller with the sludge pump, its his job to melt them.
ive had games where i've seen shellbacks ignored, they would prevent players from reviving other dwarfs, because they would ping pong players around and cancel the revive animation.