Deep Rock Galactic
FRANKHOWITZER Mar 17, 2023 @ 10:20pm
Please nerf shell backs
Ive gone back to helping some of my friends on hazard 3 and 4 and I didnt expect these particular enemies to be as bad as they are on haz 5. but come on, they cant be stunned, frozen, have armor all around theyre bodies, theyre weak point in absurd to hit, and they can kill you in 3 hit either melee or a rapid fire ranged attack that can hit you far across the map... Like why the heck are shell backs one of the strongest enemies in the game. Normally theyre not a problem but when your playing with new players and 3 shell backs show up out of no where and there's almost nothing you can do its very frustrating. atleast add the ability to slow them down or scare them.
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Showing 1-15 of 67 comments
SCamp Mar 17, 2023 @ 10:23pm 
They can be frozen, but only gives them the damage 3x debuff and not the freeze effect.
doomerinthedark Mar 17, 2023 @ 10:46pm 
i hate to say this, but just kick the new players.
doomerinthedark Mar 17, 2023 @ 10:47pm 
Originally posted by Forceful_Multiverse6092:
i hate to say this, but just kick the new players.
also, thats RNGesus for you
V0lcanF1re Mar 17, 2023 @ 10:54pm 
avoid h4 and above untill your team gets better
Bam Bam Mar 18, 2023 @ 12:42am 
kick your friends if they can't handle shellback :steamthumbsup:
Syncourt Mar 18, 2023 @ 1:18am 
Shellbacks have already been nerfed more than enough.

Ranged attack leads based on your movement, just requires faking your movement, changing direction when the shot fires to dodge it.
BaronVonNapking Mar 18, 2023 @ 1:38am 
Just build a fortress in the sky... If engineers started using their platforms this wouldn't be a problem.
Ser Pounce Mar 18, 2023 @ 4:28am 
Originally posted by Syncourt:
Shellbacks have already been nerfed more than enough.

Ranged attack leads based on your movement, just requires faking your movement, changing direction when the shot fires to dodge it.

Or you know : just shoot down the projectiles, like you would do with a spitballer.
Last edited by Ser Pounce; Mar 18, 2023 @ 4:28am
Barser Mar 18, 2023 @ 6:34am 
Shellbackas can be rough, but I dont think they deserve a nerf. They have some really powerful shots also. Just quickly kill em.
Derpykat5 Mar 18, 2023 @ 6:53am 
Shellbacks are rare enough that their power is warranted, especially when you consider that they spend a lot of the time in a vulnerable state where they can't attack, and their ranged attack makes them vulnerable.
Marmarmar34 Mar 18, 2023 @ 7:00am 
Bring armor breaking next time
phenir Mar 18, 2023 @ 7:07am 
They spend 90% of the time being useless.
Knowsome Mar 18, 2023 @ 7:09am 
dont play a q'ronar shellbacks game, stay away to take these out asap with team focus.
shellbacks (younglings or mature ones) are extremely weak to acid, so if you have a driller with the sludge pump, its his job to melt them.

ive had games where i've seen shellbacks ignored, they would prevent players from reviving other dwarfs, because they would ping pong players around and cancel the revive animation.
Last edited by Knowsome; Mar 18, 2023 @ 7:11am
Khal'cynee Mar 18, 2023 @ 7:37am 
lok1 is especially strong against them with the 100 % OC and electric effect
RaindropperinG Mar 18, 2023 @ 7:56am 
'Nerf *something*' threads, my beloved.
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Date Posted: Mar 17, 2023 @ 10:20pm
Posts: 67