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I run EPC because I like to vaporize swarms with a well-timed TCF blast.
With Cryo, I like to use Ice Spear to vaporize regular grunts with ease. For heavies, I throw axes after they are frozen and that seems to be enough.
Although perhaps inefficient, on Haz 3/4 I like to optimize for brainlessness and/or fun. My Driller also has very poor long-range options, but I can drill so I don't have to engage at long-range if I don't want to.
Most players use the EPC not because of the mining, but because it deals more damage per shot and has an high overall dps and total damage combined.
The Heavy Hitter OC with a single target damage build is quite good at bursting down priority targets.
Otherwise the Burning Nightmare (Tier 5) build also mops up enemies quite well. Especialy when frozen.
There are a decent amount of builds for the EPC, but you mainly go for single target or burning nightmare. AoE EPC builds are not great with the Cryocannon, but Persistent Plasma OC AoE build with the flamethrower does work quite well.
Wave Cooker purely for thermal shock.
EPC for single-target with thermal shock or TCF utility. Basically you can have both single-target damage for general use and thermal shock against frozen targets, or you can have single-target damage against frozen targets and have all the utility that TCF provides.
EDIT: My old build for Thermal Shock was using Heavy Hitter EPC. I haven't used it in a long while so I don't know if they changed anything when they combined Flying Nightmare and Burning whateveritwascalled that would change the build.
Just hose some bugs in swarm and you can freeze the rest with T3 mod, with enough bugs you basically have C4 cryo from all cold and boiler procs. dmg in 1st tier is kinda important for swarmers outside REZ and overall dps. Frozen prae can be killed with 2 axes as usual or you could throw one and use it to spread cold at other bugs while you stand next to it, grunts that are not guards have short freeze range after all.
So you will have a lot more downtime where you are not shooting with the increase in clipsize, strangely enough.
And with the fast firerate, low damage, and high ammo pool... you will reload a lot.
I'm an "Old-School Driller" with the Flamethrower, Subata, and HE Grenades
BUT- Any Mix of FT, Cryo, Subata, and EPC Works- Heck The Sludge Pump has Good Potential and Useage- Only The Wave Cooker seems Like somewhat of a Joke Weapon to Me
Traditionally, the Driller Setup seems to favor either the Flamethrower+Subata,
especially with Volatile Bullets, or Cryo+EPC
But by all means, continue to utilize the Cryo with the Subata, because-
and quite simply " 'Bata Is Better™ "
Single shot plasma build does 25 damage per shot (40 if you have heavy hitter OC, but again, I guess you probably don't) and doesn't rely on bonuses so it's very good for killing frozen enemies and much more acceptable if you're bodyshotting spitters on walls, even if it's harder to actually hit them since it's not hitscan. Or you can do a shock combo build and spam explosions to wipe out groups. Especially useful against mactera since it one shots them. It's just more useful in most circumstances.
Don't forget microwave either. It's not so good vs single targets but it's fun to sweep over a group of frozen enemies and instant kill them all with temp shock. Though that's a lot better with diffusion ray OC. Which you probably don't have. Again. Curse you OC system.
Suba is hitscan, but you'll use a lot more ammo compared to a HH EPC.
Cooker can be setup for superior temp shock potential, but I find it lacks punch when facing opponents resistant to freeze or at range.
the cooker has lots of ammo, with mega power supply too, and can with pinpoint accuracy, pop bugs/mactera like a balloon across the map
this is where the driller absolutely suffers, and this thing fills that gap perfectly