Deep Rock Galactic
Detective Useless Jul 22, 2023 @ 12:34am
Is Bullet Hell Good? (spoiler alert: no)
Bullet Hell is one of those "meme" overclocks, but not in a good way. While other joke overclocks are jokes because of their absurdity, Bullet Hell is a joke because it sucks. It does crowd clearing much worse than the Autocannon, Hurricane, or even just a normal minigun with blowthrough, and it also loses out on a whole lot of single-target damage. The horrible accuracy is a big issue with this gun. 6x the spread is a huge nerf to any gun, especially the minigun. Some may argue that it doesn't matter due to the ricochets, but if anything it actually hurts the OC more. You need to hit a target with both the bullet and the ricochet to get any advantage over no-OC, so bullets hitting the ground mean a loss of damage. Bullet Hell just sucks at everything you want a Gunner primary to do.
Originally posted by Nosteru:
Bullet Hell is extremly effective against Litho swarms. You should try it.
The only downside of this OC is that it eat too much ammo.

For single target damage you MUST use your sideweapon. Highly recommended to set a strong single target sidearm with Bullet Hell Minigun.
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A moderator of this forum has indicated that this post answers the original topic.
Nosteru Jul 22, 2023 @ 12:48am 
Bullet Hell is extremly effective against Litho swarms. You should try it.
The only downside of this OC is that it eat too much ammo.

For single target damage you MUST use your sideweapon. Highly recommended to set a strong single target sidearm with Bullet Hell Minigun.
Metameat Jul 22, 2023 @ 12:55am 
the trade off is optimal damage. What you win is left-click to destroy everything. Honestly I usually play BH when I want to chill, with lead spray brt it works wonders.

also it's fun.
King Fossil Jul 22, 2023 @ 1:00am 
I'm surprised they haven't buffed it yet. It's been pretty widely considered to suck for a long time. Seems like they should have given it some attention by now.
You can still use blowthrough with it by the way. It behaves oddly but it still works. And you probably should because you really need the extra hit to make up for your lower damage.
Last edited by King Fossil; Jul 22, 2023 @ 1:04am
Vault Traveler Jul 22, 2023 @ 1:06am 
i wouldnt use it in haz5 but it can just be hilarious broken in haz3/4.
Cynimatic (Banned) Jul 22, 2023 @ 1:30am 
it's pretty good
AyyDimitri Jul 22, 2023 @ 2:41am 
Sensible chuckle

Go Stun, become living zapperrang with kamikaze finisher moves.

Its issue on haz5 is the stun duration reduction time being the real damage to the gun, no longer hold the line broken as haz3-4 with this CC alone, its gimped to a free action cancel vs any stunnable cluster or clearing swarmers and chaff.
It's lacklustre damage can lead to an overwhelm, but aggressive venting just counteracts it. By the time the bugs get to you again after all the interrupts or a shield, it should be ready to blow again, the bugs can burn.

Its for a helicopter gunner to gain advantage over projectile throwers and gain a different blowthrough due to the angles they are exposed to.
On the floor its a face melter that denies the ability to for foes fight back consistently for more then a second or two.
Chibbity Jul 22, 2023 @ 4:53am 
Bullet Hell is actually great fun and very usable.

I feel bad for people who can't/won't use interesting builds.

Must be boring? : P
Last edited by Chibbity; Jul 22, 2023 @ 4:59am
King Fossil Jul 22, 2023 @ 5:04am 
Originally posted by Chibbity:
Bullet Hell is actually great fun and very usable.

I feel bad for people who can't/won't use interesting builds.

Must be boring? : P
This is unrelated to the topic. The topic isn't "is bullet hell fun?", it's "is bullet hell good?". If you think it's fun then I'm sure you'd like it if it was buffed to be good too, right? That way more people will enjoy using it, and you can take it even if your team sucks and needs carrying or whatever.
It's like hyper prop. Hyper prop was always fun, but it wasn't all that good at first. But then it got buffed and the game got a little better. Except they also lowered its ammo which I'm still slightly upset about.
Frisky Jul 22, 2023 @ 5:05am 
it's pretty bad, not unplayable but you aren't really gaining any benefit from it besides being able to fight swarmers

I only really run it sometimes as a meme when I'm doing hazard 1 speedruns to get stupid promotion assignments out of the way
Chibbity Jul 22, 2023 @ 5:07am 
Originally posted by King Fossil:
This is unrelated to the topic. The topic isn't "is bullet hell fun?", it's "is bullet hell good?"

I don't think the two are mutually exclusive though.

Is it "the best?" No.

Is it "good enough?" Yeah.

Originally posted by King Fossil:
If you think it's fun then I'm sure you'd like it if it was buffed to be good too, right?

Sure, it wouldn't hurt my feelings if they buffed it slightly; so long as it doesn't become the new FOTM.
There are only 4 OCs for the minigun. 3 damage focused OCs and one fire OC.

I wish they would rework exhaust vectoring into something actually interesting.
I wish they made the lead storm OC actually cooler and have real trade offs (and a different, less confusing name)
I like a little more oomph quite a bit. I just wish it did +2 damage instead of +1
Last edited by Torres, The Devourer; Jul 22, 2023 @ 5:40am
Fryskar Jul 22, 2023 @ 5:54am 
Originally posted by King Fossil:
I'm surprised they haven't buffed it yet. It's been pretty widely considered to suck for a long time. Seems like they should have given it some attention by now.
You can still use blowthrough with it by the way. It behaves oddly but it still works. And you probably should because you really need the extra hit to make up for your lower damage.
Stuff that happens if you balance based on pickrate.
Aimee Jul 22, 2023 @ 7:38am 
The accuracy is a big issue yeah, but overall the overclock isnt all that bad if you take a secondary and/or grenade that helps with waveclear.
Its great against macterra, swarmers, and jellyfish.
phenir Jul 22, 2023 @ 8:23am 
Originally posted by AyyDimitri:
Its issue on haz5 is the stun duration reduction time being the real damage to the gun
What?
Aimee Jul 22, 2023 @ 8:29am 
Originally posted by phenir:
Originally posted by AyyDimitri:
Its issue on haz5 is the stun duration reduction time being the real damage to the gun
What?
How did i miss this comment XD
Stun reduction on higher hazards? :P
How do people keep making things like this up, where there is an actual up to date wiki and thousands of videos online.
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Date Posted: Jul 22, 2023 @ 12:34am
Posts: 353