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I'd still wish to see more dwarven stories from that world, though.
On a side note, since we mentioned Tartakovsky, let's not forget about the beautiful Star Wars: Clone Wars mini series from 2003!
You can leave things vague or simple.
You ever seen Mr. Bean? Johnny English? Johnny English 2?
There's enough lore to make for a uncovering something on Hoxxes, escaping Hoxxes, amogus on the space rig, taking down rival tech...
Would making it deep help the theme or subject of the story in any way? Is it necerary to achieve what you want your story to be? What do you want from your story?
And you can just add more lore, it's not needed in the game, but if it's needed for people to know that rival tech is run by elfs (I think it's better to keep it secret), then you just say it's run by elfs.
https://www.youtube.com/watch?v=AOjJpmnnm7U