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Shield Battery Booster has become a new strange and powerful baseline. +5.5 damage at full shield is... basically a 50% damage increase from stock towards single targets. Impact Deflection is about a 50% damage increase if you can shoot at something's feet, get it to take splash damage, and then hit it with the bounce. Also, was Thermal Exhaust Feedback always +12 fire damage at max? I swear I remember it being +5, but I'm probably going nuts -- either way, while you'll never be able to maintain +12, it's pretty easy to maintain fire over the 50% mark when tap firing, so I'd say it's realistic to expect it to hang out around the +6 damage mark (plus ignition).
Now, a lot of these damage boosts are conditional -- SBB isn't really a 50% increase when shooting into crowds because it doesn't increase plasma splash, and bouncy balls are hard to control, but it still feels like +50% single target damage is kind of the baseline that all these OC's have to compete against, and what stock competes against when you don't have an OC.
This is not to say stock Carbine is useless. If you use Aggressive Venting instead of Shield Battery Booster to shoot down a spitter from the ceiling and couldn't make use of your OC, it's not like you're terribly behind all of a sudden. But it does feel like there's a large difference to shooting at a Dreadnaught or an Oppressor with your SBB compared to just stock.
Current scout is weirdly balanced. Just a small number of setups really feel good. All just with mk or sbb drak.