Deep Rock Galactic

Deep Rock Galactic

Best Beginner-ish Primary, Secondary for Solo Industrial Sabotage : No Overclocks
I'm around 90 missions in, and the next thing I'll be attempting is Industrial Sabotage, solo, for the first time. Completing this mission unlocks assignments for several key weapons (Drak, BRT, LOK, EPC), as well as core reward missions.
I can't decide what class to take between Scout (M1000, GK2, Boomstick, crossbow), Engineer (Warthog, PGL or Breach Cutter, Shard Defractor) and Gunner (Minigun, Autocannon, Hellfire, Bulldog, Coil Gun).

Thanks and Rock and Stone!
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Visar 1-15 av 17 kommentarer
Chibbity 17 nov, 2022 @ 7:13 
It's basically a big boss fight at the end, so you're going to want good single target damage; prolly can't go wrong with Gunner Minigun/Bulldog.
Derpykat5 17 nov, 2022 @ 7:17 
I would also favor gunner for your first Industrial Sabotage. I would use either the Lead Storm or Hurricane, with the respective Fire mods to make taking care of the sniper turrets easier (I would lean towards Hurricane without Overclocks, but it's harder to use). The Coilgun is great for taking out Shredders, but if that doesn't concern you too much the Bulldog is very reliable.
Frisky 17 nov, 2022 @ 7:18 
for scout I'd say M1000 and boomstick w/heat

for engineer lok-1 is very effective against robots if you know how to use it right, shard diffractor with heat upgrade is also good for annoying patrol bots and getting damage off on the caretaker

for gunner minigun I'd say is your best bet, paired with the bulldog or maybe the BRT, I'd recommend coilgun but apparently it's bugged to not damage the caretaker again so idk
Pierrot 17 nov, 2022 @ 7:18 
Engi with dual turrets and fat boy, and... OOPS.
Apex Artist 17 nov, 2022 @ 8:34 
Ursprungligen skrivet av Chibbity:
It's basically a big boss fight at the end, so you're going to want good single target damage; prolly can't go wrong with Gunner Minigun/Bulldog.

I too think Gunner is probably best suited for solo against the end boss for this mission, because of the damage and ammo combo with the minigun, and the shield, with mobility that the ziplines add....but of the 3 classes considered, I've played Gunner the least.
In contrast, Engie's single target weapons are lower on ammo, but the turrets certainly help, along with platforming utility. This class is my second most played.
Scout is my most played class, because light is a great weapon in this game, and the M1000 is no slouch in either punch or ammo.
If I'm taking Gunner, then bumping up to level 3 difficulty and running a few 6 or 8 egg hunts, soloing as Gunner would be a good relative skill-builder.
Fryskar 17 nov, 2022 @ 8:53 
Ursprungligen skrivet av Pierrot:
Engi with dual turrets and fat boy, and... OOPS.
Fatboy is probably the worst choice.
The shotty suffers from lacking range (sniper turrets/patrolers). The others work more or less well.
Apex Artist 17 nov, 2022 @ 8:56 
Ursprungligen skrivet av Fryskar:
Ursprungligen skrivet av Pierrot:
Engi with dual turrets and fat boy, and... OOPS.
Fatboy is probably the worst choice.
The shotty suffers from lacking range (sniper turrets/patrolers). The others work more or less well.

It certainly is a poor choice, since this is a thread about weapons/players without overclocks.
Senast ändrad av Apex Artist; 17 nov, 2022 @ 8:57
Fryskar 17 nov, 2022 @ 9:32 
Ursprungligen skrivet av Apex Artist:
Ursprungligen skrivet av Fryskar:
Fatboy is probably the worst choice.
The shotty suffers from lacking range (sniper turrets/patrolers). The others work more or less well.

It certainly is a poor choice, since this is a thread about weapons/players without overclocks.
Its a poor choice due to no OC'd and its a poor choice for bosses.
Pierrot 17 nov, 2022 @ 9:35 
Ursprungligen skrivet av Fryskar:
Ursprungligen skrivet av Pierrot:
Engi with dual turrets and fat boy, and... OOPS.
Fatboy is probably the worst choice.
The shotty suffers from lacking range (sniper turrets/patrolers). The others work more or less well.
The fat boys destroys all the 4 boss shields when shot on the top, so you can cheese phase 1.
rainee 17 nov, 2022 @ 10:01 
A minigun is all you need
50 Cal 17 nov, 2022 @ 10:05 
I did it with gunner, its nice to have the shield for the final fight also the minigun felt good for this. Really fun mission
Fryskar 17 nov, 2022 @ 10:21 
Ursprungligen skrivet av Pierrot:
Ursprungligen skrivet av Fryskar:
Fatboy is probably the worst choice.
The shotty suffers from lacking range (sniper turrets/patrolers). The others work more or less well.
The fat boys destroys all the 4 boss shields when shot on the top, so you can cheese phase 1.
He has 45% ex reistance and up to 945 hp (solo 412.5). Nuke will do at very most 330 (600*0.55) + radiation. So on solo you might can wait it out.
ULTRA 17 nov, 2022 @ 10:25 
You just want single target damage like Chibbity said and (depending on the difficulty) possibly an ammo conservation build, despite or because of the tankiness of the caretaker
phenir 17 nov, 2022 @ 11:03 
Use engi with shotgun with choked mod and diffractor with heat mod. Diffractor can easily blast turrets at any range and insta kill robots with heat and is still good against the caretaker. Your own turrets can handle shredders. Engi also makes the hacking part easier. Diffractor can kill bugs around hack-c without hurting him and turrets provide lots of automated firepower. Since you are solo, ammo is less of a concern since you have bosco and all the nitra to yourself. Try to use one resupply per hack and then you can spend all the rest of your nitra on the caretaker which should be 3-4 resupplies, plenty. Use resupplier perk so you can safely resupply in the middle of the fight. Put the resupplies in the ground or behind terrain as well.
Aimee 17 nov, 2022 @ 12:29 
Either Engineer or Gunner would be your best choice.
Engineer with double turrets can realy help you to create a ''save'' location to fight from, shooting down swarmers and dealing with the tentacle arms.
Primary does not matter much, since they all are less than perfect for dealing with the mission. But i would prefer shotgun, so you can kill tentacles that spawn near you almost instantly. Depending on overclocks it can also deal accurate damage to the weakspots of the boss, but this depends on build.
As secondairy go for the PLG grenade launcher. As someone already said the Fat Boy OC is good, it will one shot weakspots while dealing radiant damage to the other weakspots. But any direct damage build will work just as wel, while wasting a lot less ammo.

Gunner is great since you can shield yourself. This can be a huge boon when you have to get ammo, or when you struggle. The minigun and rocketlauncher both work great, but the autocannon not good at all. Any secondairy will do, i will recommend the BRT burst pistol. So you can burst down tentacles and enemy spawns that have priority.
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Datum skrivet: 17 nov, 2022 @ 7:11
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