Deep Rock Galactic

Deep Rock Galactic

Viking_ 17 AGO 2022 a las 12:22 a. m.
Is Gunner Good?
New to DRG first class I've been playing is Gunner with a minigun. I do like using ziplines and firing down on aliens while listening to fortunate son, but it always seems if I get covered with aliens only option is shield and spray and hope for the best no way I'm running or slowly using the zipline. Always been seeing scouts and the driller clutching games. I've also just promoted my gunner.
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Mostrando 16-30 de 73 comentarios
Flariz 17 AGO 2022 a las 6:48 a. m. 
Publicado originalmente por Femboy Thighs:
'd say modify the minigun for maximum damage (taking the damage mod over ammo actually saves you ammo in the long run by killing stuff faster).


Is this a thing?
thebadman 17 AGO 2022 a las 6:57 a. m. 
Publicado originalmente por Flariz:
Publicado originalmente por Femboy Thighs:
'd say modify the minigun for maximum damage (taking the damage mod over ammo actually saves you ammo in the long run by killing stuff faster).


Is this a thing?
If you take resupplies to heal, it could. Hot bullets also scale to damage but I would not know if it would save you more ammo/damage than you get at start and from resupplies with max ammo route...
ナルゴ 17 AGO 2022 a las 6:57 a. m. 
Their usefulness scales up with the number of spawns that appear
Alucard † 17 AGO 2022 a las 7:08 a. m. 
Publicado originalmente por Flariz:
Publicado originalmente por Femboy Thighs:
'd say modify the minigun for maximum damage (taking the damage mod over ammo actually saves you ammo in the long run by killing stuff faster).


Is this a thing?

On paper and during perfect testing conditions - yes.

In actual gameplay scenario - no , not really
Última edición por Alucard †; 17 AGO 2022 a las 7:28 a. m.
Paintbrush 17 AGO 2022 a las 7:41 a. m. 
Yes.

just need to get a little more familiar with the gunner. Choose the right weapon mods and pay attention to your surroundings.
Marilith 17 AGO 2022 a las 7:43 a. m. 
Don't be shy with Gunner's secondaries, they don't slow him down and are very responsive in comparison to his primaries (coil gun not so much). If you need to run and gun, lean on the secondary until you get in position to unleash hell with the primary. Dash is also a useful perk to get that big, heavy primary where it needs to be on short notice.

His grenades can be very handy for addressing his mobility indirectly as well. Toss a cluster grenade at a group you don't have time to slow down and annihilate with primary. Sticky grenades are wonderful for praetorians. Stick them and they'll usually stop their spewing and turn around to show you their weak spot without any maneuvering on your part. The explosion is almost a bonus and you get more stickies than other types so you can use them liberally. Incendiary grenades can do some zoning for you too.

Mobility isn't Gunner's strong suit but if you use all of his kit, it's not as much of a handicap as it may appear at first.
Barser 17 AGO 2022 a las 7:43 a. m. 
Yes he is great. That being said he is the most expendable of the dwarf classes imo. That is just because the other classes brings a bit more important stuff to the table imo.
Narrowmind 17 AGO 2022 a las 7:53 a. m. 
Publicado originalmente por Marilith:
Don't be shy with Gunner's secondaries, they don't slow him down and are very responsive in comparison to his primaries (coil gun not so much). If you need to run and gun, lean on the secondary until you get in position to unleash hell with the primary. Dash is also a useful perk to get that big, heavy primary where it needs to be on short notice.

His grenades can be very handy for addressing his mobility indirectly as well. Toss a cluster grenade at a group you don't have time to slow down and annihilate with primary. Sticky grenades are wonderful for praetorians. Stick them and they'll usually stop their spewing and turn around to show you their weak spot without any maneuvering on your part. The explosion is almost a bonus and you get more stickies than other types so you can use them liberally. Incendiary grenades can do some zoning for you too.

Mobility isn't Gunner's strong suit but if you use all of his kit, it's not as much of a handicap as it may appear at first.
Great tips here, thank you.
JeanneOskoure 17 AGO 2022 a las 8:03 a. m. 
Gunner isn't good.
Gunner is the best.
CCShad 17 AGO 2022 a las 8:38 a. m. 
All of the dwarves are equally good once you have access to their full arsenal and upgrades, which only takes a dozen or so hours (per dwarf) to unlock!

Make use of his shield. it’s borderline overpowered, but it’s fair enough since it makes up for his lack of mobility - he can hold a position instead of evading.
Vault Traveler 17 AGO 2022 a las 8:43 a. m. 
Publicado originalmente por Rogan:
Their usefulness scales up with the number of spawns that appear

and hazard level.
Khloros 17 AGO 2022 a las 9:41 a. m. 
Yes, but he is the best in a very counter intuitive way to what his class suggests.

When you think gunner you think, "OH YEAH BIG DAKKA DAKKA DPS FOR DAYS!" which he can do but, much like using a semi truck as a commuter car, sure it works but is better served hauling trailers.

The gunner is very good at being a support class, espeically with the AC. Nerotoxin AC pretty much breaks the game with the highest amount of total damage that can be put out over time because of the DoT provided from the toxin. Combo this with the AC ability to fear and rip armor off like its tissue paper, the gunner excells at keeping a horde at arms length and slowing them down for everyone else.

Gunner also is super useful in terms of playing the medic as shield reviving can come in super clutch.

Also because pretty much all of the gunners weapons have some sort of explosive ability they are great for shooting down red sugar from the ceiling or out of reach for yourself or everyone else.

The only true bad thing about the gunner are his grenades, he has with out question the worst grenades in the game. Mini grenade is just not enough damage and to wonky to use effectively, sticky grenades are very lack luster in their damage, and fire grenades give you to little damage and are to easy to have them just avoid. Personally i would rather just forego the grenades completely in favor of carrying an ammo bag that just gives me another magazine for each of my weapons.
RUCKUS RELOADED 17 AGO 2022 a las 9:42 a. m. 
"I heard a voice in the midst of the four beasts. I looked, and beheld a pale horse. His name that sat on him was Death, and Hell followed him."
Jack left town (Bloqueado) 17 AGO 2022 a las 1:27 p. m. 
Basically half of Gunner's Guns suck, the other half are some of the best in the game. Gunner has the best grenades in the game if we don't count the tactial nuke Driller has at all times as a grenade. Well, probably still tied with Driller on second throught.
Your main job is throwing shields at people BEFORE they die, not wasting them on res (team mate on a sliver of health is only marginally better than no teammate). Ziplines are handy for many things but you may as well forget about them in a balanced team.
Última edición por Jack left town; 17 AGO 2022 a las 1:30 p. m.
Chibbity 17 AGO 2022 a las 1:29 p. m. 
Publicado originalmente por Jack left town:
Basically half of Gunner's Guns suck

What? Which guns lol?
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Publicado el: 17 AGO 2022 a las 12:22 a. m.
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