Deep Rock Galactic

Deep Rock Galactic

Why are people ignoring the gold in gold rush?
They are like AAAAAAAAAAAAAAA MAIN OBJECTIVE AAAAAAAAA SIDE OBJECTIVE AAAAAAAAAA SEND DROP POD AAAAAAAAA GG. With so much gold still left on the map.

Why? What are you doing?
< >
Beiträge 3145 von 50
R.- 14. Juni 2022 um 1:54 
I'd rather have them spawn 1/2 the amount as much per gold vein, and make them worth twice as much. Not only saves time when mining, but also depositing and transporting.


And yeah, I have 5 million creds lying around with absolutely no use except playing music on the jukebox or tipping Lloyd.
Zuletzt bearbeitet von R.-; 14. Juni 2022 um 1:54
I'll be honest - this seems odd to me. Maybe that's just a "me problem," but ignoring resources and rushing to mission completion feels like missing the point of the game. We're dwarves digging a hole, making a living as miners. If we're just treating the game as a fast-paced shooter, then... I'm sorry, but there are far better shooters out there. It's not that DRG is bad at it or anything, but rather that shooting is one part of a larger package.

With all of that said, though - I'm not opposed to Gold generating more Credits. It often feels like we spend an hour digging it out only to walk away with less money in Gold than mission objectives. Getting it down to one pickaxe hit to break is also an absolute must. I'm honestly not a fan of any resource taking multiple pickaxe hits to break. I understand it for terrain, but for resources... just make larger clumps requiring fewer hits and with a larger carve area. The look and feel of mining is part of the allure.
Johnno 14. Juni 2022 um 4:00 
Gold simply needs to be more valuable, both in its uses (sinks) and bottom line in the results screen (so you feel you're getting a higher payout than the mission reward).

I don't like the 1 hit idea myself, I enjoy the crafting minerals requiring more hits because it feels like I'm putting the work in and getting something for it. Only reason I don't obsessively mine gold is because it doesn't feel rewarding enough.

Mission objectives could pay less while the payout for gold goes up, along with more incentives to actually collect credits.
Ursprünglich geschrieben von Femboy Thighs:
Because they're elves. Gold is only SLIGHTLY slower in terms of credits/time spent when compared to just speedrunning missions.

It's truly amazing how you guys never stop to consider the fact that some people are playing purely for XP/assignments/cores and dgaf about gold because we have enough already.
Vantal 14. Juni 2022 um 8:15 
Ursprünglich geschrieben von Tazor:
They are like AAAAAAAAAAAAAAA MAIN OBJECTIVE AAAAAAAAA SIDE OBJECTIVE AAAAAAAAAA SEND DROP POD AAAAAAAAA GG. With so much gold still left on the map.

Why? What are you doing?

There are a lot of high level players that have no need of gold anymore and thus have decided that no-one else needs it either. They'll either straight up run past it or use explosives on it vastly reducing the amount people get. It's annoying as ♥♥♥♥.
No self-respecting Dwarf walks past a gold vein without clearing it out.
I don't need it.

¯\_(ツ)_/¯

But also: in most cases running another mission yields more credits per minute spent. If gold was say doubled in value more players might go for it.
Zuletzt bearbeitet von ShugoTheRipper; 16. Juni 2022 um 0:31
Ursprünglich geschrieben von Vantal:
Ursprünglich geschrieben von Tazor:
They are like AAAAAAAAAAAAAAA MAIN OBJECTIVE AAAAAAAAA SIDE OBJECTIVE AAAAAAAAAA SEND DROP POD AAAAAAAAA GG. With so much gold still left on the map.

Why? What are you doing?

There are a lot of high level players that have no need of gold anymore and thus have decided that no-one else needs it either. They'll either straight up run past it or use explosives on it vastly reducing the amount people get. It's annoying as ♥♥♥♥.

Explosives don't reduce any amount of minerals.

Where did this myth come from?
Everything is secondary to mining. I don't understand how your OCD doesn't kick-in if you leave minerals unmined. I'd rather abort the mission than have the drop pod called early while minerals remain.

Mine or die
Ursprünglich geschrieben von wwwizzarrdry:
Everything is secondary to mining. I don't understand how your OCD doesn't kick-in if you leave minerals unmined. I'd rather abort the mission than have the drop pod called early while minerals remain.

Mine or die

Because OCD is a mental disorder, and I do not have that.
Also, I had a disgusting experience earlier where a Scout mined and deposited a gold nugget without pinging it 50 times. I almost died.
Ursprünglich geschrieben von GiantOctopodes:
I personally have a dream, and in that dream, I have gold rush active, as well as Pots of Gold, and I get a Crassus Bulk Detonator, in a mission where Molly is around. It would make me So happy.

I have lived this dream, it was euphoric. Brought in 22k at the mission end IIRC.
Ursprünglich geschrieben von GiantOctopodes:
I personally have a dream, and in that dream, I have gold rush active, as well as Pots of Gold, and I get a Crassus Bulk Detonator, in a mission where Molly is around. It would make me So happy.

Happened to me a few times, it's always a great feeling.

https://steamcommunity.com/sharedfiles/filedetails/?id=2584935629
Zaddy 16. Juni 2022 um 6:38 
I exit game when I see a Crassus because 90% of the time at least 1-2 people wants to mine the gold, and as an avid gold avoider I assure you I'm not sticking around for that.

Double Gold's value and make it 1 hit so I actually get excited seeing gold.
It feels slow and ineffective mining 2-hit mineral veins, regardless of the actual statistics. Buff to 1-hit pls.
< >
Beiträge 3145 von 50
Pro Seite: 1530 50

Geschrieben am: 13. Juni 2022 um 10:59
Beiträge: 50