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回報翻譯問題
We're kidding mostly lol.
I mean, personally I hate the BC, but SD is good; and fun.
I think PGL is the best for a generalist build; but they all have their uses.
Cutter is great for alot of heavy burst damage; cuts through big targets fairly easily.
I personally find its ammo pool to be a bit low.
Shard imo helps alot with dealing with long range / flying targets, robots and has the added bonus of slowing enemies to a crawl for your team (bulks and more) with the perk which I find has been incredibly useful.
Damage isn't as impressive; but I feel it has more staying power for longer missions.
The PGL is the one I have the least experience with; but see some use of. I think the main thing is it really needs an OC to shine unlike the other two. Particularly Fat Boy or even the Rocket Jump to be a scout engie mix.
I'd say, go with your playstyle; the secondaries open up alot of options!
Shard is more of a sniping tool for me. ignores armor, has weakpoint bonus, slowing effect and Overdrive turns it into Hyperpropellant pgl without hitbox inconvenieniences. It can be tuned for swarm clearing or just general purpose bug killing but it wont come close to Cutter at that its main advantage still being pin point long range. Also cooks Robots perfectly.
Thinking of it, i didnt try Inferno cutter on robots yet allways sticking to shock OC.
Shard diffractor for single target damage
bread cutter for cutting bread though honestly I'd suggest using a regular knife instead since that doesn't run out of ammo
Yeah, I mean it's fine for split top white, but it barely puts a dent in my 12 grain wheat.
Jokes aside, PGL is the most versatile, either for huge AOE clear but low ammo, decent AOE clear, or straight up big single target burst;
Shard Diffractor is mostly like a Minigun but with no spread and lower ammo and comes with small (or big if OC) AOE on the side of fries, great for single target, and make your cryo driller hate you
Breach Cutter is pretty much always gonna be an AOE clear tool with a different kind of travel than PGL, great for cutting down things coming to you on the ground, not so much on things far away and on the wall. But it does punch through terrain / barriers so you can get some use outta that. (dmg upgraded with extra mag Inferno BC can magdump and overheat Nemesis without any teammates helping. Basically 33% of ammo to instant kill that big robot)
Or you know, watch this video, especially the 8:50 mark
https://www.youtube.com/watch?v=pjtuokITRGA
Which is sad, because you can instantly delete any frozen victim short of a Bulk Detonator or Dreadnought in one very ammo-efficient shot that doesn't area-deny your teammates from moving forward. Or you can instantly delete annoying teammates without hurting the ones you like. Either is valid.
Without freeze, Shard Defractor is more efficient at killing single targets. It's also far more versatile than something like the Fat Boy, which only gives you a couple of cluster kills per resup. You'll probably either save them for a dream engagement that never happens, or wasting them on something that another weapon would be FAR better at.
OP's question really nails it. Other weapons may be more "fun", subjectively, but the real question is Shard Defractor or Breach Cutter. Breach is better against clustered targets (obviously), big or small. Shard is better against small-medium spread-out targets, so basically any swarm where you can't pass a Breach straight through (either because of placement or angle). Both are fine against single big targets, about the same efficiency and about the same time to kill.
Personally, I'd go with Shard. Breech definitely has better potential, but I'd be more likely to let that potential go to waste just like with the fat boy. Either shooting it at random single targets/small groups, or not using it at all. I like that with Shard, any time you choose to shoot it is a good time, the only real question is HOW do you shoot it.