Deep Rock Galactic
What is focused shot damage on the M1000?
Cant find anything about this. One upgrade means 40% more focus shot damage. Is this the shot when the crosshairs are small? Am I able to "Focus" a shot somehow? Is it a special key?
Originally posted by BROLY 32:
It's the fire key. Keep it pressed until the crosshair changes, release it to shoot a focused shot.
< >
Showing 1-15 of 21 comments
The author of this thread has indicated that this post answers the original topic.
BROLY 32 Dec 14, 2018 @ 1:28am 
It's the fire key. Keep it pressed until the crosshair changes, release it to shoot a focused shot.
Last edited by BROLY 32; Dec 14, 2018 @ 1:28am
Bucketsmith Dec 14, 2018 @ 5:40am 
You'll hear a little click sound when it is fully focussed, as well.

I feel I'm doing a lot less damage with that gun, versus the other classes with their new guns.
Chibbity Dec 14, 2018 @ 5:42am 
Originally posted by Bucketsmith:
I feel I'm doing a lot less damage with that gun, versus the other classes with their new guns.

It definitely has the highest skill requirement of the guns for certain.

You need to not miss, and prioritize the correct targets.

It is a fantastic and deadly support weapon though in the right hands.
Last edited by Chibbity; Dec 14, 2018 @ 8:27am
Bucketsmith Dec 14, 2018 @ 6:14am 
Originally posted by Chibbity:
Originally posted by Bucketsmith:
I feel I'm doing a lot less damage with that gun, versus the other classes with their new guns.

It definitely has the highewst skill requirement of the guns for certain.

You need to not miss, and prioritize the correct targets.

It is a fantastic and deadly support weapon though in the right hands.
The skill and hit percentage are not an issue.

The damage dealt vs the other guns feels a lot less, as per my previous reply.
They'll outgun the scout with the M1000 in all situations but one; the enemy is visible, but at long range.
Chibbity Dec 14, 2018 @ 6:25am 
Originally posted by Bucketsmith:
The skill and hit percentage are not an issue.

The damage dealt vs the other guns feels a lot less, as per my previous reply.
They'll outgun the scout with the M1000 in all situations but one; the enemy is visible, but at long range.

You might "feel" that it is, but I can tell you from experience, it's a worthwhile addition to the team regardless.

Raw damage dealt isn't the whole story obviously, the ability to one shot most enemies and take them out of the fight instantly from any range is not to be discounted.

Also, that's...kind of the point of a sniper rifle yeah? (Not that you can't use it in CQC, at that point it's basically a shotgun with no cone.)
Last edited by Chibbity; Dec 14, 2018 @ 6:26am
Bucketsmith Dec 14, 2018 @ 6:30am 
Originally posted by Chibbity:
Originally posted by Bucketsmith:
The skill and hit percentage are not an issue.

The damage dealt vs the other guns feels a lot less, as per my previous reply.
They'll outgun the scout with the M1000 in all situations but one; the enemy is visible, but at long range.

You might "feel" that it is, but I can tell you from experience, it's a worthwhile addition to the team regardless.
A moot argument because I can throw it right back at you.
You might "feel" that it is adequate, I can tell you from experience that it is lacking when compared. Barely any misses. No lack of skill.
You assume a lot in your previous replies and it is ridiculous.

Originally posted by Chibbity:
Raw damage dealt isn't the whole story obviously, the ability to one shot most enemies and take them out of the fight instantly from any range is not to be discounted.
Plenty of weapons have the ability to instantly or otherwise very quickly take out enemies.
It is exactly the distance that makes a difference; the M1000 cannot keep up in close to medium range, when utilizing a focus build. Which is what it is primarily designed for.

Originally posted by Chibbity:
Also, that's...kind of the point of a sniper rifle yeah? (Not that you can't use it in CQC, at that point it's basically a shotgun with no cone.)
It isn't a sniper rifle. There's no such thing as a "sniper rifle". And this game definitely does not have the distances involved in long range shooting.

And of course, as you will know, the maps in this cave rarely have open space with medium range distances.
Plus, most enemies only become a problem in close to medium range - doubly so if they swarm.

Fact is, the M1000 is out of place in the line-up, the way it works right now.
It does not even up to other options, and the few situations where it works well are not found commonly in the game.
It can easily be tweaked to fit better.

P.S.: To humour your first reply; I guess it takes skill to realise all this, so I can't blame you. ;)
Last edited by Bucketsmith; Dec 14, 2018 @ 6:31am
Chibbity Dec 14, 2018 @ 6:37am 
Originally posted by Bucketsmith:
-snip-

You seem to be taking this personally?

I'm just giving general advice on how to use the M1000 to it's full potential, and yeah; after 350 hours of playing I think my advice has some merit.

I play on Haz4 regularly, with the M1000; I have no issues keeping up with my team in any situation including CQC. The gun doesn't need tweaking, it's high risk/high reward, high skill ceiling/floor. Plenty of games have guns like that. You don't have to like it or use it, no one is forcing you to. I'm telling you at a high level of play it's a common sight, and well respected for it's capabilities.

Originally posted by Bucketsmith:
I guess it takes skill to realise all this, so I can't blame you. ;)

Well, at least we are on the same page about one thing!
Last edited by Chibbity; Dec 14, 2018 @ 6:46am
MrPurple33 Dec 14, 2018 @ 7:17am 
Originally posted by Bucketsmith:
You'll hear a little click sound when it is fully focussed, as well.

I feel I'm doing a lot less damage with that gun, versus the other classes with their new guns.
I'm still Learning It as well -- but when you DO get that sweet focus hit, It's excellent -- 1 shotted an Acid Spitter off a wall
jabberwok Dec 14, 2018 @ 8:21am 
Originally posted by Bucketsmith:
Originally posted by Chibbity:

It definitely has the highewst skill requirement of the guns for certain.

You need to not miss, and prioritize the correct targets.

It is a fantastic and deadly support weapon though in the right hands.
The skill and hit percentage are not an issue.

The damage dealt vs the other guns feels a lot less, as per my previous reply.
They'll outgun the scout with the M1000 in all situations but one; the enemy is visible, but at long range.

^ Every sniper weapon ever. Mid to close range weapons in all games will almost always have higher DPS than a sniper rifle at the same range. DRG has fewer long range engagements than many other shooters. But that's why the M1000 is tuned to be a slightly closer range sniper rifle.

If you choose the M1000, you're speccing for precision damage, not DPS. That is clearly the purpose of the weapon. If you're more worried about DPS than utility, pick a different weapon.
Last edited by jabberwok; Dec 14, 2018 @ 8:24am
hotmatrixx Dec 14, 2018 @ 8:27am 
I'm with Chibby. It's a great gun, and has the most merit with taking out annoying spitters that can wreck your team, and Preatorians before they ever get in range to be a threat.

It's not a DPS KILLEM ALL 100-pound flame breathing minigun. It's a Scalpel. That fires bullets made out of lightsabres.
BROLY 32 Dec 14, 2018 @ 8:44am 
You're not gonna be first on the kill board (scout isn't supposed to be anyways), but you can one shot acid spitters, web spitters, mactera spawns and almost os the goo bombers.

Your team will be thankful for that, because they're all really annoying enemies and no one can get rid of all of these as quickly as a scout with M1000.

It's garbage vs swarmers and not ammo efficient vs warriors, but does an engi or a gunner really need much help to gun down a huge wave of these ? Nope, they don't.
Throw a grenade on the swarm, deal with the ones mentioned above and you did your job.
Horoai Dec 14, 2018 @ 11:28am 
Originally posted by Bucketsmith:
>Plenty of weapons have the ability to instantly or otherwise very quickly take out enemies.

>the M1000 cannot keep up in close to medium range, when utilizing a focus build.

> And of course, as you will know, the maps in this cave rarely have open space with medium range distances.

>Fact is, the M1000 is out of place in the line-up, the way it works right now.
Not a single one of these claims holds up against my experience.

Nothing kills single, specific (potentially high health) targets at any given range as fast and ammo efficiently as a Scout and M1000 is the pinnacle of this dynamic.
Bucketsmith Dec 14, 2018 @ 11:41am 
Originally posted by Chibbity:
stuff
You seem triggered. Maybe you need to focus first.
Chibbity Dec 14, 2018 @ 11:51am 
Originally posted by Bucketsmith:
Originally posted by Chibbity:
stuff
You seem triggered. Maybe you need to focus first.

https://www.youtube.com/watch?v=oShTJ90fC34
Kaybe Dec 14, 2018 @ 11:59am 
The M1000 is indeed a sniper rifle and should be played as such. You can just fire quickly and smash things up close with multiple rounds, but this gun doesn't have the ammo for that type of thing. That's why the Scout has the assault rifle as his primary weapon. It's specifically designed to daca. The M1000 is there to find priority targets and headshot them. And it works quite well with the flare gun in this respect.

For up close battles, the new Scout SMG is amazing as it does a great deal of burst damage and increases the Scout's mobility. So it's just a matter of switching between those two weapons for when each situation arises.

< >
Showing 1-15 of 21 comments
Per page: 1530 50

Date Posted: Dec 14, 2018 @ 1:23am
Posts: 21