Deep Rock Galactic

Deep Rock Galactic

Hurricane builds.
Remember that one time where I made a thread about the plasma burster OC? Then I made one about the Shield battery booster OC? Then I made a thread about Drak builds? Well now I want to talk about the hurricane again. I’ve been using jetfuel homebrew most of the time, and I love it. It’s one of, if not my favorite OC in the game. But variety is the spice of life, and I’d like some recommendations please!
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Menampilkan 1-15 dari 26 komentar
Frisky 17 Mei 2022 @ 7:31pm 
Personally I love 3,2,1,2,1 with frag missiles OC, provides solid crowd control and is just overall really fun to use IMO
I pair it with either volatile bullets bulldog or the mole coilgun depending how I'm feeling, usually I prefer mole

also 1,2,1,2,2 with minelayer OC is pretty nice, great on salvage and escort where you have enemies moving in predictable lines you can take advantage of
DJDiceZ 17 Mei 2022 @ 7:34pm 
I love jetfuel but it's hard to actually hit those weakspots sometimes. Deadly when it works though.

Plasma Burster still sucks last i checked.

Salvo is cool, arguably one of the strongest, the clean OCs are good too.

That's about all i care about on the Hurricane really. Though with the new secondary, there's *some* reason to take the fire build again.
Diposting pertama kali oleh DJDiceZ:
I love jetfuel but it's hard to actually hit those weakspots sometimes. Deadly when it works though.

Plasma Burster still sucks last i checked.

Salvo is cool, arguably one of the strongest, the clean OCs are good too.

That's about all i care about on the Hurricane really. Though with the new secondary, there's *some* reason to take the fire build again.
Get onto a critical weakness mission with jetfuel hombrewit’s hilarious how fast you can kill bulks, oppressors, menaces, wardens, anything really.
Diposting pertama kali oleh Frisky:
Personally I love 3,2,1,2,1 with frag missiles OC, provides solid crowd control and is just overall really fun to use IMO
I pair it with either volatile bullets bulldog or the mole coilgun depending how I'm feeling, usually I prefer mole

also 1,2,1,2,2 with minelayer OC is pretty nice, great on salvage and escort where you have enemies moving in predictable lines you can take advantage of
Hi frisky! Frag missiles are very nice. It very much helps a hurricane aoe build and has no downsides! And minelayer is just fun and great. Definitely has a following.
Terakhir diedit oleh Torres, The Devourer; 18 Mei 2022 @ 4:51am
SCamp 17 Mei 2022 @ 8:31pm 
I use xx222 with Overtuned Feed Mechanism OC for max ROF. First and second tier are anything goes, usually I take ammo. The spammy nature of the build makes it worth it.
Barser 18 Mei 2022 @ 5:35am 
Imo the gun needs a small buff. The only good build is the minelayer for certain missions. But I sometimes use Overtuned Feed Mechanism OC aswell, but it is just not competative with the other two guns.
Diposting pertama kali oleh Barser:
Imo the gun needs a small buff. The only good build is the minelayer for certain missions. But I sometimes use Overtuned Feed Mechanism OC aswell, but it is just not competative with the other two guns.
I agree it needs a buff. But thinking minelayer is the only good oc is just plain silly. I’m thinking to make the extra fire rate mod part of the base weapon and replace it with something. I’m not sure want to replace it with though. Buff the napalm rrounds, if the devs don’t want it for single target why don’t we buff it for aoe? And I don’t know about nitroglycerin rounds. salvo, jetfuel, frag missles are good OCs to. And overturned Feed mechanism is one of the best clean OCs in the game IMO.
Terakhir diedit oleh Torres, The Devourer; 18 Mei 2022 @ 8:56am
twoxsp 18 Mei 2022 @ 9:25am 
Best damage, worst mobility.
Diposting pertama kali oleh twoxsp:
Best damage, worst mobility.
Isn’t the minigun technically the lowest mobility?
Frisky 18 Mei 2022 @ 10:03am 
Diposting pertama kali oleh twoxsp:
Best damage, worst mobility.

i'd say the hurricane has the best mobility given you can maintain full speed while rockets are in flight by firing in bursts (also salvo removes the movespeed while firing penalty)

minigun and autocannon either have no increased mobility options (or make mobility worse via lead storm OC) or can only slightly increase mobility (combat mobility OC) as opposed to almost outright negating speed reductions alltogether



Diposting pertama kali oleh Barser:
Imo the gun needs a small buff. The only good build is the minelayer for certain missions. But I sometimes use Overtuned Feed Mechanism OC aswell, but it is just not competative with the other two guns.

honestly I think the hurricane is fine, it took some getting used to but it's my personal favorite gunner primary and it cuts through crowds of glyphids rather well without being too weak vs heavier targets (besides thats what the secondary weapon is for, compensating for your primary shortcomings), the extra control given through having guided missiles also means it's got the best range out of the other 2 options by miles

I mostly just think plasma burster missiles need tweaking, they take lots of extra effort to use for only MAYBE the same if not half the reward a more normal missile build gives
Terakhir diedit oleh Frisky; 18 Mei 2022 @ 10:04am
bacon 18 Mei 2022 @ 10:08am 
salvo is really fun. and one of the few OCs in the game that basically gives you a significant damage bonus with no penalty to ammo, magazine, etc. at a full charge, salvo adds about 20% bonus damage for free.

minelayer with fire damage is fun if you want a non-traditional weapon.

for a more vanilla setup, just taking either the bonus area or bonus rate of fire with stun is perfectly fine.

i dont really care for jetfuel. it feels like a discount big bertha. i like big bertha, so if i want to play that way, i will just use autocannon.
Terakhir diedit oleh bacon; 18 Mei 2022 @ 10:10am
Diposting pertama kali oleh Frisky:
Diposting pertama kali oleh twoxsp:
Best damage, worst mobility.

i'd say the hurricane has the best mobility given you can maintain full speed while rockets are in flight by firing in bursts (also salvo removes the movespeed while firing penalty)

minigun and autocannon either have no increased mobility options (or make mobility worse via lead storm OC) or can only slightly increase mobility (combat mobility OC) as opposed to almost outright negating speed reductions alltogether



Diposting pertama kali oleh Barser:
Imo the gun needs a small buff. The only good build is the minelayer for certain missions. But I sometimes use Overtuned Feed Mechanism OC aswell, but it is just not competative with the other two guns.

honestly I think the hurricane is fine, it took some getting used to but it's my personal favorite gunner primary and it cuts through crowds of glyphids rather well without being too weak vs heavier targets (besides thats what the secondary weapon is for, compensating for your primary shortcomings), the extra control given through having guided missiles also means it's got the best range out of the other 2 options by miles

I mostly just think plasma burster missiles need tweaking, they take lots of extra effort to use for only MAYBE the same if not half the reward a more normal missile build gives
Hey frisky? What’s your opinion on the hurricane OCs? I already know how you think about plasma burster missles, but what about stuff like jet fuel homebrew?
Diposting pertama kali oleh bacon:
salvo is really fun. and one of the few OCs in the game that basically gives you a significant damage bonus with no penalty to ammo, magazine, etc. at a full charge, salvo adds about 20% bonus damage for free.

minelayer with fire damage is fun if you want a non-traditional weapon.

for a more vanilla setup, just taking either the bonus area or bonus rate of fire with stun is perfectly fine.

i dont really care for jetfuel. it feels like a discount big bertha. i like big bertha, so if i want to play that way, i will just use autocannon.
If anything, big Bertha feels like a discount jetfuel homebrew IMO. I love jetfuel. Minelayer and salvo are great too
Terakhir diedit oleh Torres, The Devourer; 18 Mei 2022 @ 11:27am
Frisky 18 Mei 2022 @ 10:28am 
Diposting pertama kali oleh Coach, The Devourer:
Hey frisky? What’s your opinion on the hurricane OCs? I already know how you think about plasma burster missles, but what about stuff like jet fuel homebrew?

Frag missiles: Favorite OC, nice and simple AoE bonus for a weapon I like to use AoE on

Overtuned feed: Pretty ok, I kinda like the base fire rate though so i don't really use it unless I'm doing a max fire rate meme build

Manual guidance cutoff: Mostly pointless if you have any other clean OC IMO, you can already cutoff guidance by swapping weapons which is what I prefer to do if I have to let missiles fly dumb, also sometimes it benefits to stop firing but continue to guide missiles if your stacking them for faroff targets or using nitro but with guidance cutoff you can't do that anymore
atleast the missile speed is there thats nice

Plasma burster missiles: I hate these so much oh my god I hate them hate hate hate hate hate hate hate
exaggerated jokes aside I used to love them before the nerf and while i do agree they were broken and needed to be toned down but I feel they went overboard and now i feel like I'm shooting marshmallows at things
I've tried many a time to give these another fair shot but each run becomes mostly just frustration due to the missile and pierce cap on top of the ammo penalty on top of the missile lifetime of 20 seconds ON TOP of the half damage, nitroglycerin compound does help but to get the most out of it you have to stack lots of missiles for a long time which given the pierce cap kinda negates how much you can get out of it unless you're juggling missiles before hitting your targets but obviously that means lowering your guard for a long period of time at which point why not just use normal missiles or jetfuel..?

Minelayer: I like this one but because I use coilgun so much running it means either swapping to the brt pistol, or just dealing with trying to hit flying targets with unguided missiles, so i only run this on salvage sometimes or escort where you can easily line up mines and make the most of it

Salvo: really fun OC, I appreciate unstable overclocks leaning more towards alternate firing methods like overdrive on the shard without slapping a billion downsides that make the weapon not fun to use, I don't use it super often though due to it basically having a hidden fire rate penalty with normal shots and also because I'm too smoothbrained to not dump 6 missiles into every glyphid I see then run out of ammo because slamming grunts with a ton of missiles at once and watching the funny ragdoll play out while fun isn't really being responsible with my ammo lol

Jetfuel: Not personally a huge fan of jetfuel, mostly out of personal preference and not due to specific balance issues or anything
when I run gunner unless it's minigun I like AoE primaries because racking up tons of grunt kills at once with a big gun is very satisfying to me so I build for AoE, since jetfuel is kinda the opposite of that we don't exactly get along well
it's a good overclock though, really high damage but I prefer my AoE build more easily guided missiles, sometimes I do use it on elimination though
Diposting pertama kali oleh Frisky:
Diposting pertama kali oleh Coach, The Devourer:
Hey frisky? What’s your opinion on the hurricane OCs? I already know how you think about plasma burster missles, but what about stuff like jet fuel homebrew?

Frag missiles: Favorite OC, nice and simple AoE bonus for a weapon I like to use AoE on

Overtuned feed: Pretty ok, I kinda like the base fire rate though so i don't really use it unless I'm doing a max fire rate meme build

Manual guidance cutoff: Mostly pointless if you have any other clean OC IMO, you can already cutoff guidance by swapping weapons which is what I prefer to do if I have to let missiles fly dumb, also sometimes it benefits to stop firing but continue to guide missiles if your stacking them for faroff targets or using nitro but with guidance cutoff you can't do that anymore
atleast the missile speed is there thats nice

Plasma burster missiles: I hate these so much oh my god I hate them hate hate hate hate hate hate hate
exaggerated jokes aside I used to love them before the nerf and while i do agree they were broken and needed to be toned down but I feel they went overboard and now i feel like I'm shooting marshmallows at things
I've tried many a time to give these another fair shot but each run becomes mostly just frustration due to the missile and pierce cap on top of the ammo penalty on top of the missile lifetime of 20 seconds ON TOP of the half damage, nitroglycerin compound does help but to get the most out of it you have to stack lots of missiles for a long time which given the pierce cap kinda negates how much you can get out of it unless you're juggling missiles before hitting your targets but obviously that means lowering your guard for a long period of time at which point why not just use normal missiles or jetfuel..?

Minelayer: I like this one but because I use coilgun so much running it means either swapping to the brt pistol, or just dealing with trying to hit flying targets with unguided missiles, so i only run this on salvage sometimes or escort where you can easily line up mines and make the most of it

Salvo: really fun OC, I appreciate unstable overclocks leaning more towards alternate firing methods like overdrive on the shard without slapping a billion downsides that make the weapon not fun to use, I don't use it super often though due to it basically having a hidden fire rate penalty with normal shots and also because I'm too smoothbrained to not dump 6 missiles into every glyphid I see then run out of ammo because slamming grunts with a ton of missiles at once and watching the funny ragdoll play out while fun isn't really being responsible with my ammo lol

Jetfuel: Not personally a huge fan of jetfuel, mostly out of personal preference and not due to specific balance issues or anything
when I run gunner unless it's minigun I like AoE primaries because racking up tons of grunt kills at once with a big gun is very satisfying to me so I build for AoE, since jetfuel is kinda the opposite of that we don't exactly get along well
it's a good overclock though, really high damage but I prefer my AoE build more easily guided missiles, sometimes I do use it on elimination though
I definitely agree with you. However, I think overturned feed mechanism is one of the best clean OCs in the game. I believe +1 fire rate on the hurricane is a dps increase of %33. And it allowed you to take the bigger mag size with no consequences! also the jetfuel homebrew on critical weakness missions. It’s hilarious!
Terakhir diedit oleh Torres, The Devourer; 18 Mei 2022 @ 11:31am
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