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Also, any mod that gives out minerals would be a sandbox mod, and you can't just "slip in" or use that stuff on your main account.
Also, an anticheat would be useless. Unless it is a spyware that has access to every single thing running on your PC, it will always be bypassed. Even then, an anticheat is an arms race. You always need to update it, and cheaters will always find flaws to exploit.
And that's not even counting on the fact there is no way to ban you apart from removing the game from your steam library (which steams only allows on very rare and specific occassions).
Not ever gonna happen, bud.
EDIT: technically speaking, it would be possible to cap the amount of XP and ressources you can get in a single mission. If the cap is high enough (eg; 70k xp, 1500 crafting mineral), it could in theory reduce harm in case this happens. But an anticheat that prevents it altogether isn't possible.
It genuinely feels like you're talking out of your ass in a weird attempt to try to sound smart on the internet, Just because you like a game doesn't mean you need to defend it and pretend like it doesn't have flaws, or that the flaws are unfixable.
I gather someone gave you 100 million credits and a but ton of minerals, sucks dont it when that happens, ive been there, that's why i only host now.
The work done by the devs is intended to better manage mods usage in general and making it clearer for players that they are joining a modded lobby, among other things.
With that said, it's still not feasible having literally no one using other programs to cheat; while there are likely few people doing so, it's still possible to stumble upon one.
Now, what you can do is to revert your save to am older one, in order to get rid of the excessive resources that were given to ya. The options to do so is among the in-game ones.
GSG didn't make the board game, it was done by a board game developer and an entirely different publishing company. It's been made absolutely clear that the development of the board game in no way impacted the development of DRG, financially or on devtime.
encountered 1 cheater since early access
Now I ask you this: if there is no server to connect to, how do you prevent someone from playing without removing the game from their library?
Did a bit of research, couldn't find any fully P2P game where that happens without the very rare case where steam completely locks the game out of someone's library.
Or forced SP mode.