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They're painfully slow though so its not worth waiting on them to gobble up minerals to enhance a payout. only in the most rare circumstances i'd let them go have a feast. (like a Crassus detonator with pots of gold buff)
Otherwise i'd just pop them all as you see them, You can bait a room by knocking red sugar off of a wall. and assuming you're going to go back there. you'll often find lootbugs swarming to that location.
As for playstyles though most people will do passing grade to move onto another mission as generally you'll be getting xp faster.
But me i like to be meticulous and go over most of the level with a brush cause i love to mine personally.
2.eat precious minerals
3.be cute enough some dwarfs actually want to pet, or even refuse to kill you
4.the consumption of nitra makes you volatile enough to mutate into the abomination known as a detonaters
5.assuming you don't murder yourself murdering dwarfs, continue to grow into the monstrosity known as the BULK detonaters
6.murder dwarves
(Note, with enough gold, they become golden lootbugs, and then Crassus detonaters)
In the end, they are slow and relatively harmless in there larval form, but they will eat any and all minerals, so your behavior ought to be as follows
1. See lootbug
2. Kill lootbug, cutting off it's lifecycle before it gets more good dwarves killed
3. Collect the loot, it's gold and nitra, need I say more? They drop enough to be worth it, but don't bother trying to lure them in, you'll find them faster just looking around, they are fiarly large, and pale enough to stand out
4. ROCK AND STONE
Everything they consume is multiplied by 1.5x upon their death, and yes they can consume drops from other lootbugs. You could chain it, but chances are it'd add an unreasonable amount of time to your mission: They have a 15 second cooldown on "munching" a mineral chunk, and as you know, exploding a lootbug scatters those minerals into many, many chunks. Aside from taking ages, you’re limited by the amount of lootbugs you got: They exclusively spawn upon level generation, and cannot spawn once the mission timer is past 00:01.
Is it worth it? Not really, we're kinda cutting into the "mine gold vs speedrun missions" topic here.
Gold and nitra are both only worth 1 xp per mineral (up to 3 xp if the hazard bonus is high enough), and gold is worth a relatively small amount of credits, at least when compared to Primary and Secondary objective payouts. The answer ends up being that it's not very efficient, but you're free to do it if you enjoy it. I know I certainly lootbug farm from time to time during On-Site Refineries and Point Extractions.
Note: From what I've heard, lootbugs no longer eat huuli hoarder drops. I believe they still eat cargo crate and lost equipment caches.
By this logic, could they also eat other carry-able gems like Aquarqs? Imagine doing a point extract mission and complaining about "finding that last damn aquarq!", the whole time not knowing where it went because the entire team is lootbug-friendly.
I didn't realize they could eat the minerals you have to carry...that's amazing xD
I didn't know that they evolved mid mission into golden lootbugs or about these detonators or crassus thingys, I assumed like with boxes and miner packs they were a random spawn chance at the start.
I'll have to kill them as I go but leave one to pick things up and see what it becomes then.
The 15 second cooldown is very helpful info. It does help me gauge how much patience I should have before moving on. Appreciate all your insight and help everyone!
They called me crazy but whos laughing now!
https://steamcommunity.com/sharedfiles/filedetails/?id=2682036932
It's absolutely not worth the time but if you got nothing better to do, might as well.
sweet, another reason to kill literally every lootbug I see regardless of nitra amount :D
Ooooooo....chaos space mining dwarves as rivals....now theres an idea
Appreciate all the extra info on the lootbugs as well!