Deep Rock Galactic
Thin Containment Field + Overcharger, does it work?
I love EPC Mining, so I just wanna know if it makes that better.
Last edited by Freaky Slime; Feb 4, 2022 @ 5:43pm
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Showing 1-4 of 4 comments
TheGraveDigger Feb 4, 2022 @ 10:12pm 
TCF explosion damage is fixed so no
GIRL Feb 4, 2022 @ 10:17pm 
Like Grave said the damage is fixed. But I think the Tier 4 mod that increases "charged effect radius" should increase the carve size of the charged shot, if that helps.
GreyHound Feb 4, 2022 @ 11:06pm 
Originally posted by Femboy Thighs:
Like Grave said the damage is fixed. But I think the Tier 4 mod that increases "charged effect radius" should increase the carve size of the charged shot, if that helps.
No. Thin Containment Field explosion's effects are completely separate from default charged shots, the explosion radius/carve radius/damage/damage type are set and can't be affected by weapon mods. Think of TCF as a different entity.
Fryskar Feb 4, 2022 @ 11:46pm 
The only things you can affect on TCF are charge speed and ammo.
So energy rerouting or magnetic cooling are the go to.
You can make heat pipe working, but will have a short window to shoot off your orb.
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Date Posted: Feb 4, 2022 @ 5:42pm
Posts: 4