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this
dont try telling that to noobs tho. blasphemy they cry
there are rare circumstances where it pays off where pots of gold are involved but on average yeah speed running is better if you do it right
Should maybe take you an extra 5 mins - tops. Unless it's gold rush anomaly.
It depends mainly on how quickly you can access the gold vein for if it's worth it or not.
Mostly it's not though. Not only are mission pays better, but the rate you collect rare minerals at 50c a peice also outweighs thr benefits of hanging around getting every bit of gold.
But, it depends what you think is fun. I like the mining aspect of the game, it's how the game is intended to be played. So I try to always mine gold when I can as long as it's quick. The gains aren't going to be drastically less anyway.
I would appreciate if they raised the value of gold a bit though.
Then yes, it's pointless
After three platinum promotions on all dwarves I've encountered on lack of creds and couple of resources(also maybe that's because I've unlocked all cosmetics on this rank)
So I've used trading station
the average random haz 4 runs you roughly between 4-6k, 8k if you luck out on rng. regardless of whether you strip a cave clean or no most times. and even then we are taking 15-30 min missions. its just not worth it even with a crassus.
10k is the bare minimum to be worth it and that usually requires pots of gold, golden bugs mixed with a crassus most times to get that at 4.
on the other hand i can run speed runs doing just main and secondary objs 3 times in a 30 min span and walk out with between 12k and 18k in credits on most map rolls. so a sorta thing i might get SOME of the time vs a credit value i can get nearly every time. i need credits more than most but its just not worth it mining gold for a random value is all.
i would love to see crassus gold amounts doubled. that would make stopping to mine that worth it. as it is now its just a waste of time and nitra.
1 gold is 4,3 credits, now bear with me, if you get 40 pocket space until deposit, you get 172 credits per deposit, if you were to deposit 5 full pouches per mission, this would render you 200 gold which is 860 credits, but you always get more!
On average you get around 450 gold per mission, get it and obtain bonus 1720 credits per mission. Now play the game, I got around 1750 completed mission, using the avrg of 450g/mission I got around 787e3 gold (also 787e3 bonus xp) which turned into 3e6 credits. Now pay close attention, 1 round of glyphid slammers is 85 credits, with a 4 man its 21,25 credits per mug, you gotta drink 5 to get into a coma, so as long as youre drinking all of it, this makes your passout price 106,25 credits. So with 3e6 credits you can passout 28 235 times.
Better yet, 1 round of oily oaf is 35 creddits (8,13g), if youre on a 4 man team, you get a mug for 8,75 credits - given you drink all of it by yourself, now, it takes 10 mugs to get you into a coma, making the price for coma 87,5 credits - so with 3e6 credits this gets you around
34 285 times passed out.
Or even better, a song from the juke box is 2 credits, each song is around 30 seconds, therefore you can request a whopping total of 15e5 songs, this makes your play time around
521 real life days (yes, you can count it yourself to check :D).
So.... yes, do mine the ♥♥♥♥♥♥♥ gold, dont you dare leaving it behind!!!
Rock & Stone!
For anyone who plans to buy all cosmetics in the shop, forge every core, and keep promoting after Legendary 3, I'd strongly recommend mining gold until all cosmetic cores are forged.
And for everyone else, it doesn't matter, really.
On which multiplier did you calculate that?
4,3 to us says, "4, then 3." Whereas 4.3 says "4 point 3."
Wiki says 2 per gold.
https://deeprockgalactic.fandom.com/wiki/Gold
If, then not completely spread.
I use to write numbers like 12'345.67
Isnt the gold multiplier the same? I was convinced that its 4.3 on every haz.
Guess he was curious.