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翻訳の問題を報告
Subata-chan is your only waifu.
*suddenly really wants to try to find a picture of a Subata with big anime eyes in a sailor suit*
More time for me doing other fun stuff like zipping around.
I've been using her quite a bit more lately. I was using the Explosive Reload, but kept noticing that that extra bit of dmg was mostly wasted, as the bullet itself did the work. Been tryin' out the Full-Auto one, and kinda diggin' it (esp w Cryo build).
Now if only I could unlearn my reflexive need to reload my Cryo cannon w/ Ice Spear (when there's nothing to shoot at). And then learn to actually use it on purpose (when there's something to shoot at)... but it's best not to want too much, right...?
When that happens I reckon people will have more validity in complaining about this.
on that note, good Lord i wish those things were affected by gravity. More than once ive had a secondary objective just floating in the air where i, as a non scout or engie, cannot reach it.
Is this what y'all mean when you call someone a 'try-hard'?
DRG community:*hates him for helping*
the ability to mine at range isn't as game changing as people like to make it out to be, at most it's a helpful utility that reduces the amount of time scout spends starting at walls mining or the engineer spending platforms meaning those to classes can spend more time doing other things, class roles overlap slightly all the time like an engineer using RJ250 compound to jump to minerals or gunners ziplines to reach something up above and those don't get called a problem
yeah you do get some drillers who mine everything in sight regardless of teammates being close to it or it being 100% unessessary like minerals on the ground and for those complaints i do understand but to hate TCF/EPC mining as a whole because of a few bad apple drillers or "driller stealing scouts job" is really pointless, the driller is helping the team mine in a fast way which means scouts can spend a bit more time lighting up or working on other objectives