Deep Rock Galactic

Deep Rock Galactic

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SnipeCat 2021 年 1 月 1 日 下午 4:59
Bosco for 2-3 player teams?
Any thoughts/or chance of getting BOSCO to accompany 2-3 players teams to help with higher difficulties? Haven't really played solo, so I don't really know how broken this would be. Just opening a discussion.
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目前顯示第 16-23 則留言,共 23
kestrel 2021 年 1 月 2 日 上午 9:38 
引用自 Whiplash
Would it really be any different than who controls Molly? People already spam fight for Molly all the time. Bosco could just rescue the closest person, etc.
molly has the one simple command of being summoned, bosco has many actions

One thing, it would need a separate key or button for commanding him vs calling out to other players. But seeing how the devs seem to be totally against having more control buttons than a controller can handle, it probably wouldn't happen.
i will agree this is incredibly annoying and i wish ghost ship would cut it out
surely it cant be that hard to add in more keys to bind commands to. disregarding the excuse of version parity, which doesnt even apply cos theres no crossplay


引用自 Cursed Hawkins
引用自 kestrel
plus it's a source of free revives
You say that as if its unlimited!
"free revives" as in other players wont need to bother rezzing a dead dwarf when the ai can do it for them
MeGa 2021 年 1 月 2 日 上午 10:38 
I suggested something similar years ago, when bosco wasnt even as fleshed out and cool as now, so I must agree.

Bosco, as a "game asset" is a very cool one, really. Its sounds giving it life, its utility etc, is something most of us who never or almost never play solo are missing or even "wasting".

The mehtod of implementation idk, DRG devs have shown us they are damn aces at developing the game, so they will see.

I don't care if playing with it and other people could mean less rewards, or a scaled difficulty, or who can control him, maybe everybody like molly?

Or how he can be balanced, limited ammo maybe, giving him a stun weapon if out of ammo, and or making him resupply with us. Or even introducing him in a special kind of new mission, I dont know, the possibilities are endless, and Ghost Ship Games have all our faith and support on their developing skills, so they can figure out. Imo they just need to hear the message of " "we, coop players, miss bosco! bring it to us somehow, if possible, please!

引用自 Chibbity
Very broken.

He has infinite ammo and can't die.

Also, who would control him?
Your answer for example, seems to show you are ok with having it (by omission XD) and are only concerned about balance.

So as you know, it could be balanced, in the ways I mentioned (limited ammo, stun gun as replacement, resupply ammo like dwarves), maybe controlled by everyone like Molly, or other 300 possible solutions, which im sure devs could figure out, if the effort was justified (aka, lots of people wanting to play with him on coop :P )

His capacity to rapidly mine resources, regardless of where they are located, is reason enough to not allow Bosco to exist outside of Solo games.
Really, it all comes to balancing. Bosco mining a little inbalanced, maybe rendering some other classes not so useful?

Limit it like missiles, give it a cooldown on mineral mining. Not working? Oh, then make it idk, a salvaged bosco you find in some missions, which after repaired acts as a bodyguard, but cant mine?

Idk, given enough imagination, its all a question of the time and efforts it would take to devs. Sry, my faith in this devs is limitless, if they wanted to add 32 vs 32 pvp fights with vehicles and glyphid mounts, they could, haha. (not a suggestion eh XD)
最後修改者:MeGa; 2021 年 1 月 2 日 上午 10:44
Fryskar 2021 年 1 月 2 日 上午 11:22 
引用自 Mr. Twinsen
maybe it would be a good idea to have a "BET-C" flown in for 300 Nitra or those weird "ERR!()/%&$§" things?
Rather not.
300 nitra is a lot although its the better of the two ideas.

An errorcube is a hard no. Its a good xp boost and many would try to force the team to pass on nitra for.

引用自 Rep
maybe as a kinda random chance thing. like he could show up broken in your map and you could fix him. but as something you can just have all the time online? idk.
i play only with like 1 buddy then the rest of the time i'm solo.
when i am playing with him even as just a team of 2 i see no need for having basco with us.
Rnd chance to find a broken bosco could work. Maybe just as flying drone that shoots and is not commandable.
Drain (已封鎖) 2021 年 1 月 2 日 上午 11:43 
2 should be the limit. There's really no need to have it with 3.
Scooty 2021 年 1 月 2 日 下午 1:38 
I wanted a class that all they did was have a bosco instead of weapons or a pickaxe or flares.
Only the Boss.
0ptimistPrime (the Gray) 2021 年 1 月 2 日 下午 1:44 
引用自 MeGa
His capacity to rapidly mine resources, regardless of where they are located, is reason enough to not allow Bosco to exist outside of Solo games.
Really, it all comes to balancing. Bosco mining a little inbalanced, maybe rendering some other classes not so useful?

Limit it like missiles, give it a cooldown on mineral mining. Not working? Oh, then make it idk, a salvaged bosco you find in some missions, which after repaired acts as a bodyguard, but cant mine?
That sounds like a lot of work, and for what reason? The game already balances the difficulty of enemies based on how many dwarves are in the game, so why would a Bosco be needed in any mode other than Solo? Not to say that he is -needed- in Solo, but it's the only time a player might have trouble mining and holding off bugs at the same time, so Bosco gives the player the chance to fill one role and have the robot partner fill the other.

It also doesn't make sense, in my mind, for Bosco to perform one way in Solo and perform a completely different way with other players present. Plus, the developers would then need to worry about how Bosco would switch between his Solo and Co-op capabilities if players are dropping in and out of missions.

Just seems overly-complicated for very little payoff, to me :conwayshrug:
I think a better suggestion would be to add a perk that gives you a little combat-only, AI-controlled Bosco-like summon for a limited time, similar to Beast Master. That'd allow players to see "Bosco" in multiplayer games, and it could be balanced separately from the standard Bosco used in Solo.
最後修改者:0ptimistPrime (the Gray); 2021 年 1 月 2 日 下午 1:46
Ackranome 2021 年 1 月 2 日 下午 8:00 
lol.

Would never allow a 4th dwarf.
SnipeCat 2021 年 1 月 3 日 上午 9:38 
wow, did not expect so much attention to this discussion. Amazing ideas! Like I said prior I do not play solo, so it kinda sucks that there is a really cool aspect of the game that I don't get to play with (as MeGa mentioned). I mean I COULD.. but it really wouldn't amount to anything. The perk idea is really neat and I'd totally forego a slot for that.
最後修改者:SnipeCat; 2021 年 1 月 3 日 上午 9:40
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張貼日期: 2021 年 1 月 1 日 下午 4:59
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