Deep Rock Galactic
Blank Matrix Core 3 options only?
I really want a gunner core but then Everytime I use it on the machine event, there is only 3 options, scout engineer and driller 3 times in a row... The class I always use is gunner
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Messaggio originale di Chibbity:
Messaggio originale di Ultsi:
Try to play with a different class than Gunner, for a while. I do not have statistically valid data, however, this matter appears to be coded in the game; the class you play with receives OCs with a lower frequency. Thus the "hook" for the game remains somewhat longer.

Happened to four of us, while we started.

No, it's just confirmation bias.

It's just RNG, simple as that.

Plenty of people have examined the code of the game, and studied tons of statistics; there is no evidence of any bias.
It is not rng, trust me, 4 times in a row no gunner even when I'm playing scout, so I can say that it changes each week and that's final
Messaggio originale di Gib luck pls:
It is not rng, trust me, 4 times in a row no gunner even when I'm playing scout, so I can say that it changes each week and that's final

It is RNG. You can say to trust you but Chibbity probably has like 1500 hours alone. I have about 1000 hours. Those who have gone through the code have verified that it isn't weighted. You may be a statistical anomaly but that doesn't negate it being RNG.
Ultima modifica da that guy who was unnamed; 3 ott 2021, ore 7:46
It's RNG.

Just because a quarter has a 50% chance of landing on one side does not guarantee that it will land on heads 50 times out of 100. It's entirely possible to flip a quarter 100 times and have it land on tails 100 times. I'll repeat my brief statement at the beginning.

It's RNG.
It's RNG.


Never had that feeling when I first started playing... Right, I played every class and tried most OCs when I first got them.

Picky people end up with less options, big surprise.
Messaggio originale di Gib luck pls:
It is not rng, trust me, 4 times in a row no gunner even when I'm playing scout, so I can say that it changes each week and that's final
welcome to gacha
next time try not having bad luck
Messaggio originale di Gib luck pls:
Messaggio originale di Chibbity:

No, it's just confirmation bias.

It's just RNG, simple as that.

Plenty of people have examined the code of the game, and studied tons of statistics; there is no evidence of any bias.
It is not rng, trust me, 4 times in a row no gunner even when I'm playing scout, so I can say that it changes each week and that's final

You doubted RNGesus so he is punishing you for your lack of faith!
Only through the worship of RNGesus may you attain enlightenment and rid thyself of bad luck.

On a more serious note it’s RNG and you’re talking to people who have all the weapon OC if there was a pattern we would’ve seen it you just have a really bad luck and that can happen.
Pilgrim to the highest rock in your region. Put down an error cube there. Burn some incense in a circle around it, undress and hide your face behind a paper mask with the Gunner's features.

Then do a naked Jukebox dance around the error cube and chant:

"By the Spirit of Karl and the Holy Lootbug; by the Ancestors of Old and the Almighty Crassus; Oh RNGesus, hear my cries! Grant me the power of Lead Storm and A little more Oomph!; the might of Big Bertha and the Neurotoxins; strike me down with Elephant Rounds and hail me with Six Shooter! RNGesus, to you I pray for Lead Spray and Experimental Rounds! Gib luck pls.

Maybe that'll help.
Ultima modifica da Heron; 3 ott 2021, ore 2:45
It's pure RNG. Don't sweat it - you will have unlocked all OCs soon enough, leaving you to unlock nothing but more earhair cosmetics for 100+ hours after you get the all.
I know I'll get pummeled by other vets with more and less hours than me, but in my thousands of hours in the game through my own experience as well as playing with several other players as they have progressed up the ranks, the game does seem to weight your chances of getting a machine event OC slightly away from you getting an OC for the class you are playing when you complete the machine event.

Do I have hard evidence in the code of the game. Nope, just doing hundreds of machine events...not only with players I play casually with and randomly, but two players in addition to that I played solidly over the course of a year (to the point where I'm pretty sure neither of them ever did a machine event WITHOUT me in the game).

We got to point that right at the year mark when both of them had probably more than half the OCs in the game with scarcely any for the classes the had always played. One night they both decided to start running new classes and we hit a string of missions and 4 machine events. Both of them got multiple OCs for the classes they had just switched FROM after a year (one got 2 of 4, the other 3 of 4). Is this just simple anecdotal evidence that could simply be RNG? Yes, of course, but after seeing and experiencing this phenomenon time and time again you still have to take in to the account the eventually trends mean something, because it wasn't just this one time I've noticed. But I would never say for sure this is the case until the Dev team comes out and confirms it one way or another. If it's RNG, 1/4 of your OCs from events should be from the classes you're playing at the time you did them, and I can say for sure it was no where near that with me or the other players I have played with consistently.

That being said, I think weighting it this way, if they do indeed do it, is incredibly smart and endorse it. Encouraging players to spread their playtime across multiple classes not only makes the players better, it increases the longevity of the game for the player base. So if they don't weight it that way, they probably should.
Ultima modifica da Scuzz MB; 3 ott 2021, ore 4:58
Its rng, its even in the game code, because people do alter the drop chances since begining and its a simple number equal to every other class.
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Data di pubblicazione: 1 ott 2021, ore 20:02
Messaggi: 26