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The rest is just trying to remember your way back, Engineers can use sentry's or platforms to mark entrances.
You can stop molly from pathing up the holes by plugging them with Platforms as well.
Scout will likely get new navigation tools and holding LMB to mark a spot for longer has been suggested, but lots of marks can clutter up the UI. Maybe holding TAB would reveal marks.
You still would need to search for those things, because just an easy beacon would be too easy to follow back and i think to explore and be aware that you need to get back again and to not forget where you came from is something you need to be prepared of.
I Don't have the game either, but...
I had the same idea with the chalk, though probably more like some kind of high hi-visibility spraypaint.
Simple, effective, cheap, permenant, no HUD clutter.
Color-specific to the player that placed it? Scout exclusive?
All i see are the regular missions ( First Dive all the way to Green Depth)