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Here's a recent video I done featuring Burning Hell. This should give you a good idea of how to use it.
https://youtu.be/rfhv_oPKyhE
I take off penetration and take 2 second stagger for my BH build
I actually like stacking it on hot bullets and with volatile bullets OC on the bulldog.
Might need that cooling T1 mod though so you can put out bullets of necessary. Burst firing is way better now.
ive been running an "all fire" build for gunner - aggressive venting, burning hell, volatile bullets bulldog and the fire bomb for good measure. its a completely goofy build but fun as hell to use
my only complaint is that it doesnt seem to leave stuff on fire for very long; my gameplan is to ignite enemies then finish them off with the volatile bulldog but it seems like they cool off quickly
yeah i know, it just means ill need to make some tweaks to my playstyle
i avoided burning hell/aggressive venting for a while because i dont like the idea of rewarding players for letting the gun overheat, but after 400 hours of this game id quite like to try something new lmao
You do need to position properly for a volatile combo though. Ignite enemies from a position where you can pull out the revolver/subata and immediately fire at thier weakpoint to take advantage of the bonus.
Oppressors are difficult to combo against but you can get a shot out.
If you team with a flame driller you can destroy oppressor while the driller keeps it burning.
Were you trying to put words in my mouth?
I use Hot Bullets as my T5 mod since I'm too careful in my heat management, so Cold as the Grave is unnecessary and Aggressive Venting just doesn't trigger fast enough when I'm trying to make use of it.
With Burning Hell, you can practically ignore swarmers and naedocytes as long as they're in front of you as you shoot other things. The cone of fire is pretty generous.
You generate so much heat (and lead), the common trash just melts in a flash, and larger targets quickly get set on fire because being introduced to what is essentially Elephant Rounds Mk.II.