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When I press "C", nothing happens and I break my legs...
2) While in the air, Hold "C" until you hear a gas-depressurization sound, then you can let go of the keybind. Your character will stop all movement and just hover in the air in that spot for several seconds.
3) Wait for it to end on its own, or press "C" or the Jump key (generally "Space") to end it early.
- You cannot trigger Hover Boots in the Space Rig, only in missions.
- If you rebind "Call the MULE" to something other than C, then you'll need to hold that keybind instead. But the tooltip for the perk (mouse-over text) will update and tell you the button you need to hold. So if it says "C" then you still need to hold "C"
Ok, so, sorry for wasting your time, the perk was not activated.
Now, I play deep rock for a few month and there are still things I don't understand. You can tell that I'm just dumb, but why the hell isn't the perk activable in the perk screen ?!?
And simple highlight of the active perk on this screen would be SO much easy to understand : https://gamepedia.cursecdn.com/deeprockgalactic_gamepedia_en/f/f8/Kpi_perks.jpg?version=89e245aba6711a47fa60f9002ea7c7b6
I both love the game for a lot of reasons, but boy, do I hate how clumsy the game menu and some details are...
Thanks for your help and quick answers !
That's potentially 12 different unique perk set ups.
There really isn't any better place to have perks equipped than the loadout screen where it is currently.
You try to activate a screen, it tells you to promote your character first. Right. How do I do that ? I have to check the wiki to understand that I must reach level 25 for that. A lot of things are this way, and I personaly hate games that need a wiki for basic things. This being sayed, this game is my favorite for 3 years, so I guess they did a really good job on other aspects ;)