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Assignments are just 4-5 missions where you play the game like you normally would so I don't see the problem. If you have time to play the game at all you can also do the assignments eventually. There are only eight weapon assignments. Getting enough credits and minerals to buy all the equipment with upgrades takes longer than that anyway.
The grind in this game is very reasonable compared to most other coop shooters I've played by the way. I had pretty much anything I wanted after 80 hours.
If you put the game in experimental mode, a 'cheat' console shows up which allows you too unlock everything, skip assignments, & prestige.
You drop, fry some bugs and leave. Repeat and again.
Yeah it will as long as you keep the game in experimental mode! Which you can do by right-clicking the game from your Steam library, select 'Properties' go to the 'Betas' tab and select from there.
If you switch back to normal mode your progress will remain where you last left it, so that'll be nice if you get bored of having everything unlocked with experimental. I jump back and forth to test weapon mods, or decide how I like my Dwarfs to look before working towards it in non-experimental.
You can speed it up if you always play on the highest hazard level you can handle. And try to always do missions with mutators that increase your hazard bonus or give bonus gold or minerals.
whatever shall I do
This is the mentality that leads big publishers to micro-transactions. Do we need more of that in this industry?
That's true!
I was not going to comment because I believe the OP is acting reasonably. However adults having more money than time was the original business justification for micro-transactions, P2W mechanics, and allowing unlocking of "earnable" late-game content with real world currency.
Experimental mode is the best option. People expect levels and unlocks to be some metric of skill. Not a good one, but the one we have. It also dulls the satisfaction people get by unlocking things if another can just walk right around those challenges.
Unlocking whatever you want and playing alone, or with other people doing the same, seems like the perfect outcome for everyone. OP gets what he wants and does not detract from the experience of other players.
that's pretty much how every post on this forum ends up, you will get used to it or you will just stop posting/commenting. some people here are really keen on being aggressive for no good reason lol
Incidentally, "full time" is a 40 hour work week, and I'm sure everyone else in this thread can find plenty of time in their time off to relax and play games.