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Thankfully they can't do that any more.
I love the design, but I would also like to see at least a small spot where you can hit them all the time.
10 minutes later...
Scout: Get off the floor.
Engie: Put down a SG, it will pull themm out of the sand pretty well.
Driller: They are weak to fire and cold, easy kill for you.
Gunner: Spray and pray, or hunt from a zipline.
When they catch you by surprise though? Ugh. Worst pinball game ever. Got 3 of them in a tunnel on the route to escape pod once. May as well have been "Roll Dice to Fail Mission: Critical Failure"
While im agree with the second part of the post, i must to notice that driller with sticky flame build just own that bastards.